Sonic Forces

Sonic Forces

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Discussion on P-06
I was curious about what everyone thinks about P-06 and what sort of tweaks it could benefit from. Currently, it's literally the only Sonic game that I play regularly and I check ChaosX's twitter at least once a day.
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Showing 46-60 of 149 comments
You aren't wrong that anyone could figure it. The problem is it needs getting used to because it is broken. Every method to ease things up is just dodging awful unfinished physics. Sucks too I've tried going back to this game a few times even bought it at launch.

Why would the dev change the things that are clearly replicating the original? No one would start there unless remaining faithful to the og design.

No one is playing this it's Sonic 06 though I would love to be no one if someone fixes it, I really wanted to like 06. Maybe the Generations versions will nail it I'm not up to it yet.
Last edited by 靈 El Riesgo Siempre Vive; May 10, 2020 @ 1:04am
Top-tier Unity engine remake, actually half-finished, and it's Sonic 06 lmao

Most of these get abandoned but Sonic 06, FOUR different ways to play on PC. It's hilarious
Last edited by 靈 El Riesgo Siempre Vive; May 10, 2020 @ 1:06am
Scabloonshki May 10, 2020 @ 1:17am 
Originally posted by ПарадДикихМаппеt:
You aren't wrong that anyone could figure it. The problem is it needs getting used to because it is broken. Every method to ease things up is just dodging awful unfinished physics. Sucks too I've tried going back to this game a few times even bought it at launch.

When I say you can learn it, I'm referring to P-06, not the original 06. Which one are you referring to here?


Originally posted by ПарадДикихМаппеt:
Why would the dev change the things that are clearly replicating the original? No one would start there unless remaining faithful to the og design.

The whole point of the remake is to remake Sonic 06, but better. He said on his Twitter that this project is both for him and people who want Sonic 06 to be good. So yeah, it's going to use a lot of the same assets, assets that the dev has complete control over and can tweak to create a better overall experience.

Originally posted by ПарадДикихМаппеt:
No one is playing this it's Sonic 06 though I would love to be no one if someone fixes it, I really wanted to like 06. Maybe the Generations versions will nail it I'm not up to it yet.

People are playing this dude, ChaosX is getting more followers on Twitter daily, and when I joined a Sonic discord and went into the fangames section, a level mod for P-06 was one of the first things I saw. It's a fangame, it's obviously going to be an underground project that most people aren't aware of for the most part. But the majority of people who are aware of it are very happy with it and see great potential since ChaosX has plans to fully complete it at some point.

As for the Generations mod, it doesn't really warrant comparisons to P-06 since they are doing radically different things.
Last edited by Scabloonshki; May 10, 2020 @ 1:23am
Both. The experience really felt no differen't.

He's doing a poor job then. That or it's so unfinished he has nowhere else to go with it. Why not remove the stalling from the outset I wonder.

Yeah that's nobody. It's excellent this thing has a following though I love it.

Someone needs to take up Advance on Mania or Ep II. The SA2 conversion out there is awful. Something like A.I.R. would be stellar.
Last edited by 靈 El Riesgo Siempre Vive; May 10, 2020 @ 1:23am
Originally posted by Scabloonshki:

As for the Generations mod, it doesn't really warrant comparisons to P-06 since they are doing radically different things.

It's the same core gameplay except they finished it. New art over it would probably be easier, but I get the point. For me just get the stages on a half way complete platform. I've been looking at this pos for 15 years now.
Scabloonshki May 10, 2020 @ 1:32am 
Originally posted by ПарадДикихМаппеt:
It's the same core gameplay except they finished it. New art over it would probably be easier, but I get the point. For me just get the stages on a half way complete platform. I've been looking at this pos for 15 years now.

Yeah, but that's not the gameplay style 06 was meant to be. P-06 aims to take the gameplay and polish it. I'm getting tired.
Isn't it? Modern Sonic is following the same formula in 06 that he continues to follow today. Difference being it wasn't finished. Unleashed they simply got it done. His direction, wide area sections, etc are identical just one is an alpha.
Scabloonshki May 15, 2020 @ 8:44am 
Originally posted by ПарадДикихМаппеt:
Isn't it? Modern Sonic is following the same formula in 06 that he continues to follow today. Difference being it wasn't finished. Unleashed they simply got it done. His direction, wide area sections, etc are identical just one is an alpha.
... no, not at all. The gameplay in 06 is far more comparable to the adventure games, it’s nothing like the boost formula we see in Unleashed.
Ikagura May 15, 2020 @ 8:52am 
Originally posted by Scabloonshki:
Originally posted by ПарадДикихМаппеt:
Isn't it? Modern Sonic is following the same formula in 06 that he continues to follow today. Difference being it wasn't finished. Unleashed they simply got it done. His direction, wide area sections, etc are identical just one is an alpha.
... no, not at all. The gameplay in 06 is far more comparable to the adventure games, it’s nothing like the boost formula we see in Unleashed.
The boost formula was a good thing for the franchise (I mean Sonic's main gimmick is to go fast so that's why it's better than the previous 3D game)
Also the boost fixed Sonic just dead stopping and falling into the ocean, etc
Scabloonshki May 15, 2020 @ 9:44am 
Originally posted by ◆Ikagura◇:
The boost formula was a good thing for the franchise (I mean Sonic's main gimmick is to go fast so that's why it's better than the previous 3D game)
To say it’s about speed is very surface level. That speed was supposed to be earned through building and maintaining momentum. That was established in the classics and maintained through Sonic’s gameplay in the adventure era. The boost formula gave you instant access to that speed, and to a decent amount of people that wasn’t the best idea. Not saying Generations or even Unleashed are bad games, but to say they were good for the franchise is a bit of a stretch. When Colors came out people thought that was a great progression of 3D Sonic despite it really not doing anything in retrospect.
Originally posted by Scabloonshki:
Originally posted by ◆Ikagura◇:
The boost formula was a good thing for the franchise (I mean Sonic's main gimmick is to go fast so that's why it's better than the previous 3D game)
To say it’s about speed is very surface level. That speed was supposed to be earned through building and maintaining momentum. That was established in the classics and maintained through Sonic’s gameplay in the adventure era. The boost formula gave you instant access to that speed, and to a decent amount of people that wasn’t the best idea. Not saying Generations or even Unleashed are bad games, but to say they were good for the franchise is a bit of a stretch. When Colors came out people thought that was a great progression of 3D Sonic despite it really not doing anything in retrospect.

