Disco Elysium

Disco Elysium

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Am I the only one who quit playin?
Hi my gamer friends. I play the game on GOG. Im 20 h in the game and Im on Wednesday... I decided to quit know because I am bored... I dont know why but Im absolut not interested in the Story anymore... I am in the tent where the 3 guys keep talking to me for 10 minutes now and a started to click awas the conversations... At this point I read all the conversations but I can stand in anymore.... Am I the only one?
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Showing 121-135 of 135 comments
Smokey Feb 10, 2023 @ 5:48pm 
Originally posted by drz30:
I'm very close to quiting on it. I'm around 25h. It's too much reading and there's NOTHING but reading. The humor and the whole style of the game wears off quick. The story isn't very good if you compare it to a real good novel. Characters aren't interesting ether. So theres no real reason to play on.

Yeah I had the same feel pretty early on aswell.I love point and click games like broken sword etc. But this,to me is all nonsesical talk that i couldnt give a rats ass about,and thats the whole game so far. I play for 30 min to an hour and am bored out of my mind and start thinking about proper point and click's or rpgs and rather start playing those.
Last edited by Smokey; Feb 10, 2023 @ 5:52pm
Smokey Feb 10, 2023 @ 5:51pm 
Originally posted by Me:
Originally posted by Raviel:
less doesn't mean it's any worse. pretty sure ~90% of RPG players prefer to have combat. why?
Not at all. This game is proof of that. People love it. It's one of the highest rated and praised RPG's ever made, and it has no combat at all. That should be a pretty clear indication that your "90%" (which we of course all know was just a number you randomly made up and was based on nothing) of the RPG players out there really don't care that much about combat as long as the game is good.

Its far from being an RPG game, Its a story driven Point and Click game.
Last edited by Smokey; Feb 10, 2023 @ 5:52pm
kholtby Feb 10, 2023 @ 11:24pm 
Originally posted by Smokey:
Originally posted by Me:
Not at all. This game is proof of that. People love it. It's one of the highest rated and praised RPG's ever made, and it has no combat at all. That should be a pretty clear indication that your "90%" (which we of course all know was just a number you randomly made up and was based on nothing) of the RPG players out there really don't care that much about combat as long as the game is good.

Its far from being an RPG game, Its a story driven Point and Click game.

RPG's have no stories, now? You know, in this context, we are talking about Role Playing Games, not Rocket Propelled Grenades, right?
AmesNFire Feb 10, 2023 @ 11:44pm 
Originally posted by kholtby:
Originally posted by Smokey:

Its far from being an RPG game, Its a story driven Point and Click game.

RPG's have no stories, now? You know, in this context, we are talking about Role Playing Games, not Rocket Propelled Grenades, right?

Don't you know, all 'RPG' games must have action-packed gameplay with skill trees and customization and stat builds. Storytelling, worldbuilding, lore, and Odin forgive me reading is forbidden. (/s just in-case)

I wouldn't want to be seen as a neerrd after all. /s
Last edited by AmesNFire; Feb 11, 2023 @ 12:11am
kholtby Feb 11, 2023 @ 12:04am 
Originally posted by AmesNFire:
Originally posted by kholtby:

RPG's have no stories, now? You know, in this context, we are talking about Role Playing Games, not Rocket Propelled Grenades, right?

Don't you know, all 'RPG' games must have action-packed gameplay with skill trees and customization and stat builds. Storytelling, worldbuilding, lore, and Odin forgive me reading is forbidden.

I wouldn't want to be seen as a neerrd after all. /s

Hard to tell whether your sarcasm switch applies to your entire reply or just that last sentence, however going to give you the benefit of the doubt on that and assume it applied to the whole thing.
AmesNFire Feb 11, 2023 @ 12:11am 
Originally posted by kholtby:
Originally posted by AmesNFire:

Don't you know, all 'RPG' games must have action-packed gameplay with skill trees and customization and stat builds. Storytelling, worldbuilding, lore, and Odin forgive me reading is forbidden.

I wouldn't want to be seen as a neerrd after all. /s

Hard to tell whether your sarcasm switch applies to your entire reply or just that last sentence, however going to give you the benefit of the doubt on that and assume it applied to the whole thing.

Fixed it for ya. :p
Bomoo Feb 11, 2023 @ 6:55am 
Originally posted by Smokey:
Originally posted by Me:
Not at all. This game is proof of that. People love it. It's one of the highest rated and praised RPG's ever made, and it has no combat at all. That should be a pretty clear indication that your "90%" (which we of course all know was just a number you randomly made up and was based on nothing) of the RPG players out there really don't care that much about combat as long as the game is good.

Its far from being an RPG game, Its a story driven Point and Click game.

????

I'm genuinely curious what you imagine an RPG is if Disco Elysium, a purebred RPG from top to bottom, isn't it.
Bomoo Feb 11, 2023 @ 6:59am 
Originally posted by Iso Koala:
Disco is waayyyyy better than Witcher 2 (which is hugely overrated game), and in many ways better than Knights of the Old Republic, Dragon Age 1, and Mass Effect, and about same quality as Planescape Torment.

