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You technically came under her "employ" outside the MRB. So as long as you don't betray her on a contract, they wouldn't care.
Well even compared to other RPG, it is a very weak story.
I had just finished Legend of Heroes trail of cold steel 2 before playing Battletech and if I gave a 8/10 to that Legend of Heroes, Battletech would get a 0.5/10 and that's being nice.
within first 30 seconds into the game we're being told how it'll all end. And of course it is the most cliche thing imaginable,. "you are the hero, blah blah blah, the only one with oposable thumbs in the entire universe capable of doing something while nothing else ever happens, and you are destined to win"
the "story" clashes pretty bad with the whole mercenary angle game tries to take. Instead of mercenary company we are playing bunch of deranged zealots who are for some reason chained to the most annoying, boring and predictable chain of events (and characters) imaginable. It is like game is saying "here is very interesting universe where many interesting things are likely happening, but you aren't allowed to know about that because we decided that you'll be stuck with an on-the-nose story that has all the appeal of reading a grocery shopping list".
Dunno how deep you're in the material. But Battletech Novels are (usually) cheesy medieval short-stories in space. Short stories because they have a lot of filler but not a lot of substance, even when they fill 600 pages. With the humans just being happy to be around and the main selling point being what i would call "mech porn".
Ah your right, bioware this ain't...
Yeah that stuck-up princess is just asking for it.
I like Yang, Darius and Sumire in that order.
The rest are bleh.
Two of the three conspirators, you will have cannonballs rolling soon enough.
The story is conventional. Victoria is a cartoon character, Santiago wasn't as bad as he could have been.
I like it, because as an old Battletech, Mechwarrior and Mech Commander fan (Books and Games) the Story remembers me on the Titels MW 3 and 4:Vengance, as well as M4: Mercenaries.
But you are right, the Game hasn´t it fully potential yet, because the developers brought the game out a little bit to fast. 1/2 year more had done better to fix the remaining bugs, integrate the missinge improvements / parts etc.
Like the Developers said, the release hadn´t a good start. The developes have to bring in the missing improvements, options, translations, costumisations etc. in the next time step by step. But therfore they fix the known stability and other bugs and working for the first big one General Bugfix as well as Costumations / Player Options Patch with the missing translations.
And they say too that the Story could be improved with DLC´s. But up to now we have to wait and get stabilizations, bugfixes, missing improvements / parts etc. for the game we have now.
They even included a Bioware Mentor in the tutorial mission. You know the type, he lets you know he's old and wise and ready to impart the secrets of the universe to you, and then conveniently dies before he can.
I will admit, I didn't buy this game for a story that i'll want to relive again and again and hand down to my kids, I bought it so i could stomp on things in a giant mech, which is something HBS has done an awesome job of. If only they'd put a bit more thought into the overall story, and how your mercenary missions affect the different systems you do jobs in. Also, the story missions needed to have been thought out a bit more.
They are working on the game as fast as they could to update it with all missing conents and are thinking to upgrade the gamestory with more contents too. But those DLC´s will come first after the big patches are out. And the first 2 will come in the next 2 - 3 Month (big Bugfix and some improvements pronounced End May [this month]; the second Update 1: is a big update with coustimations, player options, another bugfixes etc. pronounced June / July).
The story itself is very good for such a kickstarter project, espacialy when you bring in Multiplayer, speech, cinematic storyparts and other important things in a game like this. You have to remember that the Developers have only for 1,2 Milllion Dollars or max. 1,5 Million Dollars for the production.
But before they could beginn they had too pay the licence fee to bring out this great game. The Translators, cinematic sceenes and the Speekers are expensive too, so the game is a very very good compromise.
Can you link to that, please? I haven't seen anything like that so far.
https://forum.paradoxplaza.com/forum/index.php?threads/battletech-whats-next.1094890/