Pathfinder: Kingmaker

Pathfinder: Kingmaker

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ExcaliburV Nov 27, 2018 @ 7:44pm
Misbegotten Troll not Dying?
Hey, I have a bit of an issue here. I have the game literally paused right now because I'm trying to figure this out.

In chapter 6: The Sound of a Thousand Screams, I'm fighting the Misbegotten Troll. It's a super OP boss fight, etc, whine, whine, complain, complain.

Well, despite fighting it with a martial-only party (Me, a fighter, Valerie, Amiri, and Ekun) which took like, 20 minutes, the troll finally took enough damage to lie on the ground and start regenerating, like trolls normally do.

So, I chuck an alchemist fire. Immune.

Then an acid flask. Immune.

How exactly am I supposed to kill a troll that's immune to acid and fire?! My party is basically wailing on a troll that will never die even though it's probably at -300000 health. Am I missing something here?

I tried running some searches, and it seems like literally nobody else has run into this problem. Is it some sort of new bug?

Any help would be appreciated. Thanks!
Originally posted by Iwul:
I know it's probably way too late, but there's a protip for others with the same problem. If you met Anoriel Eight Eyes, who appears if any of the companions die in the House, you can recruit heroes from her. The recruited characters are custom made, so if you lack firepower, you can make some spellcaster there.
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Showing 1-15 of 42 comments
TaKo Nov 27, 2018 @ 8:07pm 
any destroying or life draining effect should work

also a martial only party is a terrible idea unless u have plenty of scrolls or wands for situations like this
ExcaliburV Nov 27, 2018 @ 8:14pm 
It wasn't really my choice. My entire party got split up. This was just the party that formed from the people I found. (If I had found Jubilost, maybe this would be a different story.)

Also, life draining or destroying? So... I'm screwed?

Though it seems like this character was screwed for this mission from the get-go. He never found Octavia or Regongar in chapter 1, for some reason, missed the companion missions for Harrim and Tristian, and erm... kinda killed Jaethal at the end of her missions.

So. Botched character, 50+ hours wasted. Oh well.

*Sigh* Well, thanks for the answer, anyways.
Entropie Nov 27, 2018 @ 8:23pm 
There may be some weapons at the sin marked that deal negative energy damage, maybe unholy damage also works.

Otherwise, inflict wounds scrolls should also work if you can cast them.
Last edited by Entropie; Nov 27, 2018 @ 8:29pm
ExcaliburV Nov 27, 2018 @ 8:30pm 
I don't think unholy damage works that way. And if there are weapons that deal negative energy damage I certainly don't have any.

I think what they're saying is you have to have spells like disintegrate, innervation, cloudkill, that kinda stuff.

Which I most certainly do not.

I think the stars aligned in the perfect way, because literally everything bad that possibly could have happened to that character, did happen. I'm not gonna worry about it too much if there's no answer. I'll just make new characters and start again.

Shame about all the wasted time, but what're ye gonna do? *Shrug*

I still like the game enough that I want to play it, buggy mess or not. It's just that everything that could have possibly screwed over this character did happen. I'll pin that on myself more than the game.
Last edited by ExcaliburV; Nov 27, 2018 @ 8:31pm
wendigo211 Nov 27, 2018 @ 8:41pm 
It seems you've run into the unending regeneration bug that plagues the last two chapters. Some people think it's due to the Wild Hunt Monarchs, but it affects non-fey enemies in the House as well. It could still be the Monarchs but, regardless, it's a bug. You either use ability damage (e.g. crippling strike) or death magic effects (Disintegrate, Finger of Death, etc.).
Entropie Nov 27, 2018 @ 8:48pm 
Originally posted by ExcaliburV:
I don't think unholy damage works that way. And if there are weapons that deal negative energy damage I certainly don't have any.

As I said, check the sin market, there are some pretty unique weapons sold there and I do recall weapons with pretty unique effects.

I pointed out unholy since I defeated him with hellfire rays if I recall correctly.

disinitgrate etc. is basically negative energy damage (same as inflict wounds), death effects are not needed.

Also, there are weapons in the game that damage ability scores which would also work.


Gravedancer Nov 27, 2018 @ 8:48pm 
Originally posted by ExcaliburV:
Hey, I have a bit of an issue here. I have the game literally paused right now because I'm trying to figure this out.

In chapter 6: The Sound of a Thousand Screams, I'm fighting the Misbegotten Troll. It's a super OP boss fight, etc, whine, whine, complain, complain.

Well, despite fighting it with a martial-only party (Me, a fighter, Valerie, Amiri, and Ekun) which took like, 20 minutes, the troll finally took enough damage to lie on the ground and start regenerating, like trolls normally do.

So, I chuck an alchemist fire. Immune.

Then an acid flask. Immune.

How exactly am I supposed to kill a troll that's immune to acid and fire?! My party is basically wailing on a troll that will never die even though it's probably at -300000 health. Am I missing something here?

I tried running some searches, and it seems like literally nobody else has run into this problem. Is it some sort of new bug?

Any help would be appreciated. Thanks!


If you examine him (using the new inspect feature) you will see hes not immune to both... but he does have resistance. So... you have to do enough damage to get past the resistance. In my case, Octavia finished him off with a sneak attack on a spell

ExcaliburV Nov 27, 2018 @ 9:10pm 
Gonna try and respond to all of these.

