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the check that opens that chain of events depends on choosing a few dialogue options before jumping to it, and a certain internalized thought is also a big help. the check that comes immediately afterwards isn't hugely important since even failing it is just a health loss that can be fixed with your regular healing charges. then comes the check that, as far as i'm aware, will always be failed regardless of stats or rolls, and finally comes the last check of the event, which is probably the most important, and it depends mostly on your relationship with Kim, since I passed it easily despite having the skill it depended on at 1 or 2 by that point.
edit: it should be mentioned that there's an *alternative* solution to this event, but you will most likely have to start a game for scratch in order to pull it off. It involves high inland empire, the blue spirit that's sold by one of the drunks, and never taking off your ugly tie.
Full spoilers from this point...
While wearing the Horrible Tie talk to the Rosemary, one of the three drunks south of the fishing village that sells you stuff. You should get a piece of dialogue from the tie when the spirit is mentioned. Keep talking about the spirit and you can buy it for 3r. This can be done at any time before the tribunal, even after confronting Ruby.
After meeting Ruby before you cross the lock your tie will talk to you again (you may need to be wearing the tie for this to trigger) do what it asks. Then before the tribunal equip the spirits. The usual "Hand/Eye" check is replaced with something slightly different.