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You can also use artifacts. Artifact of Sacrifice makes the begining of the run harder, but you can go faster as you don't have to search through the whole level, and it will snowball, especially if you do the void cells level
Prior to 1.0, you would have had very little trouble clearing Stage 8 going at a pace of 2:30 per stage. As long as you were able to make the most of the items you were given, you could consistently keep up with the enemies. On later stages, you would need to have a more filled out build, but speed would keep you alive in the early game. Frankly, I cannot understand why they changed the difficulty curves at all. They were perfectly balanced around the vanilla game experience (i.e. no artifacts), and they worked well to get new players warmed up on Drizzle until they could keep up with the intense Monsoon. Maybe there's a chance that the devs would implement options for using legacy difficulties, but I am not optimistic.