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If you're in combat, there is a clear threat.
Unfortunately, this was just a weird spell for them to put in PC game. Have you tried casting it from stealth?
GOOD THING THE GAME LETS YOU KNOW THIS INFORMATION, RIGHT?
It's only an incredibly important detail of the spell and yet Owlcat decides to not mention it whatsoever anywhere.
He's actually wrong.
That's not how Fascinate works in this game, he's basing his claim on the PnP version where the context of an encounter is nothing like you can find in a crpg.
The way Fascinate actually works in this game is more like a "Mesmerize": the subject is dazed and won't do anything until it gets hit. But unlike a Sleep effect, the subject isn't Prone, doesn't drop their weapons and doesn't give you a coup de grace attack against them.
Chill out and stop jumping to conclusions just because some ignorant random said something completely wrong because they didn't test anything out in-game. If you were paying attention in-game and / or reading the combat log, you'd get more information about it than you know what to do with.
1. Make sure your targets aren't just making their saves
2. Read the spell's description carefully by right clicking on it and choosing to show the complete info
3. Read carefully because the wording matters and spells don't just do things because you feel like they should work a different way
4. Find out if the target creature has some sort of immunity (for example, Elves are immune to Sleep effects and undead are immune to Death effects). Immunity to Mind Affecting spells is a common trait many monsters have.
It basicly allows you to focus your attacks. Since it gives you a rnd or more to quickly dispatch the highest threat. While the rest just stand there dazed/stunned.
Did you even read my post? You don't need to call him ignorant. If anyone here is, it's you.
1. If you could read what I wrote, I already explicitly said they are not making a save.
2. I read this, duh. It doesn't help anything. It's not explaining why they would be immune. It says it affects a maximum of 24 HD of characters. In this game, as far as I know, there is no way to find out an opponent's HD. Am I really fighting creatures with more than 24 HD when I'm like level 10?
3. See number 2. I read the description. I know how to read, buddy. Please don't try to imply I'm illiterate, thanks. You're the one who doesn't seem to comprehend what I've already wrote.
4. Obviously, they are immune for some reason. That's what the game is telling me. The game is not saying WHY they are immune, at least not anywhere that I've found. That's what I asked: WHY are they immune?
This is them being immune from the very first cast.
hahahaha