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Also. update to latest GPU drivers if you haven't already. I noticed that weird low texture at close range thing too initially, updated to most recent nvidia driver and it went away.
Your mileage may vary.
There is no way to fix currently used max mip level of texture and distance at which it should be preserved or time off screen until its unload and game set them dynamically and the way it does it very buggy. They need to make option for mip lod switch distance and setting for delay before mip lod switch from highest to lowest will happen and should allow us to set exact maximum texture resolution to be used, instead of current dynamic system.
oh ♥♥♥♥ you, idiot! im not console peasant, i was playing on PC like almost 30 years, i doubt you even lived so long...