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Unless I'm mistaken, level ups in Dragon Disciple also counts towards your Sorcerer levels in regards to learning spells. You might miss out on a few 1st, 5th and 9th level spells, but it's nothing to worry about. Especially if martial arts is what you're focusing on.
According to the Scaled Fist description, their unarmed bonus applies to "Natural" attacks. Claws and Bite are considered "Natural" weapons. :-)
Requirements for Dragon Disciple are 5 ranks in Knowledge (Arcana), and the ability to spontaneously cast 1st level spells. You should unlock it by the time you reach level 6.
The only reason you need a level in Sorcerer is to give you the ability to cast 1st level spells. After that, leveling up Dragon Disciple will take care of the rest when it comes to learning new spells.
If you want to go Martial Arts build, I'd recommend 11 levels in Scaled Fist, 1 level in Sorcerer and 8 levels in Dragon Disciple.
Great info, thanks! Think I might just try it. Do you recommend them in that order, or would it be just as viable to start as Sorc and then go Scaled Fist until I have the Knowledge levels?
Actually in a Sacred Fist centric combination, i would suggest to add a level of Sacred first and remove one of Dragon Disciple: Lvl 9 of Dragon Disciple only adds wings which isn't that great. It won't improve CL (3rd non-caster level of DD) and you got the last stat increase at lvl 8 already. Monk 11 however is an important level for flurry of blows, adding an extra attack at the highest attack bonus (two extra attacks from flurry).
-> 11 Scaled Fist, 1 Sorc, 8 Dragon Disciple
(same caster level, +1 attack bonus, + 1 attack, - wings)
As a straight scaled fist you will be more accurate (the str boost kinda offsets the bab loss, but at level 20 youll be a couple of points behind) and your unarmed dice (if youre unarmed will scale faster, which might lead to more damage.) Also youll get the bonus attacks and flurry faster as a monk.
Benefits of sorc and dragon disciple. Bit better saves, bit more HP and spells like mirror image and shield. You can also be self sufficient with mage armour. Its a cool build.
No, no, that was just an idea for by the time you hit level 20. If you wait until late game to start trying to unlock DD, then it's hardly worth the effort.
I'd make your first level Scaled Fist, so as to get the most effectiveness out of building towards martial arts. Put your second level in Sorcerer, just to get it out of the way (and obviously, pick a draconic bloodline), then put the rest of your 4 levels into Monk again.
Assuming you've been putting skill points into Arcana every level, you should unlock Dragon Disciple by level 6. At which point, I might suggest putting your next 3 levels into Dragon Disciple, and then alternating between Scaled Fist and Dragon Disciple at each level up there after, until reaching level 8 in Disciple. Then pour all your remaining levels into Scaled Fist.
Like Marcos_DS said, 8 levels in Disciple will give you all the important perks of being a disciple, while the final perk is just kind of "meh" to be honest.
You're right, seems I miscalculated the usefulness of their level spread. Changed my recommendations to 11 Monk, 1 Sorc, and 8 Disciple
Depends on how dragonny you want to be.
I honestly wouldn't pick more than around 2-3 monk/8 or 10 DD (if you want wings) and the rest 7-10 to sorc. That way you'd still have 14 or 16 CL of sorc with 7 or 8th level spells.
With 1 sorc your CL would be 7, and you would miss incredible spells like (don't know which are present) GH, tenser's, true sight, simmy, greater poly, limited wish, mind blank, etc, etc. Even one of them would worth that lousy extra attack.
Only Str affects unarmed damage, and its hit-chance. Dex makes ranged attacks more accurate (not more damaging), it only affects melee if you have the feat (and right weapon) for it. You should still have some dex for AC and reflex, though.
I'm actually running the Monk (Scaled Fist)/Sorcerer/Dragon Disciple build as my first run. I think I went: STR 14, DEX 13, CON 13, INT 13, WIS 11, CHA 18 (with a +2 to CHA from Human). I went 13 in DEX so I could take Dodge, and 13 INT so I could take things that require Combat Expertise. First level Scaled Fist, Second level Sorcerer, 4 more levels of Scaled Fist then Dragon Disciple. With an hour of Mage Armor, I have something like 22-23 AC when not fighting defensively.
but i am curious does anyone know if the toughness feat is retroactive?
It is