BATTLETECH

BATTLETECH

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Longtoke May 23, 2018 @ 11:32am
Dude, where’s my AMS ?
Before I get someone triggered, yes I’m a battletech filthy casual, my lore knowledge is probably best described as knowing just enough to get myself in trouble but.......where’s the AMS ? Or other thing like ECM or the raven light mech ?

Forgive me devoted fans, I may be off on timelines, but weren’t AMS at least standard equip in this time ?

Edit note : yup.....it’s timeline related, no AMS / ECM / raven light mech for now ;(

Thanks heaps to all of the devoted to lore players for the detailed info which cleared up my confusion. Now I can’t wait for the first DLC where they advance the timeline to that sweet spot of pre-clans but post lostech, going to be an auto-buy for me lol.
Last edited by Longtoke; May 23, 2018 @ 3:28pm
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Showing 1-15 of 111 comments
Ineptus Mechanicus May 23, 2018 @ 11:36am 
Dunno about the AMS but the raven was pushed back from release as they couldn't get the ECM mechanics working correctly, if I remember right.
ReignEdaze May 23, 2018 @ 11:44am 
as a long time player of MWO (4+ years) i''d liek to say, NO.
yes they are both great items in that, but stuff having them in battletech.
batteltech is about positioning/angling and synergy with your weapons/pilots and lance, its video game adaption of the tabletop to which having all the mechwarrior equipment would be just overkill and a complete waste. the game has a good amount of things to balance already, really dont need stuff like that.

those types of items are suited to something like MWO where its real time and FPS based and you dont have a birds eye view of the location of every mech on the battlefield or infinite time to plan your strategy. strategy games should be more simplified in terms of amount of equipment etc and focus more on what the game is about, turn based strategy and positioning.

give it a month or two and im sure someone will mod it in for you.
Bird_Dog May 23, 2018 @ 11:45am 
If sarna.net is to be believed, then AMS became lostech in the inner sphere during the mindless infrastructure stomping that was the second succession wars and was only put back into production in 3040 by the fedcom.
Nine-ball May 23, 2018 @ 11:46am 
AMS wasn't introduced until the widespread introduction of Lostech following the Gray Death Legion's discovery of a cache on Trell I, which I believe was in 3024. Could be wrong.

Anyway, that's set around the same time as this game, and obviously, it took a while for that tech to disseminate. In the tabletop, AMS is not common until the time of the clan invasion. Unless you're the Comguard. They always had AMS and Double ER Ultra Pulse crap.
Ineptus Mechanicus May 23, 2018 @ 11:48am 
You know what would be cool? A rotary laser.
Longtoke May 23, 2018 @ 11:51am 
Originally posted by Napalm1473:
as a long time player of MWO (4+ years) i''d liek to say, NO.
yes they are both great items in that, but stuff having them in battletech.
batteltech is about positioning/angling and synergy with your weapons/pilots and lance, its video game adaption of the tabletop to which having all the mechwarrior equipment would be just overkill and a complete waste. the game has a good amount of things to balance already, really dont need stuff like that.

those types of items are suited to something like MWO where its real time and FPS based and you dont have a birds eye view of the location of every mech on the battlefield or infinite time to plan your strategy. strategy games should be more simplified in terms of amount of equipment etc and focus more on what the game is about, turn based strategy and positioning.

give it a month or two and im sure someone will mod it in for you.

Forgive me for saying it, but I think you’re tainted by the abomination that is MWO.........

AMS would just reduce the volume of a missile swarm, so instead of being hit by 15 missiles, you only get hit by say 10.

ECM could be easily done by disallowing sensor locks unless inside a closer range and perhaps reducing the current identification range.

Strategy games are made better with more detail and complexity, that’s what AMS and ECM would bring, it’s not just for the player exclusively, the AI could have them too.
jsh1138 May 23, 2018 @ 11:52am 
they're going to have to do something to make it worthwhile to get into a non-assault mech in the later stages of the game. either a drop limit or something like ECM ravens or whatever

As it is, once you get a bigger mech, the little ones get parked
Deus Vult May 23, 2018 @ 11:58am 
Originally posted by Nine-ball:
AMS wasn't introduced until the widespread introduction of Lostech following the Gray Death Legion's discovery of a cache on Trell I, which I believe was in 3024. Could be wrong.

Anyway, that's set around the same time as this game, and obviously, it took a while for that tech to disseminate. In the tabletop, AMS is not common until the time of the clan invasion. Unless you're the Comguard. They always had AMS and Double ER Ultra Pulse crap.


