Disco Elysium

Disco Elysium

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Sabotaje Dec 10, 2019 @ 6:53am
"Unprescendent freedom of choice" says in the store page.
and then constantly getting a game over screen for chosing answers that the developers clearly don't want you to chose.

“An irresponsibly deep detective RPG that lets you be any kind of detective you want. Even a bad one.”
92/100 – PC Gamer

lol no it doesn't. It gives you a game over screen if you try to be one.

Laughing my ♥♥♥♥ing ♥♥♥ off at this overrated and pretentious turkey. If this is what we came to when talking about "freedom of choice" then PC gamers have lowered their standards beyond belief. A point 'n click novel its what this is. Nothing more. Don't even bother replying cause as soon as i'm done typing this i'm refunding and unsubscribing from this crap. Im only here to tell what this game really is.
Last edited by Sabotaje; Dec 10, 2019 @ 7:03am
Originally posted by shamamoes:
I agree with this. Its a well made point and click game but they shouldn't have advertised any freedom of choice when you can get a game over right at the first area for asking someone out.

I guess gamers' standards are very low these days indeed.
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Showing 1-15 of 34 comments
JuLLe Dec 10, 2019 @ 7:10am 
There is only one choice that ends in game over as far as I know. No other choices give you game over, only if you die or lose all your morale. You can heal yourself with a lot of items in the game, I didn't die once even when I tried
Sisyphus Dec 10, 2019 @ 7:11am 
Context matters, they're talking about how you characterise your character's personality and political beliefs as well as the thought cabinet. Those things are explored in depth in a way that other games don't.

The rest is just malding over being bad at the game. You're getting game overs because you don't know how to get or use healing items, which isn't that complicated.
The author of this thread has indicated that this post answers the original topic.
shamamoes Dec 10, 2019 @ 7:26am 
I agree with this. Its a well made point and click game but they shouldn't have advertised any freedom of choice when you can get a game over right at the first area for asking someone out.

I guess gamers' standards are very low these days indeed.
Sisyphus Dec 10, 2019 @ 7:36am 
Getting game overs is not the antithesis of freedom of choice. That's something different, the freedom to never fail at games, which is something a lot of modern games do but it's insulting game design.
Kozzy Dec 10, 2019 @ 7:55am 
There is tons of choice.
Sounds like this game just isn't for you, keep playing Dead By Daylight instead maybe? Obviously has to much writing for you.

You could have just quit the game and got a refund instead of crying on here to everyone aswell.
Last edited by Kozzy; Dec 10, 2019 @ 7:55am
Morrinn Dec 10, 2019 @ 9:47am 
This reeks of "You're not allowed to like things I don't like!"
DrAlfonzo Dec 10, 2019 @ 9:50am 
So freedom of choice means "no negative consequences ever" now?
Real life has plenty of choices that can cause a "game over". I guess some people mistakenly think they want freedom of choice when what they actually want is a power fantasy.
Ape Dec 10, 2019 @ 10:01am 
You were free to choose and you chose wrong. What, did you expect an ass-pat for every minor thing you did with no repercussions?

>turkey
ok boomer
Bean Sídhe Dec 10, 2019 @ 11:44am 
Originally posted by JuLLe:
There is only one choice that ends in game over as far as I know. No other choices give you game over, only if you die or lose all your morale. You can heal yourself with a lot of items in the game, I didn't die once even when I tried
I got game overs by shooting a kid, walking into Ruby's lair alone, trying to arrest Hardies, shooting myself to intimidate them, and those are just off top of my head.
Last edited by Bean Sídhe; Dec 10, 2019 @ 11:44am
Marie Dec 10, 2019 @ 12:54pm 
What do you mean when you say "game over"?

There have been times where I have been forced to use one or many healing items (for endurance or volition) to avoid dying, but healing items have always been so plenty there's never been a problem.
shamamoes Dec 10, 2019 @ 2:47pm 
Originally posted by microfloppy:
What do you mean when you say "game over"?

There have been times where I have been forced to use one or many healing items (for endurance or volition) to avoid dying, but healing items have always been so plenty there's never been a problem.
Start a new game -> Go to the car -> Use the radio to talk to the witness (Sylvie) -> Ask her out for a coffe -> Game Over.
Me Dec 10, 2019 @ 3:10pm 
Originally posted by The Angel ver.:
I agree with this. Its a well made point and click game but they shouldn't have advertised any freedom of choice when you can get a game over right at the first area for asking someone out.

I guess gamers' standards are very low these days indeed.
What game would you consider a game that really gives you freedom of choice, then? Because I'm pretty sure that no matter what game you mention, it's possible to get a game over right at the start.
shamamoes Dec 10, 2019 @ 4:04pm 
Originally posted by Me:
Originally posted by The Angel ver.:
I agree with this. Its a well made point and click game but they shouldn't have advertised any freedom of choice when you can get a game over right at the first area for asking someone out.

I guess gamers' standards are very low these days indeed.
What game would you consider a game that really gives you freedom of choice, then? Because I'm pretty sure that no matter what game you mention, it's possible to get a game over right at the start.

Deus Ex? If i remember correctly there isn't a single instance in the series where selecting an specific dialogue choice will lead you to a game over screen. Keep in mind that i'm not talking about killing NPCs here but even if you wanna talk about that i could mention the Hitman series. It never punishes you with a game over screen if you decide to strangle a nun to get to your objective if you want to.
Last edited by shamamoes; Dec 10, 2019 @ 4:13pm
Me Dec 10, 2019 @ 4:10pm 
Originally posted by The Angel ver.:
Originally posted by Me:
What game would you consider a game that really gives you freedom of choice, then? Because I'm pretty sure that no matter what game you mention, it's possible to get a game over right at the start.

Deus Ex? If i remember correctly there isn't a single instance in the series where selecting an specific dialogue choice will lead you to a game over screen. Keep in mind that i'm not talking about killing NPCs here but even if you wanna talk about that i could mention the Hitman series. It never punishes you with a game over screen if you decide to strangle a nun to get to your objective if you want to.
No but you can still die in the beginning. If I choose to walk off a tall building, or stand and get shot by the first enemy I meet, I will get a game over because of the choices I made. Freedom of choice doesn't mean freedom to do anything without dying. I can not choose to let myself be shot by enemies in Deus Ex and somehow survive it. You make your choices, then suffer the consequences. Depending on the choice, the consequence may be a game over. That's how all rpg's work.

That being said, I don't really disagree with you. I wouldn't use "freedom of choice" to describe this game. That's just marketing talk.
shamamoes Dec 10, 2019 @ 4:12pm 
Originally posted by Me:
Originally posted by The Angel ver.:

Deus Ex? If i remember correctly there isn't a single instance in the series where selecting an specific dialogue choice will lead you to a game over screen. Keep in mind that i'm not talking about killing NPCs here but even if you wanna talk about that i could mention the Hitman series. It never punishes you with a game over screen if you decide to strangle a nun to get to your objective if you want to.
No but you can still die in the beginning. If I choose to walk off a tall building, or stand and get shot by the first enemy I meet, I will get a game over because of the choices I made. Freedom of choice doesn't mean freedom to do anything without dying. I can not choose to let myself be shot by enemies in Deus Ex and somehow survive it. You make your choices, then suffer the consequences. Depending on the choice, the consequence may be a game over. That's how all rpg's work.

That being said, I don't really disagree with you. I wouldn't use "freedom of choice" to describe this game. That's just marketing talk.
Dialogue Choice. Keyword that i used in my previous post. But whatever.
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Date Posted: Dec 10, 2019 @ 6:53am
Posts: 34