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Those aren't necessarily the real challenge, but they are the strategies that will remain reliable no matter what else you activate.
You come off like an a s s h o l e
Easiest method I've discovered is just getting 4-6 Purity in lunar shop on Merc for 100% invincibility, though requires beating it on Monsoon first to unlock it (or a teammate who has it unlocked).
If you think that boss is hard, you shouldn't be doing it yet, simple.
Too bad purity breaks all your on hit effects. but i guess if the plan is to just prepare for mithrix that'd be fine, but i usually prefer to get as many clovers as i can so i can rely on bleedsplosions and chain lightning and petrol, hit one enemy and everything else get's zapd and bled.
When that mechanic happend to me, my first instinct wasn't to explode in a fit of rage and come to the forums and complain to no end.
See what's boggling me is that people are going on long-winded rants about how "awful the game is why the boss is a major disappointment" but then go on to say "i've beat the boss multiple times and it was easy".
Like when I've seen people explode about a game, it's usually because it's unplayable and genuinely unbeatable. Try beating the last boss of Dante's Inferno on hardest difficulty and try comparing the two. The dodges, rolls, and hits have to be on the dot precise and nothing prior to the boss compares or prepares you for the mechanics presented in that fight. One hit is immediate death and that's it.
So if the boss has been beat, multiple times, hardest difficulty; What more could there be to complain about other than jumping in the conversation with the small population that haven't beaten the boss just to "be a part of the conversation".
The boss is hard, but not unplayable and unbeatable and no where near worth the hyperbole people are using to describe it.
Interact with the "walls" of the primordial teleporter. They will move, and the chat will say "The primordial teleporter has aligned with the planet." That will continue your loops through the game without going to the final boss
I never expected people's expectations to rise to such an immense level to think brand new game mechanics would come out in the year 2020 despite the fact that RoR2 is essentially RoR1 but in 3D