Disco Elysium

Disco Elysium

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Stallionista Jan 24, 2020 @ 6:58am
Anyone know what the Palerunner achievement is?
I love achievement hunting so I'm ready for hardmode! But this is a secret achievement I can't find any info on, anyone know how to get this please?
Originally posted by Z56B29A2😶:
I just discovered a new method and got the achievement an hour ago. (Not sure if it is reproducible though.)

Here is how:

  1. go to the doomed commercial area from the bookshop/gym side.
  2. enter the dark area with the flashlight equipped (inaccessible otherwise), you will find a bird specimens right after you entered the first room.
  3. park your character at the righthand side of the bird specimen.
  4. unequip flashlight
  5. quick save and quick load
  6. click/interact with Kim and you will be teleported back to the entrance and receive the achievement.

You can also check this video I made:

https://youtu.be/6nE8VqMC9f0

Let me know if this method works for you. I hope it is helpful.:claptrap:
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Showing 136-150 of 222 comments
drojo Feb 24, 2020 @ 3:47pm 
Has anyone done the check that pops up on the roof near Klaasje when it's raining? I once had a thought tell me to come back there when it was raining, but by the time I did, I had already let Klassje go, and the thought never came back
oku Feb 25, 2020 @ 3:58am 
Originally posted by Professor Reverie:
Has anyone done the check that pops up on the roof near Klaasje when it's raining? I once had a thought tell me to come back there when it was raining, but by the time I did, I had already let Klassje go, and the thought never came back

I wonder what character traits brings up these weather related thought bubbles? I had one for snow in the Village for clothing but not for this rain event.
Sisyphus Feb 25, 2020 @ 5:47am 
Shivers brings up weather-related events. You need to be standing in a certain spot to trigger a series of insights into the map for the area around the Whirling as well as the fishing village.
lenk Feb 25, 2020 @ 5:48am 
Originally posted by Professor Reverie:
Has anyone done the check that pops up on the roof near Klaasje when it's raining? I once had a thought tell me to come back there when it was raining, but by the time I did, I had already let Klassje go, and the thought never came back
I had done the same thing. I wish to come back for the check later then forgot to save and head straight to tribunal.
820 Mar 8, 2020 @ 5:54am 
popping in with an idea: after breaking into Cuno’s shack, you have the option to tell hin that you phase-shifted in and he almost believes you for a second, talking about “♥♥♥♥♥♥♥ teleportin’ and ♥♥♥♥.” i feel like that’s the biggest lead I’ve personally seen. perhaps someone could try interacting with the roofing material and failing the perception check a few times, or something like that? (on hardmode, probably.)

if that ends up not doing anything, consider trying it while high on speed(if Cuno’s dad’s is inaccessible, preptides from klassje) since Cuno also mentions that wrt phase-shifting in another conversation.
Stallionista Mar 10, 2020 @ 9:36am 
Originally posted by roach:
HAHAH! https://kotaku.com/disco-elysium-players-are-hunting-down-a-mysterious-ach-1842221536
mate that's hilarious ahaha!
Last edited by Stallionista; Mar 10, 2020 @ 9:38am
Monopoly Mar 10, 2020 @ 10:16am 
Sam Dreamurr is a superstar now :D
Sisyphus Mar 10, 2020 @ 11:23am 
That's cool, well done DE forums.
POLINCHI Mar 10, 2020 @ 5:23pm 
This got a bit out of hand if kotaku actually used this as an article lom
Du-Vu Mar 10, 2020 @ 5:39pm 
Here's hoping the next article is about someone cracking it :steamhappy:
LambdaKnight Mar 10, 2020 @ 5:47pm 
if ((double) (this.characters[index].characterNavigator.GetNavAgent.nextPosition - this.characters[index].position).sqrMagnitude > 4.0)
{
++timeOutOfBounds[index];
Log.Info(Log.COMPONENT.MOVEMENT, string.Format("CharacterCorrectPositionChecker: [{0}] OutOfBounds {1}", (object) this.characters[index].name, (object) timeOutOfBounds[index]).AddColor(Color.yellow));
}
else
timeOutOfBounds[index] = 0.0f;
if ((double) timeOutOfBounds[index] >= 3.0)
{
if (index == 0)
{
Debug.Log((object) "Palerunner");
Achievements.Set("ACH_PALERUNNER");
}
this.characters[index].characterNavigator.ResetPath();
this.characters[index].movementStatus = Character.MovementStatus.IDLE;
this.characters[index].transform.position = this.characters[index].characterNavigator.GetNavAgent.nextPosition;
SingletonComponent<GameController>.Singleton.destination = this.characters[index].characterNavigator.GetNavAgent.nextPosition;
}


There is the code responsible for the achievement. This is part of a coroutine that runs every second. It certainly looks like a check to correct for invalid positioning.
Last edited by LambdaKnight; Mar 10, 2020 @ 5:47pm
Sisyphus Mar 10, 2020 @ 7:15pm 
What an incredibly obscure achievement to put in :winter2019sadgingerbread:
820 Mar 10, 2020 @ 7:46pm 
Originally posted by Premier ♥♥♥♥♥♥:
[snip]
There is the code responsible for the achievement. This is part of a coroutine that runs every second. It certainly looks like a check to correct for invalid positioning.

sightly disappointing, but that seems pretty concrete, yeah
Du-Vu Mar 10, 2020 @ 10:39pm 
Alas. :steamsad:
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Date Posted: Jan 24, 2020 @ 6:58am
Posts: 222