100% agreed and in my opinion, Sonic could be about anything. The game doesn't, I repeat, DOESN'T have to always be about speed or momentum-based platforming, as much as people scream to the heavens it does. For a long while now, I've wanted a great Sonic RPG or a great Sonic Fighting game. Heck, even an open-world Sonic game like Spider-Man for PS4 where you run around Mobius, beating up outlaws like Fang The Sniper or destroying Robotnik robots, using your speed to beat them up and maybe change characters to use Tails, Knuckles, Shadow, each with their own abilities. It would be awesome. Alas though, it probably won't be a thing and Sega's next big game will probably be another Boost game... or Mania 2.... ugh...

Hopefully, I'm wrong, but I doubt they'll ever do another Adventure-Style, Heroes-Style, Fighters-Style, or Brotherhood-Style game for a long while. Maybe even never sadly.

Anyway, sorry about that OP, I think I went off-topic to your question. I am excited to see the next update for the '06 project though, maybe eventually it'll be the full game and I can actually complete '06 for once.
NBOX21 May 15, 2020 @ 1:15pm 
Originally posted by SpongebobTheHedgehog (Soul):
Heck, even an open-world Sonic game like Spider-Man for PS4 where you run around Mobius, beating up outlaws like Fang The Sniper or destroying Robotnik robots, using your speed to beat them up and maybe change characters to use Tails, Knuckles, Shadow, each with their own abilities. It would be awesome.

That would actually be really cool! Imagine if SEGA and Sonic Team put in all of their best efforts to truly deliver on an actual open world Sonic game that gave us the freedom to go wherever we want at high speeds - surely, we have the technology to be able to do that now.

Originally posted by Scabloonshki:
... no, not at all. The gameplay in 06 is far more comparable to the adventure games, it’s nothing like the boost formula we see in Unleashed.

There's also one major difference between 06 and Unleashed - 06 is more about exploration and open ended level design, while Unleashed is about quick reflexes and on the spot decision making, the latter of which I feel was lost in all of the boost games afterwards.
Dark Redshift May 16, 2020 @ 7:47am 
Originally posted by NBOX21:
Originally posted by SpongebobTheHedgehog (Soul):
Heck, even an open-world Sonic game like Spider-Man for PS4 where you run around Mobius, beating up outlaws like Fang The Sniper or destroying Robotnik robots, using your speed to beat them up and maybe change characters to use Tails, Knuckles, Shadow, each with their own abilities. It would be awesome.

That would actually be really cool! Imagine if SEGA and Sonic Team put in all of their best efforts to truly deliver on an actual open world Sonic game that gave us the freedom to go wherever we want at high speeds - surely, we have the technology to be able to do that now.

Originally posted by Scabloonshki:
... no, not at all. The gameplay in 06 is far more comparable to the adventure games, it’s nothing like the boost formula we see in Unleashed.

There's also one major difference between 06 and Unleashed - 06 is more about exploration and open ended level design, while Unleashed is about quick reflexes and on the spot decision making, the latter of which I feel was lost in all of the boost games afterwards.

Especially as Generations toned down Sonic's running speed in general whereas it was Sonic P-06 mach speed levels in World Adventure, which is what the boost games should have kept. I only didn't finish World Adventure because of the sun and moon coin hunting (I habitually call the medals coins, same as 2006). I hope that the 2006 remake keeps the exploration aspect in places but improves the adventure fields to be less empty and have more stuff to do, like World Adventure and SA1 DC crossed with a Hat in Time & Mario Sunshine.
Dammit I installed the thing on Xenia with some Quality of Life mods and it isn't terrible...I mean it is actually but I'm enjoying it..NO LOAD TIMES

Does anyone know where I can get a compiled version of Legacy of Solaris? I wan't to actually finish this thing fifteen years later
Last edited by 靈 El Riesgo Siempre Vive; May 19, 2020 @ 7:53am
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Date Posted: May 3, 2020 @ 9:16pm
Posts: 149