Disco Elysium

Disco Elysium

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Zalihvast Mar 23, 2021 @ 8:19am
Why all the hype about final cut?
I've started playing a couple days ago, and the game looks pretty finished. Will final cut add voiceover for all dialog lines, remove nonsence loadscreens between tiny locations, or what?
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Showing 1-15 of 17 comments
JuLLe Mar 23, 2021 @ 8:31am 
It adds complete voice over for every line of dialogue and text( which is over a million words), it also adds new political quests to the game, which vary depending on your choices in the game. It is a free update for all owners of the game, they're also releasing the game for PS4/PS5
LTJ Mar 23, 2021 @ 8:55am 
The biggest thing is that everything in Disco Elysium will be fully voiced over. I heard it's like millions of words that took them over a year to finish. I feel that'll add another layer of immersion to this already great game. The extra quests will also interesting so in essence, it'll be great to do another playthrough to see all the changes.
Eddie Mar 23, 2021 @ 9:16am 
man its crazy how this has been answered in so many threads and updates from the devs about what the ♥♥♥♥♥♥♥ final cut is
LTJ Mar 23, 2021 @ 9:41am 
Originally posted by Ponky:
man its crazy how this has been answered in so many threads and updates from the devs about what the ♥♥♥♥♥♥♥ final cut is

It's fine, we're all part of the gaming community, no problem to help out when needed.
Stoibs Mar 23, 2021 @ 2:21pm 
The fully voiced will probably end up being more of a distraction TBH, had to turn voice off in Pillars/Divinity etc. since we obviously read faster than a VA gets through paragraphs. Found myself stumbling over dialogue trying to either keep pace with the narration or more often simply skipping ahead once I had finished anyway, cutting off 2/3~1/2 of every voiced read. Good that we'll have the option to keep it as is, something that these other crpg's should have done.

Honestly it's all the extra actual gameplay content, areas, characters and political cabinet things that is the biggest draw, and an overall excuse to replay this gem all over again with vastly different stats.
Last edited by Stoibs; Mar 23, 2021 @ 2:22pm
sbszine Mar 23, 2021 @ 3:03pm 
For me the big draw is full controller support.
LTJ Mar 23, 2021 @ 3:21pm 
Originally posted by Stoibs:
The fully voiced will probably end up being more of a distraction TBH, had to turn voice off in Pillars/Divinity etc. since we obviously read faster than a VA gets through paragraphs. Found myself stumbling over dialogue trying to either keep pace with the narration or more often simply skipping ahead once I had finished anyway, cutting off 2/3~1/2 of every voiced read. Good that we'll have the option to keep it as is, something that these other crpg's should have done.

Honestly it's all the extra actual gameplay content, areas, characters and political cabinet things that is the biggest draw, and an overall excuse to replay this gem all over again with vastly different stats.

I can see that but I know it's something that for the majority, will probably make it an even more immersive experience. I think it'll help slower the pace down of the game instead of people mindlessly skipping dialogue just to be done with it. I compare Disco Elysium to a great mystery/detective book and think having all this voiceover with the 300+ characters in the game is going to enhance replaying this in the future.

I beat Disco Elysium late last night and definitely plan to replay it again in the future as it's an excellent game. I'm moving onto other games in my backlog but can see myself jumping back in maybe next year.
droaan Mar 23, 2021 @ 5:29pm 
Originally posted by sbszine:
For me the big draw is full controller support.

About time! I stopped playing because you can't click and hold. I recall growing tired of having to click constantly to move around, and backed off the game until they added better controls.
A controller should do the trick.
Bastila Shan Mar 23, 2021 @ 9:37pm 
Originally posted by JuLLe:
It adds complete voice over for every line of dialogue and text( which is over a million words), it also adds new political quests to the game, which vary depending on your choices in the game. It is a free update for all owners of the game, they're also releasing the game for PS4/PS5
Did you know it takes about 55 hours to read one million words?
Iso Koala Mar 24, 2021 @ 6:01am 
Originally posted by Hoboslayer:
Originally posted by JuLLe:
It adds complete voice over for every line of dialogue and text( which is over a million words), it also adds new political quests to the game, which vary depending on your choices in the game. It is a free update for all owners of the game, they're also releasing the game for PS4/PS5
Did you know it takes about 55 hours to read one million words?
Read aloud you probably mean? Reading speeds vary a lot anyway.

One playthrough of the game doesnt have million words though, all the alternative choices add to that, but probably 50-65% of that on one playthrough with one set of skills?
Bastila Shan Mar 24, 2021 @ 10:02am 
Originally posted by Iso Koala:
Originally posted by Hoboslayer:
Did you know it takes about 55 hours to read one million words?
Read aloud you probably mean? Reading speeds vary a lot anyway.

One playthrough of the game doesnt have million words though, all the alternative choices add to that, but probably 50-65% of that on one playthrough with one set of skills?
Well just the average reading time, whatever that is. It took me 30 hours to finish this so you’re saying missed out on like 40% of the dialogue?
Iso Koala Mar 24, 2021 @ 11:54am 
Originally posted by Hoboslayer:
Originally posted by Iso Koala:
Read aloud you probably mean? Reading speeds vary a lot anyway.

One playthrough of the game doesnt have million words though, all the alternative choices add to that, but probably 50-65% of that on one playthrough with one set of skills?
Well just the average reading time, whatever that is. It took me 30 hours to finish this so you’re saying missed out on like 40% of the dialogue?
Ah no. I think one playthrough has like 50-65% of the dialogue. 65% or so if trying to do all sidequests and do all dialogue choices given etc. so 35% goes to different paths and skills you have chosen. Or it could be more.
Stoibs Mar 24, 2021 @ 1:28pm 
I think the same guy who voices the narrator/limbic system etc. does all 24 skills now also, that must have been quite a payday, and a colossal strain on his throat.. :O
Last edited by Stoibs; Mar 24, 2021 @ 1:29pm
Bastila Shan Mar 24, 2021 @ 1:41pm 
Originally posted by Stoibs:
I think the same guy who voices the narrator/limbic system etc. does all 24 skills now also, that must have been quite a payday, and a colossal strain on his throat.. :O
That guy is an excellent actor
venn Mar 25, 2021 @ 5:27pm 
Originally posted by Stoibs:
The fully voiced will probably end up being more of a distraction TBH, had to turn voice off in Pillars/Divinity etc. since we obviously read faster than a VA gets through paragraphs. Found myself stumbling over dialogue trying to either keep pace with the narration or more often simply skipping ahead once I had finished anyway, cutting off 2/3~1/2 of every voiced read. Good that we'll have the option to keep it as is, something that these other crpg's should have done.

Honestly it's all the extra actual gameplay content, areas, characters and political cabinet things that is the biggest draw, and an overall excuse to replay this gem all over again with vastly different stats.

As mentioned before, this will have EVERYTHING voiced. Narration, description... So sit back and don't read. You shouldn't have a problem.

Yes, it can be a long game. My first and only playthrough so far took me 75 hours.
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Date Posted: Mar 23, 2021 @ 8:19am
Posts: 17