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The way it works is that if you use a full attack to make multiple attacks in a round against a target (you get multiple attacks on one hand by having high level (and thus high BAB) and also by having certain talents like rapidshot, a full attack requires that you do not move that round)
all of the damage is tallied first and then DR is applied rather than it being applied to each attack.
For example:
You make 3 attacks with a full round action, dealing 8, 12 and 14 damage against an enemy with damage resistance 10
Withough the talent your damage would be 0 + 2 + 4 = 6
with the talent it will be (8+12+14) -10 = 24.
In the world I play in, once you hit 3rd/4th level, a goodly percentage of critters have some form of DR... any character with primarily ranged attacks needs clustered shots.
It all depends on the enemies you face in whatever world or scenarios you are playing with.