Disco Elysium

Disco Elysium

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Iggy Dec 25, 2019 @ 4:41pm
First Playthrough, Impressed by starting dialogue and now unsure if I want to play as a thinker.
So this game was recommended by a few content creators I adore, So I picked thinker, just because other 2 suit me a lot worse than a thinker, and I'm really impressed by first dialogue between myself. Now I'm unsure if I want to play as a thinker, because I got out of the 'coma' and not only i couldn't understand the encyclopedia hint, but I couldn't even pronounce it. I know I'm really unlikely to play a game a second time, so can someone tell me some key differences in gameplay between 'classes'?
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Showing 1-5 of 5 comments
Sisyphus Dec 25, 2019 @ 4:58pm 
The skill checks you can pass and the dialogue you have in your head. But keep in mind that specialising does not mean you are necessarily 'good' at one thing or 'bad' at another, these are all parts of brain that are always there (but will get overshadowed if you specialise in particular skills)
Iggy Dec 25, 2019 @ 5:18pm 
Originally posted by Sisyphus:
The skill checks you can pass and the dialogue you have in your head. But keep in mind that specialising does not mean you are necessarily 'good' at one thing or 'bad' at another, these are all parts of brain that are always there (but will get overshadowed if you specialise in particular skills)
Encyclopedia so far just gave away information that I didn't had enough time to figure out for myself.
returning player Dec 25, 2019 @ 5:23pm 
The starting stats don't matter that much. You'll gain plenty of skill points through the game, and clothing gives you stats bonus, too. Thought will boost stuff too (though they often have a downside). Don't worry, it's not a hardcore game in which you need to min/max stuff. And this advice comes from an avid min/maxer himself, heh.
Last edited by returning player; Dec 25, 2019 @ 5:24pm
Raviel Dec 25, 2019 @ 11:10pm 
It just changes the base stats.
None of them particularly good
(5 points in an attribute isn't that much and you can get +4ish from clothes when you need for particular roll)
So it mostly changes the early game, before you get many items and skill points.
If you plan to do just 1 playthrough thinker might be best option in my opinion. As encyclopedia gives you lots of information about the wolrd.
Logic and analizing are nice too.
Argel Dec 26, 2019 @ 9:09am 
I went custom, with IIRC 5223. You could probably also go with 4323 and have a good experience.

If you want lots of lore and interesting things to read about then Encyclopedia, Conceptualization, Visual Calculus, Inland Empire, Shivers, and Perception are good ones to have high scores in (5+). Followed by (4+) Drama, Volition, Empathy, Suggestion, and Composure. Maybe get Pain Threshold to 4 later in the game. Composure and Pain Threshold so you can progress further in dialogs.

I could also see doing 4422, but you want to get that Perception really high sooner than later so you don't miss on certain things, and get Composure up. If you went this route, then maybe make it your Signature skill (so you start the game with Perception 3.

I'm guessing 4422 would get you more dialog options early on, but you will need to find ways to get Perception and Composure up higher (like a Thought that raises their upgrade levels or Motorics).

Anyway, I went with 5223 and I don't think I missed much.


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Date Posted: Dec 25, 2019 @ 4:41pm
Posts: 5