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Bir çeviri sorunu bildirin
So it's missing because it's not on the Magus spell list and it's not often that an archetype adds spells that the base class can't access. They exist, but I don't think the Magus has any outside of the ones from Occult Adventures (where they become psychic casters rather than arcane ones which is, y'know, a little more extensive a change than just adding a spell or two).
It's called "Gravity Bow" and is on the Ranger and Sorc/Wiz spell lists only: https://www.d20pfsrd.com/magic/all-spells/g/gravity-bow
For an Eldritch Archer, an Archer Ranger isn't a really terrible multiclass, depends on your perspective. Worth it? Ehhhh.... that one spell isn't really that important in the grand scheme of things. You can enchant your bow with other sources of +1d6 damage. It's just not worth worrying about.
It just increases damage.
If you want to boost accuracy, the Wizard gets a lot of buffs later on. The level 2 spell Cat's Grace increases Dexterity, which increases ranged accuracy. Level 2 also has the Sense Vitals spell, which basically gives you 1d6 sneak attack every 3 caster levels.