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Don't be a D. say why.
It costs money to maintain any drop-ready 'mech. Keeping a mix of 'mechs available, so you can adapt to varying tonnage limits, would mean paying a LOT in maintenance for 'mechs that, most of the time, just stayed in "the barn".
Alternately, it takes time and money to ready a 'mech from cold storage, and refit it with weapons and armor sot hat it becomes drop-worthy.
Either way, UGH.
Variety is the spice of life, and I would love to have a reason to keep more than five mechs in my hangers, tonnage limitaitons on missions, and later random missions that use light and medium mechs in the Opfor, would give me a reason to maintain a lance of each weight class.
You can have 18 mechs and how many MW's? 24? Just have more missions available at different tonnages and you will always have something to do while patching up.
It's another layer of mercenary resource strategy, it won't make the game harder, just more complex.
Ideally yes, but that's not how it works on the grid. Higher tonnage mechs are just better than strategy. The Jenner gets there faster but a good player will knock out same damn target with an assault LRM boat.
Sure you can put all the onus on the game designers to ake encounters for lights only to have these MB's laugh at them when we break every encounter with assaults and heavies.
Or, you can just put tonnage limits.
bal;ancing encounters by Tonnage is much much much easier than trying to create mission setups for lights that assaults can't break.
You could field a 100 ton Atlas if you really wanted, but you had to make sacrifices in your lance in order to balance out say a 280 tonnage limit (idk what the limit is these days).
heavier is always better for straight combat, where killing your opponent is what matters. There's a couple of later story missions that strongly lean on having a light mech to complete optional objectives, but you can still do them with assault mechs (or just ignore the optional bits).
280 sounds like a good default. At least we would encouraged to use a medium. Personally I would love a default around 250 since that would encourage using one mech of each class.
What is the limit? 300+?
At this point we just load up on assaults and look back at all the light/medium mechs as a missed opportunity. Lighter tonage missions are still lots of fun and have far different tactics. They might have to alter how many mechs we can have available etc but it would be fun.