Disco Elysium

Disco Elysium

View Stats:
Corinthas Oct 17, 2019 @ 1:39pm
Looking for some spoiler free hints.
There is so much to do in this game, I'm kinda lost.
Without spoiling things directly anyone got some tips where to go first, things to focus on first?
Obviously the game points you to the corpse out back... but then what?
I found checking the car outside the hostel a good early move for example.
Collecting things for some small change another.
Personally i have been fixated on finding my gun and badge.. but have no idea where to begin... suspect i might have to figure out where i live for that.

Last edited by Corinthas; Oct 17, 2019 @ 1:40pm
< >
Showing 1-15 of 15 comments
Magnus Oct 17, 2019 @ 1:52pm 
I don't think that anyone actually knows yet what is correct or wrong to do in the game.
Lord Of Dorkness Oct 17, 2019 @ 2:33pm 
Noticed one must have my last attempt: that you really should keep one slot open in the thought-cabinet for the Sh*t Compactor though to help you move forward with the corpse.

Got all but stuck due to some amazingly unlucky rolls just all over the place and an already full cabinet, but learned that lesson at least for my next attempt slash character.
Sentient_Toaster Oct 17, 2019 @ 2:40pm 
First up is probably accepting that a nigh-impossible skill check is not necessarily a dead end, and that taking and failing that check may actually advance things to the point where you come up with the beginnings of a different solution.
Lord Of Dorkness Oct 17, 2019 @ 2:46pm 
Originally posted by Sentient_Toaster:
First up is probably accepting that a nigh-impossible skill check is not necessarily a dead end, and that taking and failing that check may actually advance things to the point where you come up with the beginnings of a different solution.

Oh, yeah. Totally. Stuffing your own foot into your mouth is part of the charm of this game.

Again, in my case I had one of those rotten streaks, and locked myself out of half the dock district while also having vacuumed up near all XP I could find. So kinda ruined that character for me, but I could probably have pushed on if I thought it worth it...

But honestly, I'd rather wait for a patch or two more and then reroll. Just don't want to add that much buzz kill to my first playthrough, you know?
Zevras Oct 17, 2019 @ 2:48pm 
Originally posted by Lord Of Dorkness:
Noticed one must have my last attempt: that you really should keep one slot open in the thought-cabinet for the Sh*t Compactor though to help you move forward with the corpse.

Got all but stuck due to some amazingly unlucky rolls just all over the place and an already full cabinet, but learned that lesson at least for my next attempt slash character.

You can unlearn thoughts.
Felix Oct 17, 2019 @ 2:48pm 
Have you spoken to the Union Boss up north?
Lord Of Dorkness Oct 17, 2019 @ 3:04pm 
Originally posted by Zevras:
Originally posted by Lord Of Dorkness:
Noticed one must have my last attempt: that you really should keep one slot open in the thought-cabinet for the Sh*t Compactor though to help you move forward with the corpse.

Got all but stuck due to some amazingly unlucky rolls just all over the place and an already full cabinet, but learned that lesson at least for my next attempt slash character.

You can unlearn thoughts.

...Doesn't that require a skill point, though? Or is that just for more slots?
Nokturnal Oct 17, 2019 @ 3:16pm 
Check out the dumpster out behind the hostel. (You might need a flashlight equipped to see it, not sure.) There's a pretty important item in it you can advance time with and eventually unlock it as an item you can equip for stat bonuses. Keep messing with it if you haven't unlocked it as a stat bonus item. (If you're having problems opening the dumpster, who do you think would be able to open it for you?)

If you need money, research "The Fifteenth Indotribe" as soon as it unlocks, and "Indirect Modes of Taxation.", both give you bonuses that award you more money.

Though you definitely want to threaten to arrest (and succeed at it) the Hostel manager at the start of the game, as otherwise the price for your room is insane and I'm pretty sure impossible to pay. Don't sneak away when he talks about how much you owe. Pay him prior to 21:00 (There's game breaking bugs involved if you can't pay. I'd rather give this spoiler out then have people lose hours of progress. For instance being unable to sleep anywhere at all and time no longer advancing...)
Last edited by Nokturnal; Oct 17, 2019 @ 3:32pm
Brother PaciFist Oct 17, 2019 @ 3:31pm 
If you make a 3 3 3 3 character and save before talking to Npcs you can safe scum your way through the game without missing on content. You only have to be carefull to get the red checks right.