@wendingo211 If it's really a bug, that makes me super sad. Just more bad luck on everything else. Boo.

@Entropie Not entirely sure what the sin market is. If it's the fey that sold stuff outside of the castle-fort-place-thing, maybe I could look into it. Thanks for the info!

@Gravedancer Yeah, but it's a fully martial party, so the only thing I can do that does a ton of damage is stab him a bunch. Acid flasks and Alchemist fires aren't really doing anything, and that's pretty much all I have.

I'm ready to drop the issue at this point, but thanks to everyone for the answers! At the very least, now I know for the next go-around.
Entropie Nov 27, 2018 @ 9:16pm 
Originally posted by ExcaliburV:
@Entropie Not entirely sure what the sin market is. If it's the fey that sold stuff outside of the castle-fort-place-thing, maybe I could look into it. Thanks for the info!

Yes, that is exactly the vendor I was referring to.
Gravedancer Nov 27, 2018 @ 9:23pm 
Originally posted by ExcaliburV:
I don't think unholy damage works that way. And if there are weapons that deal negative energy damage I certainly don't have any.

I think what they're saying is you have to have spells like disintegrate, innervation, cloudkill, that kinda stuff.

Which I most certainly do not.

I think the stars aligned in the perfect way, because literally everything bad that possibly could have happened to that character, did happen. I'm not gonna worry about it too much if there's no answer. I'll just make new characters and start again.

Shame about all the wasted time, but what're ye gonna do? *Shrug*

I still like the game enough that I want to play it, buggy mess or not. It's just that everything that could have possibly screwed over this character did happen. I'll pin that on myself more than the game.


Could go back to a save before the house at the edge of time, and hire Mercs as they dont dissappear and will be with you throughout. Make sure to bring at least one caster who can do significant fire/acid damage as the troll isnt immune to them he just has resist 15 (or maybe higher I cant remember).
Gravedancer Nov 27, 2018 @ 9:26pm 
Originally posted by ExcaliburV:
Gonna try and respond to all of these.

@wendingo211 If it's really a bug, that makes me super sad. Just more bad luck on everything else. Boo.

@Entropie Not entirely sure what the sin market is. If it's the fey that sold stuff outside of the castle-fort-place-thing, maybe I could look into it. Thanks for the info!

@Gravedancer Yeah, but it's a fully martial party, so the only thing I can do that does a ton of damage is stab him a bunch. Acid flasks and Alchemist fires aren't really doing anything, and that's pretty much all I have.

I'm ready to drop the issue at this point, but thanks to everyone for the answers! At the very least, now I know for the next go-around.


With this party you are totally hosed against him, and also many other encounters as well. Pathfinder (both table top and this game) is designed to require a mix of classes/types to be really successful. In the end game you will most definitely want at minimum 1 good caster (as in... access to 9th level spells) and probably 1 or 2 partial casters (such as inquisitors, magus, etc). Also... what are you doing for heals ? Whoever your healer is should have access to some damage spells that might be useful, although the misbegotten troll does have annoyingly high spell resistance.
ExcaliburV Nov 27, 2018 @ 10:22pm 
@Gravedancer: Yeah, I knew I was screwed the second I saw how limited my party was. I've been playing Pathfinder tabletop for a few years, so I know the importance of a spread-out party. It was just my luck that the only companions I had completed the companion missions for (and thus the only companions that stayed with me) were all martial.

@Gravedancer again: Also- the mercenaries! I completely forgot about the mercenaries! That's absolutely just would would do it. Thanks for reminding me about those!
Entropy Feb 8, 2019 @ 6:51pm 
Radiant damage is the answer. I couldnt do it with negative damage (tried negative weapons and a successful harm spell) but a flame strike finished him. Good loot too.
Last edited by Entropy; Feb 8, 2019 @ 6:52pm
GrandMajora Feb 9, 2019 @ 2:50pm 
Proud to say that I successfully managed to kill this ♥♥♥♥♥♥♥ thing!

Oh, boy, was it a tough fight, but I managed to pull it off!

I think it's difficulty may have been reduced after one of the more recent hot fixes, but I noticed he starts the fight by casting some defensive spells on himself. I decided to counteract this by casting Dispel Magic on him, and that seemed to greatly improve my party's chance of hitting him.

Originally posted by ExcaliburV:
Though it seems like this character was screwed for this mission from the get-go. He never found Octavia or Regongar in chapter 1, for some reason, missed the companion missions for Harrim and Tristian, and erm... kinda killed Jaethal at the end of her missions.

How do you not find them? The encounter with the Technic League is mandatory, as far as I'm aware. And even if you fail all 3 skill checks, you still learn the location of their camp.
Last edited by GrandMajora; Feb 9, 2019 @ 2:53pm
ExcaliburV Mar 31, 2019 @ 1:47pm 


Originally posted by GrandMajora:
How do you not find them? The encounter with the Technic League is mandatory, as far as I'm aware. And even if you fail all 3 skill checks, you still learn the location of their camp.

I honestly have no idea how I didn't find them. The initial random encounter just never came up. So I went through that playthrough without the only two arcane spellcasters in the game. :/

Still, I wound up replaying the entire game again just so I could mop up my mistakes (and actually get those two this time). Glad to say I finished the game- I had a wand of inflict critical wounds, and I think that was what killed him, so it might be negative energy damage that does it.
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