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报告翻译问题
But that's just my opinion, and they're like ♥♥♥♥♥♥♥♥, everyone has one. That being said, I played Disco Elysium roughly a year ago at this point, and with all the great memories I have of this game and it's amazing characters and scenarios you're thrown into, I honestly had a hard time even remembering what the ending even was at first. If nothing else, that should at least tell you something.
... and before I get quoted saying I missed the other part of the ending yes I know about the Insulindian Phasmids, that doesn't really change the sentiment's of what I had said.
I agree. The ending felt rushed to me, as well. The thing with the cryptid was cool but it felt crammed in at the end because they were out of time but desperately wanted to work its resolution into the plot.
The entire time I was playing this game, I kept thinking about my next playthrough and how fun it would be to see the different outcomes when I made different choices ... but after the ending, when it was revealed that nothing I'd been doing for a week meant a damned thing to the resolution, I lost all interest in playing it again.
I will do so, eventually - probably in another year, but if the end had been better I'd probably be on my third playthrough by now, at least.
I was expecting a overarching conspiracy for everything so far, but nope; a big coincidence that sparks everything; it might of been rushed or just one to accommodate the player's various actions or just ran out of idea. The rest of it was filler, but well done filler I must say. Sad it didn't have too much in the end, but was still fun.
Except a lot of those options are just superficial, and if you don't follow the story railroad you miss out on a lot of the content, such as the "ghost" of the commercial district, the entire church section, everything with Evart, etc. Which is fine and a design choice (to still be able to tell a coherent story), but don't act like the ending was out of place in that regard.
Plus if you didn't get chills when the Phasmid started moving in the reeds you're some heartless monster.
I get what you are saying. With the entire game having a crazy, unique dialogue and story, you'd expect the ending to have something crazy like your doppelganger who came from another dimension or something else just as crazy.
This, same here....why give the option? You dont know if you saved their relationship or anything...