Correct, though I personally tend to see Planescape Torment as a little overrated as well. I adore the Planescape setting, but Torment strikes me as the writer's pretentious wankery dropped into beloved and popular fantasy setting it has little to do with. Avellone is a *massively* overrated hack, in my opinion.
Last edited by Bomoo; Feb 11, 2023 @ 7:01am
Bomoo Feb 11, 2023 @ 7:07am 
Originally posted by ********:

My friend, here are "some of the best RPGs of all time."

Fallout 1
Dark Sun: Shattered Lands
Knights of the Old Republic 1
Neverwinter Nights 1
Dragon Age: Origins
Mass Effect 1 & 2
Jade Empire
Disco Elysium

Fixed the awful taste in your list.
Last edited by Bomoo; Feb 11, 2023 @ 7:09am
GuffBall Feb 12, 2023 @ 3:52am 
Originally posted by Bomoo:
Originally posted by Smokey:

Its far from being an RPG game, Its a story driven Point and Click game.

????

I'm genuinely curious what you imagine an RPG is if Disco Elysium, a purebred RPG from top to bottom, isn't it.

Anecdotally it feels that since the late 90's the paths that CRPG's and TT RPG's have really diverged so this a disconnect into what someone thinks is classed as an RPG is dependent on your background. If you compare an average TT game of D&D from that period with Baldur's Gate they have a similar feel. TT RPG's now have very much moved more to a greater emphasis on cooperative story telling and character behaviour as much a character abilities.

Just to add that doesn't mean that CRPG's in general are bad but instead that they don't support what I like in TT RPG's, which is the social interactions with other PC's/NPC's. My last long running character died with the person (a PC) who had become his only true friend, whisky bottle in hand with both slowly bleeding to death. That is so hard, if not impossible, to achieve in a CRPG.
AmesNFire Feb 12, 2023 @ 10:51am 
Originally posted by GuffBall:
Originally posted by Bomoo:

????

I'm genuinely curious what you imagine an RPG is if Disco Elysium, a purebred RPG from top to bottom, isn't it.

Anecdotally it feels that since the late 90's the paths that CRPG's and TT RPG's have really diverged so this a disconnect into what someone thinks is classed as an RPG is dependent on your background. If you compare an average TT game of D&D from that period with Baldur's Gate they have a similar feel. TT RPG's now have very much moved more to a greater emphasis on cooperative story telling and character behaviour as much a character abilities.

Just to add that doesn't mean that CRPG's in general are bad but instead that they don't support what I like in TT RPG's, which is the social interactions with other PC's/NPC's. My last long running character died with the person (a PC) who had become his only true friend, whisky bottle in hand with both slowly bleeding to death. That is so hard, if not impossible, to achieve in a CRPG.

I take it you haven't played many 'CRPG's then if you think such events are "hard, if not impossible to achieve".
Peelsepuuppi Feb 12, 2023 @ 11:08am 
Originally posted by GuffBall:
Originally posted by Bomoo:

????

I'm genuinely curious what you imagine an RPG is if Disco Elysium, a purebred RPG from top to bottom, isn't it.

Anecdotally it feels that since the late 90's the paths that CRPG's and TT RPG's have really diverged so this a disconnect into what someone thinks is classed as an RPG is dependent on your background. If you compare an average TT game of D&D from that period with Baldur's Gate they have a similar feel. TT RPG's now have very much moved more to a greater emphasis on cooperative story telling and character behaviour as much a character abilities.

Just to add that doesn't mean that CRPG's in general are bad but instead that they don't support what I like in TT RPG's, which is the social interactions with other PC's/NPC's. My last long running character died with the person (a PC) who had become his only true friend, whisky bottle in hand with both slowly bleeding to death. That is so hard, if not impossible, to achieve in a CRPG.

What an oddly specific moment. That is a pretty hard scene to achieve in a regular TT game unless you are specifically looking to replicate it.

I have no idea what you want from this game and for what possible reason you think that those heavily scripted original dungeon crawling heavy CRPGs somehow remind you more of TT social interactions than a game that is solely focused on that interaction.

DE is the closest thing we have to a TT game when it comes to interacting with the world through dialogue and events and the world reacting to your choices and die rolls like a DM would.
GuffBall Feb 13, 2023 @ 3:43am 
Originally posted by ToveriJuri:
Originally posted by GuffBall:

Anecdotally it feels that since the late 90's the paths that CRPG's and TT RPG's have really diverged so this a disconnect into what someone thinks is classed as an RPG is dependent on your background. If you compare an average TT game of D&D from that period with Baldur's Gate they have a similar feel. TT RPG's now have very much moved more to a greater emphasis on cooperative story telling and character behaviour as much a character abilities.

