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'finger on the eject button' unlocks an optional game over, unsurprisingly
Do you only get the benefits of the thought if you’re currently connected to that thought as indicated by the animated electricity? Does that mean you can’t get the benefits of all completed or internalised thoughts at the same time?
I presume also that if you forget a thought that you have to learn it again from scratch. You can’t simply swap out thoughts to free up slots in order to level others up without losing progress on the ones you remove (or “de-internalise”)? Is he that brain-damaged that he can’t retain knowledge easily (probably, lol)?
This is by far the most confusing aspect of the game for me, which is otherwise fairly simple and easy to follow.
the 'connections' between thoughts are just visual flair, they don't matter. you benefit/suffer from all internalised thoughts, all the time
forgetting a thought disables it entirely but frees up the slot to replace it. there's no 'swapping out' thoughts. there's not much reason to forget a thought unless it has a negative effect you really want to get rid of, or if youve entirely filled the thought cabinet (unlikely in one playthrough if you're vaguely selective and not internalising everything).
think of thoughts as 'perks' in a traditional RPG sense, rather than 'items'.
Thanks for explaining this.