Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Revan Jan 12, 2020 @ 7:06pm
How to kill the Spawn of Rovagug?
I tried it at 16 and never stood a chance, am currently at 18, retooled my entire party to have both Harrim (off tank (55ish AC), off heals, off summoner) and Tristian (buffs, Heals, Summons), and had the pair of them summon 4 of the level 9 "angel" summons, and then about 20 of the level 8 "mass" summons. my tanks are MC (66 AC sword saint/duelist, dueling sword+5, fire, frost, shock, and bane enhancments) and Valerie (58? AC, standard tower+stalwart De-buffer)

the Summons practically one-shot the Silver dragon with all their lightning, but even with their support i can't even scratch the gods damned overgrown slug and even when it does lose a paltry 10% or so of its HP it is healed in the next 3 seconds anyway. it also perpetually steals Ekun from me (despite all the anti-cumpulsion projects being done. grrr) and he is my main DPS (17 ranger, 1 pally for smite)

Octavia is around for extra summons and Legendary proportions.


i did way more damage my first go around thanks to Nok-Nok... maybe i should drop Val and just go for raw DPS? Nok-Nok only has about 45 AC Post-buffs though, i doubt i Min-maxed his build very well.



I just came from killing Ithulliak in like 8 rounds to this, and they aren't even compareable
Last edited by Revan; Jan 12, 2020 @ 7:10pm
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Showing 1-15 of 18 comments
Mork Jan 12, 2020 @ 8:10pm 
It's all about overcoming his regeneration with kinda massive damage burst. Slow and steady won't work against him. He his immune to cold and he probably have a very high DR. I think you should avoid summons against him and focus on all out damages + Valerie.

To protect against his compulsion aura. I use level 8 cleric call spell shield of law or/and holy aura.

The level 1 spell call Unbreakable Heart can also protect you even more or remove the confusion/charm effect. So have Tristan use mass heal and run around to remove confusion with Unbreakable Heart.
Last edited by Mork; Jan 30, 2020 @ 4:29pm
Revan Jan 12, 2020 @ 8:48pm 
one other thing that i perpetually hate, is there any way to make Mass heal not also heal enemies? it makes me almost always resort to just using channel .

i eventually said screw it and dropped down to story mode half way through my 3rd doomed attempt. tide turned instantly and whittled the bastard down in <15 seconds after that. i'm not wasting my time going for 20 tries like some people do.

i switched back to normal and proceded to B*** F*** Farnirass the pensive without even breaking a sweat on my next stop.


this thing was tougher than the Lantern King, by far, and available to fight about 4 levels lower.

My party is almost always more of a "wear them down" type of party, so that is probably part of my trouble, though this play-through i have done much better with builds and party Comp.

i barely had 50 AC on Val by level 19 last game, and my MC was the off-tank at barely 42. Pally sword and board.
Last edited by Revan; Jan 12, 2020 @ 8:48pm
Mork Jan 12, 2020 @ 8:51pm 
Originally posted by Revan:
one other thing that i perpetually hate, is there any way to make Mass heal not also heal enemies? it makes me almost always resort to just using channel .
I'm pretty sure healing spell don't heal enemies. They hurt undead if they are in the area of effect, this is the reason why the little 'icon' show blue and red target.
Revan Jan 12, 2020 @ 8:54pm 
Originally posted by Mork:
Originally posted by Revan:
one other thing that i perpetually hate, is there any way to make Mass heal not also heal enemies? it makes me almost always resort to just using channel .
I'm pretty sure healing spell don't heal enemies. They hurt undead if they are in the area of effect, this is the reason why the little 'icon' show blue and red target.

well, on the rare occasions i used one of the mass heal/treat wounds spells it seemed to heal enemies too, as if a cleric without selective channel.
Mork Jan 12, 2020 @ 9:05pm 
Originally posted by Revan:
Originally posted by Mork:
I'm pretty sure healing spell don't heal enemies. They hurt undead if they are in the area of effect, this is the reason why the little 'icon' show blue and red target.

well, on the rare occasions i used one of the mass heal/treat wounds spells it seemed to heal enemies too, as if a cleric without selective channel.
humm... i will try test it out later. Thinking about it now, the enemies are rarely hurt when casting it, so of course no healing on them...
Eonwe Jan 13, 2020 @ 7:48am 
You either have a huge burst or you have to rely on luck. Because if the spawn starts "stealing" your dps characters it's pretty much game over.

It's BS too because you're supposed to be immune from confusion through heroic invocation, and you're also supposed to be able to remove it through whatever the name of the bard spell is, but it never worked for me.
Balekai Jan 13, 2020 @ 9:35am 
Axiomite/Other outsiders alpha striking the Dragon down is what I did. That's the first step.

