Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Moos Nov 12, 2018 @ 12:38pm
Irlene?
So this Irlene showed up and told me she can aquire magical stuff without a problem if I allow her to open up shop. One of the answers is "I don't tolerate smuggling in my kingdom, guards, take her to prison!". She didn't say anything about smuggling though and I didn't understand her offer as smuggling, so what the f? I don't want smuggling, but I also don't want to throw her into prison for nothing. :steamsad:
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Showing 1-15 of 26 comments
Cloudhunter Nov 12, 2018 @ 12:42pm 
If i remember right, she offered you some contract, where she gets goods, which were not legal before. She had her trait build up during the stag lords reign and it was not legal. Thats the reason, she offers you to make business with her. If you allow her to continue her business, then she gives you some gift every month. I never had any disadvantage out of it. Of course, you can play the lawful path and arrest her. Its your choice.
Moos Nov 12, 2018 @ 12:52pm 
But she didn't mention the staglord nor did she mention goods that are illegal.
ksin_fergo Nov 12, 2018 @ 12:55pm 
So far I remember Irlene came first after uprading one of your advisors and you are speaking to him(advísor) after upgrade, and he told you that her master is a well know smuggler.
Something like that
Fendelphi Nov 12, 2018 @ 12:58pm 
Irlene is the "once bandit", the sister of Svetlana at Oleg's(if you spare her during your first encounter).
She has some connections from her past.
ksin_fergo Nov 12, 2018 @ 1:01pm 
Originally posted by Fendelphi:
Irlene is the "once bandit", the sister of Svetlana at Oleg's(if you spare her during your first encounter).
Nope.
Moos Nov 12, 2018 @ 1:02pm 
Hm, I just revisted her dialog and she says her master doesn't understand buisness and she gives no pointers that she is a smuggler.
ksin_fergo Nov 12, 2018 @ 1:03pm 
Originally posted by Moos:
Hm, I just revisted her dialog and she says her master doesn't understand buisness and she gives no pointers that she is a smuggler.
As I said, it is told by your advisor before you speak to Irlene.
Of coarse nobody will tell in clear words to the landlord "Hi I'm a smuggler, want a deal?":)
Last edited by ksin_fergo; Nov 12, 2018 @ 1:05pm
Cloudhunter Nov 12, 2018 @ 1:18pm 
Its hinted between the lines
"if you are interested in obtaining magical items without all the hazzle, i could arrange it". Hazzle means taxes, governmental controls and so on.
Of course, nothing there says, its illegal, but its not legal either. If you build her shop, it does not bring any extras, like +1 economics or stuff like that, as i recall it right, but just the gifts she brings to you every month.
And you will never be able to buy something from her, as all her goods are requested stuff from her customers.

Not to mischange it with the smugglers market, where you get BP every week, but looses economic points all the time.
Last edited by Cloudhunter; Nov 12, 2018 @ 1:24pm
OnlyOffensive Nov 12, 2018 @ 2:14pm 
shes actually only one artisan in my game who provided masterpiece. And that thing is incredibly OP, so yeah, you want to keep her around
Brian Sirith Nov 12, 2018 @ 2:56pm 
Well I pretended not to understand the smuggling bit and assumed she'll go straight. But if you're playing a good character you'll eventually tell her to get lost and fail her quest. Same as with two other artisans. No big deal.
Last edited by Brian Sirith; Nov 12, 2018 @ 2:57pm
Myrryr Nov 12, 2018 @ 3:22pm 
Originally posted by Brian Sirith:
Well I pretended not to understand the smuggling bit and assumed she'll go straight. But if you're playing a good character you'll eventually tell her to get lost and fail her quest. Same as with two other artisans. No big deal.
Oh it's definitely a big deal. Those masterpieces for the ones that aren't good? They're amazing. Like, ludicrously good.

In short, this game has an actually realistic version of good and evil. IE; evil gets a buncha of cool toys, and good gets to feel good about themselves with no toys. Because they broke them because they're evil.
ksin_fergo Nov 12, 2018 @ 3:26pm 
Originally posted by Myrryr:
Originally posted by Brian Sirith:
Well I pretended not to understand the smuggling bit and assumed she'll go straight. But if you're playing a good character you'll eventually tell her to get lost and fail her quest. Same as with two other artisans. No big deal.
Oh it's definitely a big deal. Those masterpieces for the ones that aren't good? They're amazing. Like, ludicrously good.

In short, this game has an actually realistic version of good and evil. IE; evil gets a buncha of cool toys, and good gets to feel good about themselves with no toys. Because they broke them because they're evil.
I'm feeling good with toys:) Maybe because I'm not Lawfull?
Brian Sirith Nov 12, 2018 @ 3:27pm 
Originally posted by Myrryr:
Originally posted by Brian Sirith:
Well I pretended not to understand the smuggling bit and assumed she'll go straight. But if you're playing a good character you'll eventually tell her to get lost and fail her quest. Same as with two other artisans. No big deal.
Oh it's definitely a big deal. Those masterpieces for the ones that aren't good? They're amazing. Like, ludicrously good.

In short, this game has an actually realistic version of good and evil. IE; evil gets a buncha of cool toys, and good gets to feel good about themselves with no toys. Because they broke them because they're evil.

Hahaaaa... true. I know I'm missing out on some pretty good gear but... it's not like it breaks the game. Octavia almost cried when I broke her toy. Oh well, my cleric gets to feel morally superior if somewhat shabby on the gear side.
Last edited by Brian Sirith; Nov 12, 2018 @ 3:28pm
Fendelphi Nov 12, 2018 @ 8:26pm 
Originally posted by ksin_fergo:
Originally posted by Fendelphi:
Irlene is the "once bandit", the sister of Svetlana at Oleg's(if you spare her during your first encounter).
Nope.
Huh. I guess "Irlene" is a common criminal name then. ;)
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