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20 hours in, I'm at 00:00 of day 2, taking my time and having a blast ^^
No spoilers, no save scumming and no dialogue skipping are fueling my run more than the build itself, it really gives the impression that my head is in charge of *detective name* actions and dealing with the inevitable consequences.
My favourite playthrough so far was a strung-out try-anything-once junkie Superstar/Apocalypse cop, communist/ultraliberal, signature Electrochemistry, talked to his tie, took bribes. INT 1, PSY 4, PHY 2, MOT 5 or thereabouts. Dumb but creative, points in Conceptualization, Drama, and Savoir Faire, but somewhere around -2 Logic with clothes. Kim kind of hated him at first, but I won him over by the end of the game, solved some parts of the case even my INT 5, PSY 4 character never saw. Lot of fun.