Disco Elysium

Disco Elysium

View Stats:
Sed Jan 26, 2020 @ 4:47pm
[Seeking Advice] Right stats for my roleplay
I played about 3-4 hrs into the game and I ended up very unhappy with my stat choices. I had an extremely high investment into Psyche only to realise that I do not care for 5/6 of these. Empathy, Volition and Espirte the Corps actively hindering how I wanted to roleplay. Excusively care for the insanity of Inland Empire in that category. Issue here being that putting a low Psyche would not allow for too extreme Inland Empire? Not sure what Level I have to look for to get all the spicy ♥♥♥♥♥♥♥♥♥♥♥. 1 3 4 4 is my current plan, with Inland Empire as Signature. However I don't want to feel bad about my choice when restarting my first run and as such, I want to ask for your advice!

What I want to play:
- Going for the dumbest possible action in almost every possible choice given
- Taking absolutely nothing even remotely serious
- Doing everything cause he can, for the fun and insanity of it
- Makes a joke of everything, loves doing the most extreme/retarded action given

(Might even remind a few of you of the typical dnd character when you play it with your friends while massively drunk)
< >
Showing 1-4 of 4 comments
Bastila Shan Jan 26, 2020 @ 9:22pm 
Save your points until you reach certain dialogue choices you want, then add the point to that stat (im sure you can do this while in a conversation).
Du-Vu Jan 26, 2020 @ 9:29pm 
You could probably still salvage your earlier run, silence those other voices with the right clothes and thoughts. But starting with 2-3 Psyche and being on the lookout for thoughts that increase your learning cap for Inland Empire would work too.

If you really want to go crazy, probably my favourite run I went with high Inland Empire, signature Electrochemistry, points in Hand-Eye Coordination, Savoir Faire, and Shivers, absolutely tanked Logic and Perception with my clothing choices.
Last edited by Du-Vu; Jan 26, 2020 @ 9:59pm
Zaltys Jan 26, 2020 @ 9:48pm 
1 2 6 3. Put points into Inland Empire, Reaction Speed, Savoir Faire, Electro-Chemistry. Pick dialogue choices that talk about incoming apocalypse until you unlock a thought that raises the Inland Empire learning cap to 6.
Last edited by Zaltys; Jan 26, 2020 @ 9:49pm
Du-Vu Jan 26, 2020 @ 9:54pm 
I went with a pretty low FYS since I only wanted Electrochemistry and Shivers. The other Physique skills make you super-aggro - high Motorics makes you think you're pretty cool, even if you're actually an idiot. Depends on what you're going for. But yeah, 1 INT, definitely.
Last edited by Du-Vu; Jan 26, 2020 @ 9:59pm
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Jan 26, 2020 @ 4:47pm
Posts: 4