Pathfinder: Kingmaker

Pathfinder: Kingmaker

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NegativeZero Oct 10, 2018 @ 1:33pm
Everything is immune to Rainbow Pattern spell. Why?
Like they don't even have to take a will save throw, they're just immune to it completely. Why is this?
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Showing 1-10 of 10 comments
Kommissar K Oct 10, 2018 @ 1:39pm 
Rainbow pattern causes the Fascination effect. Fascination distracts enemies as long as there is no clear threat.

If you're in combat, there is a clear threat.

Unfortunately, this was just a weird spell for them to put in PC game. Have you tried casting it from stealth?
Last edited by Kommissar K; Oct 10, 2018 @ 1:39pm
NegativeZero Oct 10, 2018 @ 1:45pm 
Originally posted by Kommissar Klose:
Rainbow pattern causes the Fascination effect. Fascination distracts enemies as long as there is no clear threat.

If you're in combat, there is a clear threat.

Unfortunately, this was just a weird spell for them to put in PC game. Have you tried casting it from stealth?

GOOD THING THE GAME LETS YOU KNOW THIS INFORMATION, RIGHT?

It's only an incredibly important detail of the spell and yet Owlcat decides to not mention it whatsoever anywhere.
Last edited by NegativeZero; Oct 10, 2018 @ 1:46pm
Bijat Oct 10, 2018 @ 1:48pm 
Originally posted by Kommissar Klose:
Rainbow pattern causes the Fascination effect. Fascination distracts enemies as long as there is no clear threat.

If you're in combat, there is a clear threat.

Unfortunately, this was just a weird spell for them to put in PC game. Have you tried casting it from stealth?
If thats true its nice the enemy cheats then. Met one fey that dose a 30y aoe evry round with 27 will dc that cast fascination on evryone even in combat.
Grifta Oct 10, 2018 @ 2:07pm 
That's weird. I just rainbow patterned some Wyverns, and it caught half of them.
Naked Granny Oct 10, 2018 @ 2:27pm 
Originally posted by NegativeZero:
GOOD THING THE GAME LETS YOU KNOW THIS INFORMATION, RIGHT?

It's only an incredibly important detail of the spell and yet Owlcat decides to not mention it whatsoever anywhere.

He's actually wrong.

That's not how Fascinate works in this game, he's basing his claim on the PnP version where the context of an encounter is nothing like you can find in a crpg.

The way Fascinate actually works in this game is more like a "Mesmerize": the subject is dazed and won't do anything until it gets hit. But unlike a Sleep effect, the subject isn't Prone, doesn't drop their weapons and doesn't give you a coup de grace attack against them.

Chill out and stop jumping to conclusions just because some ignorant random said something completely wrong because they didn't test anything out in-game. If you were paying attention in-game and / or reading the combat log, you'd get more information about it than you know what to do with.

1. Make sure your targets aren't just making their saves

2. Read the spell's description carefully by right clicking on it and choosing to show the complete info

3. Read carefully because the wording matters and spells don't just do things because you feel like they should work a different way

4. Find out if the target creature has some sort of immunity (for example, Elves are immune to Sleep effects and undead are immune to Death effects). Immunity to Mind Affecting spells is a common trait many monsters have.
GrandMajora Oct 10, 2018 @ 2:32pm 
Because rainbows aren't dangerous!
Kel'Ithra Oct 10, 2018 @ 2:35pm 
I've been using Linzi's fascinate causing effect at beginning of most fights. If the spell is similar, you can only use it once on an enemy as it resists it afterwards. Its a once per 24hr spell.

It basicly allows you to focus your attacks. Since it gives you a rnd or more to quickly dispatch the highest threat. While the rest just stand there dazed/stunned.
Last edited by Kel'Ithra; Oct 10, 2018 @ 2:35pm
NegativeZero Oct 10, 2018 @ 3:27pm 
Originally posted by Aunt Tony:
Originally posted by NegativeZero:
GOOD THING THE GAME LETS YOU KNOW THIS INFORMATION, RIGHT?

It's only an incredibly important detail of the spell and yet Owlcat decides to not mention it whatsoever anywhere.

He's actually wrong.

That's not how Fascinate works in this game, he's basing his claim on the PnP version where the context of an encounter is nothing like you can find in a crpg.

The way Fascinate actually works in this game is more like a "Mesmerize": the subject is dazed and won't do anything until it gets hit. But unlike a Sleep effect, the subject isn't Prone, doesn't drop their weapons and doesn't give you a coup de grace attack against them.

Chill out and stop jumping to conclusions just because some ignorant random said something completely wrong because they didn't test anything out in-game. If you were paying attention in-game and / or reading the combat log, you'd get more information about it than you know what to do with.

1. Make sure your targets aren't just making their saves

2. Read the spell's description carefully by right clicking on it and choosing to show the complete info

3. Read carefully because the wording matters and spells don't just do things because you feel like they should work a different way

4. Find out if the target creature has some sort of immunity (for example, Elves are immune to Sleep effects and undead are immune to Death effects). Immunity to Mind Affecting spells is a common trait many monsters have.

Did you even read my post? You don't need to call him ignorant. If anyone here is, it's you.

1. If you could read what I wrote, I already explicitly said they are not making a save.
2. I read this, duh. It doesn't help anything. It's not explaining why they would be immune. It says it affects a maximum of 24 HD of characters. In this game, as far as I know, there is no way to find out an opponent's HD. Am I really fighting creatures with more than 24 HD when I'm like level 10?
3. See number 2. I read the description. I know how to read, buddy. Please don't try to imply I'm illiterate, thanks. You're the one who doesn't seem to comprehend what I've already wrote.
4. Obviously, they are immune for some reason. That's what the game is telling me. The game is not saying WHY they are immune, at least not anywhere that I've found. That's what I asked: WHY are they immune?
Last edited by NegativeZero; Oct 10, 2018 @ 3:44pm
NegativeZero Oct 10, 2018 @ 3:28pm 
Originally posted by IceTitan:
I've been using Linzi's fascinate causing effect at beginning of most fights. If the spell is similar, you can only use it once on an enemy as it resists it afterwards. Its a once per 24hr spell.

It basicly allows you to focus your attacks. Since it gives you a rnd or more to quickly dispatch the highest threat. While the rest just stand there dazed/stunned.

This is them being immune from the very first cast.
Memnarch Oct 10, 2018 @ 3:30pm 
Rainbow Pattern Spell

hahahaha
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Date Posted: Oct 10, 2018 @ 1:33pm
Posts: 10