Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm already looking forward to play it again and see where a through-the-roof Inland Empire skill takes me
It's also part of the philosophy of having all of the elements of the game prove to be interconnected, ie. what seemed like a silly side mission searching a cryptid actually turned out to be integral to the plot.
Also, about the "wife", you do get to learn quite a bit about her. There's that dream sequence if you sleep on the island which reveals that she's leaving you, possibly because she believes you're insane. And if you ask questions about yourself during the final conversation, it's revealed that she was never even your wife. You were engaged but she left you. She was very beautiful and they tell you that you formed a sort of "spiritual" belief about her, which explains why she appears as Delores Deis during the dream sequence and why images of Delores remind you of her. It also would support what she tells you in the dream, about your sanity.