Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I just wanted to see if there's some type of mechanic where certain Psyche skills work together with others. I wasted a bunch of skill points and got stuck doing objectives out of order that hurt my last character's progression.
The way to think about synergizing skills is that they're basically characters, they're like your companions in any other RPG. And the number of points you have in them are sort of like your influence with them, in addition to how effective they are. Which will make them more likely to chime in passively. So they'll have a stronger reaction if they're either very high or very low. A high Empathy and Authority would probably come into conflict, I imagine. Haven't actually tried that yet.
Any skills that are reasonably high can synergize, basically. But none of them are necessarily more optimal than the others in the way they might be in a 'normal' game.