Helm. It was on Helm. :P
JPMcMillen May 23, 2018 @ 11:58am 
The game is set in 3025
The Helm Memory Core was found in 3028 (3 years later)
AMS was reintroduced in 3040 (15 years later)
ECM was reintroduced in 3045 (20 years later)

The early Raven they were going to include used a primative version of the ECM which weighed 7.5 tons and took 4 critical locations and only had half the range of the los-tech ECM.
Last edited by JPMcMillen; May 23, 2018 @ 11:59am
Longtoke May 23, 2018 @ 11:59am 
Originally posted by Bird_Dog:
If sarna.net is to be believed, then AMS became lostech in the inner sphere during the mindless infrastructure stomping that was the second succession wars and was only put back into production in 3040 by the fedcom.

Originally posted by Nine-ball:
AMS wasn't introduced until the widespread introduction of Lostech following the Gray Death Legion's discovery of a cache on Trell I, which I believe was in 3024. Could be wrong.

Anyway, that's set around the same time as this game, and obviously, it took a while for that tech to disseminate. In the tabletop, AMS is not common until the time of the clan invasion. Unless you're the Comguard. They always had AMS and Double ER Ultra Pulse crap.

Awesome info guys, thanks. Basically it’s wait till a DLC or big update hits.

Sort of sad and happy now......I still have to stand in the rain, but so does the enemy lol.
GM Pax May 23, 2018 @ 1:35pm 
Originally posted by Longtoke:
[...] where’s the AMS ?
Not invented yet. The game starts in 3025, and should generally be over by 3030.

AMS doesn't become available until 3040.

Or other thing like ECM or the raven light mech ?
The Guardian ECM suite isn't available until 3045.

The Raven isn't available until 3048.

Forgive me devoted fans, I may be off on timelines, but weren’t AMS at least standard equip in this time ?
You're abut 20 years too early for all three of your want-list technologies. :)

Originally posted by Nine-ball:
AMS wasn't introduced until the widespread introduction of Lostech following the Gray Death Legion's discovery of a cache on Trell I, which I believe was in 3024. Could be wrong.
The gray Death Legion discovered a Star League Library Core on the planet Helm in April of 3028. :) Grayson "Death" Carlysle, the unit's Commanding Officer, decided that instead of personally profiting fabulously by selling the data, the information was too important to Humanity as a whole, and arranged for many, many copies of the data to be dispersed all across the Inner Sphere.
GM Pax May 23, 2018 @ 1:37pm 
Originally posted by Longtoke:
ECM could be easily done by disallowing sensor locks unless inside a closer range and perhaps reducing the current identification range.
Actually, it would do more than that.

You would KNOW for a fact that it was out there, and that it was active - even, roughly where it is.

But within it's area (a sphere, seven "pips" in diameter, centered on the equipped unit), you would get nothing. You wouldn't even get the current little red icons for mechs, vehicles, and turrets that are within sensor range, but outside of visual range / behind a hill / etc. Plus you couldn't sensor lock anything in that area, even if you had eyeballs on it.
GM Pax May 23, 2018 @ 1:42pm 
Originally posted by Napalm1473:
as a long time player of MWO (4+ years) i''d liek to say, NO.

Both systems are in the TT game.

The AMS would simply shoot down 2d6 (that's "two six-sided dice, rolled and added together) missiles from the first missile swarm fired at the equipped unit. The average woudl be about 7 missiles. End of effect.

The ECM would simply remove sensor-lock, and possibly conceal units within an oh-so-obvious field of effect from red-icon detection beyond visual range.

Neither would trivialize the whole "jockeying for position" aspect of BattleTech.
Bartschinator May 23, 2018 @ 1:43pm 
even if AMS was in the game. Most Mechs can't carry it anyway. The only Mechs that could actually carry it are the ones that have 2 of them in MWO.

Edit: As far as i am informed at least.
Last edited by Bartschinator; May 23, 2018 @ 1:44pm
desrtfox071 May 23, 2018 @ 1:45pm 
Originally posted by GM Pax:
Originally posted by Napalm1473:
as a long time player of MWO (4+ years) i''d liek to say, NO.

Both systems are in the TT game.

The AMS would simply shoot down 2d6 (that's "two six-sided dice, rolled and added together) missiles from the first missile swarm fired at the equipped unit. The average woudl be about 7 missiles. End of effect.

The ECM would simply remove sensor-lock, and possibly conceal units within an oh-so-obvious field of effect from red-icon detection beyond visual range.

Neither would trivialize the whole "jockeying for position" aspect of BattleTech.

Yeah, they're in TT, but not until about 25 years after 3025, the setting of this game.
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Date Posted: May 23, 2018 @ 11:32am
Posts: 111