Light spoiler

There is no right, correct or best way to play the game. It is Disco. Go with the flow. Everything is viable. Only be carefull to have enough money for the first two days, or threaten the cafetaria manager or talk to the lady at the boat in the north to beg for money. On wedessday you can get a new room to sleep for free.
StaSeb Oct 17, 2019 @ 3:34pm 
In the beinning, do not be afraid to fail the corpse-skill-check.
The Dumpster nearby is important.
Fixate on doing police work on that corpse first, "deal with it" and then explore.
The cop-car is a great asset.
Talk to your partner. Especially if you are ♥♥♥♥ out of luck.
Keep certain tools in your hands to open up certain interactions - you can open some containers when carrying a crowbar, for example.
Return to key people regularily to see if there are any new dialogue options.
New dialogue might wait behind questions already asked (and grayed out).
Explore everything, talk to everyone. About everything. You just might have an epiphany.
If you are too broke to afford a room, there are ways to spend the night. The game calls them "you can pass time here".
You can interact with some items. The ones in the "interact"-category. Do that.
"impossible" skill-checks may become easy if you gather further information or certain events happen.

have fun!
Sentient_Toaster Oct 17, 2019 @ 3:44pm 
Originally posted by Nokturnal:
Though you definitely want to threaten to arrest (and succeed at it) the Hostel manager at the start of the game, as otherwise the price for your room is insane and I'm pretty sure impossible to pay. Don't sneak away when he talks about how much you owe. Pay him prior to 21:00 (There's game breaking bugs involved if you can't pay. I'd rather give this spoiler out then have people lose hours of progress. For instance being unable to sleep anywhere at all and time no longer advancing...)

There actually is a way to pay the initial bill, in full. Playing as a 4/4/2/2, I opted to not even attempt to start trouble with him. One of the suggested sources of financing flat-out turned me down, but when it came down to the evening,


I explained my situation to the Lt., who reluctantly informed me that there were some valuable items in the car he'd confiscated earlier. We got them, pawned them, and he gave me the exact amount to pay off the entire bill for previous damages + first night, leaving me with the reduced task of paying the base rent for Day 2.

Du-Vu Oct 17, 2019 @ 3:48pm 
^ I was wondering if maybe he only did that if he trusted you. I got the 'Good Cop' achievement pretty early on. Guess I'll find out on my next run.
Nokturnal Oct 17, 2019 @ 3:54pm 
Originally posted by Sentient_Toaster:

There actually is a way to pay the initial bill, in full. Playing as a 4/4/2/2, I opted to not even attempt to start trouble with him. One of the suggested sources of financing flat-out turned me down, but when it came down to the evening,

Yea I've restarted 3 times now and I never got that option, 2 of my saves corrupted basically from the game breaking bugs, I have yet to die from any stress or health related problems. I have unlocked one ending though, involving the gun and not committing suicide shall I say lol.

There was a point where Kim reached into his jacket pocket while I was talking to the guy... then nothing happened...
Last edited by Nokturnal; Oct 17, 2019 @ 3:56pm
Sentient_Toaster Oct 17, 2019 @ 6:28pm 
Originally posted by Lord Of Dorkness:
Originally posted by Zevras:
You can unlearn thoughts.
...Doesn't that require a skill point, though? Or is that just for more slots?

Yes, either way of freeing up a slot requires a skill point.

For a cautious player, it's probably best to not begin to internalize a thought without having a spare skill point ready to remove it if you don't like the end result.
XyzzySqrl Oct 17, 2019 @ 7:52pm 
I managed to pay the bill a different way, by convincing Joyce at the docks that I basically had no kind of mental facilities whatsoever, then asking her straight-up to give me money.
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Oct 17, 2019 @ 1:39pm
Posts: 15