The second step is to burn down Rova quickly before he gets yoo carried away with dispels and confusion. That's a lot more complicated, but once you figure it out the fight is about 1-2 minutes long. Pulling back some characters can help keep them out of the 100 foot AoE confusion too by microing during the fight Also microing out of the slam helps too, but honestly once you can burst Rova down that's less of an issue.

Notable Rova killing things:

- Prebuff with everything so you have as many buffs running as possible. Even if they don't help you in the fight. They may cover the important ones from being dispelled via RNG.
- Chain Lightnings summons to kill Dragon as mentioned/done.
- Some Movanic Devas for the Holy Aura to help you last mid fight (the 20-60 second marks).
- Holy Bombs tear through Rova for major DPS.
- Curse Bombs and also Stat damage in general works ok. I thought Cloudkill worked, but better off with Holy bombs from an Alchemist and straight DPS.
- As important as Holy Bombs, equip 2 frontliners (I used Valerie and Amiri) with AC reducing items on hit. One frontliner with the Tyrant Flail from Farnirras' Tomb which causes a stacking -1 to AC, Saving Throws and CMD per hit until the end of combat. Another with the two-handed Obliteration Earth Breaker from the Barbarian Artisan. It's his master item. It delivers a stacking -2 AC debuff per hit until the End of combat.

I took screens of my entire combat log and the AC reduction that occurred was insane when I reviewed them. By the end of the fight Rova had like 10-20 AC (Might have been Touch) and even my poor BAB chars were hitting him with everything. He stood no chance and died like a dog.

The only summons I had remaining out of about 20-40 while continuously dishing them out were my 2 First Crown guardians and 1 Movanic Deva. The others including the Barbarian helm ones died valiantly.

I did use mass heal once or twice. You should try to use it away from Rova so he's not hit by it.
Uzkin Jan 13, 2020 @ 11:48am 
I just had my Deliverer stack Studied Target on the Spawn like crazy. :P
Gjando Jan 17, 2020 @ 3:56am 
I killed it in 3 turns on my solo playthrough just by spamming hellfire ray.

Theres a bug currently where you can use a quickrod to cast a spell and still amplify the same spell with another rod. I spammed empowered hellfire rays, 2 per turn with quick rod, using 6 charges of max. rod. 6 empowered maximized hellfire rays in 3 turns straight up killed it. (it is an absurd ammount of damage. 84 x 6 per turn)
Last edited by Gjando; Jan 17, 2020 @ 3:57am
Gjando Jan 17, 2020 @ 3:59am 
Also with `death from afar` u get a super easy +4 on touch attacks. That item seems completely insane for ray spam. Combined with the +1 dmg for ele dmg roles amulet and all the sneak attack amplifiers hellfire ray seems impossible to beat in single target dmg.
GrandMajora Jan 18, 2020 @ 2:08pm 
Hit it repeatedly, until it stops moving.

That's what I did!
fmalfeas Feb 3, 2020 @ 10:47pm 
From what I've read, it sounds like he's got some version of Ravenous Dispelling (the D&D 3.5 Warlock invocation that eats buffs...painfully) that fires off repeatedly.

If so, the fight against him might be one of the times it's best to /not/ buff. I'll have to look into that, because if not using any persistent magic will strip him of a source of AoE damage and his healing, it might make things easier even though you'd be statistically weaker.
jsaving Feb 4, 2020 @ 7:55am 
Originally posted by Eonwe:
You either have a huge burst or you have to rely on luck. Because if the spawn starts "stealing" your dps characters it's pretty much game over.
Yes, this is the right way to approach fighting SoR, by mustering as much spike damage as you can and hoping he falls in the first few rounds. If not, there isn't much point worrying about whether to channel energy, cast healing spells, etc. Smite helps, so much so that two paladin levels may be worth considering for this battle alone.
fmalfeas Feb 4, 2020 @ 10:39am 
Originally posted by jsaving:
Originally posted by Eonwe:
You either have a huge burst or you have to rely on luck. Because if the spawn starts "stealing" your dps characters it's pretty much game over.
Yes, this is the right way to approach fighting SoR, by mustering as much spike damage as you can and hoping he falls in the first few rounds. If not, there isn't much point worrying about whether to channel energy, cast healing spells, etc. Smite helps, so much so that two paladin levels may be worth considering for this battle alone.

That sounds like the ideal may actually be a Fire/Fire Kinetic Knight. Eat the burn for using the 'no SR' version of Blue Flame on your blade with full attack actions. If his touch AC is a whopping 5 the amount of damage that you could do that way is pretty significant since the odds of a miss are virtually nil.
Aria Athena Feb 4, 2020 @ 11:02am 
You can dispel his True Seeing and attack him flat footed with Greater Invisibility.
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Date Posted: Jan 12, 2020 @ 7:06pm
Posts: 18