Just to add that doesn't mean that CRPG's in general are bad but instead that they don't support what I like in TT RPG's, which is the social interactions with other PC's/NPC's. My last long running character died with the person (a PC) who had become his only true friend, whisky bottle in hand with both slowly bleeding to death. That is so hard, if not impossible, to achieve in a CRPG.

What an oddly specific moment. That is a pretty hard scene to achieve in a regular TT game unless you are specifically looking to replicate it.

I have no idea what you want from this game and for what possible reason you think that those heavily scripted original dungeon crawling heavy CRPGs somehow remind you more of TT social interactions than a game that is solely focused on that interaction.

DE is the closest thing we have to a TT game when it comes to interacting with the world through dialogue and events and the world reacting to your choices and die rolls like a DM would.

It was just an example of the type of situation that CRPG's in general aren't that good at as they lack the character development flexibility that TT RPG's can offer. Personally after most TT RPG's sessions I sit down for half-an-hour and write some notes on my character's current thoughts and also possible ideas for future developments. That helps my character develop organically from in-game.

To clear up some confusion in what I said, I was comparing my experience of TT RPG's in the late 80's to mid-90's to what BG offered not what TT RPG's offer now. One of the reasons part of our group formed a new group is that we where getting bored of yet another dungeon crawl. We ditched AD&D and changed to Warhammer FRP for a clean break. Playing The Enemy Within campaign was a real eye opener to me of what RPG's could be.

So to DE, I very much agree that DE is much closer to current RPG play than the average CRPG is with the latter reminding more of RPG play in the 90's. DE is the only CRPG I've played that I feel really supported the idea of what would my character do and not what would I do to get the 'best' outcome. It also had a companion that I enjoyed interacting with and didn't look upon them as something to use in combat.

I hope that makes my position more clear as I feel we basically agree on DE.
Peelsepuuppi Feb 13, 2023 @ 3:46am 
Originally posted by GuffBall:
Originally posted by ToveriJuri:

What an oddly specific moment. That is a pretty hard scene to achieve in a regular TT game unless you are specifically looking to replicate it.

I have no idea what you want from this game and for what possible reason you think that those heavily scripted original dungeon crawling heavy CRPGs somehow remind you more of TT social interactions than a game that is solely focused on that interaction.

DE is the closest thing we have to a TT game when it comes to interacting with the world through dialogue and events and the world reacting to your choices and die rolls like a DM would.

It was just an example of the type of situation that CRPG's in general aren't that good at as they lack the character development flexibility that TT RPG's can offer. Personally after most TT RPG's sessions I sit down for half-an-hour and write some notes on my character's current thoughts and also possible ideas for future developments. That helps my character develop organically from in-game.

To clear up some confusion in what I said, I was comparing my experience of TT RPG's in the late 80's to mid-90's to what BG offered not what TT RPG's offer now. One of the reasons part of our group formed a new group is that we where getting bored of yet another dungeon crawl. We ditched AD&D and changed to Warhammer FRP for a clean break. Playing The Enemy Within campaign was a real eye opener to me of what RPG's could be.

So to DE, I very much agree that DE is much closer to current RPG play than the average CRPG is with the latter reminding more of RPG play in the 90's. DE is the only CRPG I've played that I feel really supported the idea of what would my character do and not what would I do to get the 'best' outcome. It also had a companion that I enjoyed interacting with and didn't look upon them as something to use in combat.

I hope that makes my position more clear as I feel we basically agree on DE.

It does clear up quite a bit. I got a completely different impression from your original post my bad.
GuffBall Feb 13, 2023 @ 6:38am 
Originally posted by ToveriJuri:
Originally posted by GuffBall:

It was just an example of the type of situation that CRPG's in general aren't that good at as they lack the character development flexibility that TT RPG's can offer. Personally after most TT RPG's sessions I sit down for half-an-hour and write some notes on my character's current thoughts and also possible ideas for future developments. That helps my character develop organically from in-game.

To clear up some confusion in what I said, I was comparing my experience of TT RPG's in the late 80's to mid-90's to what BG offered not what TT RPG's offer now. One of the reasons part of our group formed a new group is that we where getting bored of yet another dungeon crawl. We ditched AD&D and changed to Warhammer FRP for a clean break. Playing The Enemy Within campaign was a real eye opener to me of what RPG's could be.

So to DE, I very much agree that DE is much closer to current RPG play than the average CRPG is with the latter reminding more of RPG play in the 90's. DE is the only CRPG I've played that I feel really supported the idea of what would my character do and not what would I do to get the 'best' outcome. It also had a companion that I enjoyed interacting with and didn't look upon them as something to use in combat.

I hope that makes my position more clear as I feel we basically agree on DE.

It does clear up quite a bit. I got a completely different impression from your original post my bad.

No problems, it happens to all of us, whether it's not making our point clear or reading a point that wasn't meant to be made.

For me DE went into my top list of not just CRPG's but PC games that I'll remember for a long time.
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Date Posted: Oct 27, 2019 @ 7:24am
Posts: 135