Risk of Rain 2

Risk of Rain 2

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Montregloe Apr 12, 2021 @ 9:55pm
Eclipse Skins
Please consider giving us skins to chase in the Eclipse mode, one rewarded at 4 (half way) and another at max, (currently 8?) or just one at 8. I want to do the mode more, but I don't have a reason to currently. Thank you for the game, it gives me great joy.
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Showing 1-9 of 9 comments
NowBobCat Apr 12, 2021 @ 10:52pm 
In a recent interview with wooley they mentioned being cautious about eclipse rewards because they thought it would encourage people who wouldn't normally play at that level to try an unbalanced game mode
Montregloe Apr 12, 2021 @ 11:10pm 
I suppose, however, given how easy mods and cheats are apparently, the game mode would be less an achievement and more "if it's cool, ill cheat" which i would hate. Also, personally, I won't touch the mode BECAUSE there is nothing to show in achievements or in game rewards. Its a two edged sword.
Ittrix Apr 12, 2021 @ 11:52pm 
I think the devs stated more or less what I'm about to say at some point. I believe with the eclipse release patch notes?

In a nutshell, Eclipse isn't fair. It wasn't made to be fair, and it wasn't made to be a fun challenge for the broad majority of players. If it were a pepper, it'd be a Carolina Reaper or something akin to it. Exclusively for people who have abused their taste buds so much it's the only thing they can still taste, and for regular folks to maybe try once to giggle like an idiot about how much it hurt before never doing it again.

They don't want to entice anyone into experiencing more of it with unlocks because the broad majority of people won't enjoy more of it.
You're asking Hopoo to pay you for eating a Carolina Reaper, but Hopoo just wants you to enjoy your meal. The only reason they think you should eat a Carolina Reaper is because you enjoy it- not because they offered something for doing it.
Senki Apr 13, 2021 @ 1:47am 
Yeah it's a hard challenge and it should have rewards. People can edit their save files to get it anyway so it doesn't actually matter if they don't like the game mode. People with suspicious amounts of lunar coins will be able to win easily in eclipse as well after that refresh to the lunar shop was added. You can get perma up-time spinel tonic very easily and just win the game.
Last edited by Senki; Apr 13, 2021 @ 1:50am
Pmk Apr 13, 2021 @ 12:25pm 
In that same interview they stated that they might actually give a reward to player who beat it, but it would be something very simple like a color change for your name in multiplayer. Given that they still didn't do that, I don't think we will ever get that.

The only thing I would want from eclipse is a way to select the modifiers as you please: I would love to be able to play a game with only permanent damage, instead of all 8 modifiers.
Shurenai Apr 13, 2021 @ 1:34pm 
The whole point of adding Eclipse and not giving it a reward was to avoid issues like completionists being upset that they can't do it due to just not being that good at the game. As has been mentioned, It's not fair, It's not meant to be fair, It's not meant to be rewarding: It's meant to kick you in the teeth, and you either do it because you enjoy the challenge, Or you avoid it because it's not your cup of tea.

Adding ANY kind of reward, even a simple thing like a changed name color in MP would incentivize people who simply can't to ruin their fun times in an effort to accomplish something that is fundamentally unachievable for someone of their skill level, which is not what Hopoo wants. They want people having fun. Not depressed and chucking the game in the bin after failing for the 100th time to do a completely and (essentially)intentionally unbalanced game mode.
Last edited by Shurenai; Apr 13, 2021 @ 1:45pm
Lunacy Apr 13, 2021 @ 1:47pm 
as long as they don't show up as achievements then idc and it'd be a fun thing to try for
Proteus Ω Apr 15, 2021 @ 9:05pm 
See I don't get what everyone's obsession with 100% complete achievements is. Do you really need 100% achievements so badly that you would deny others who want ridiculously hard achievements from having goals? Isn't the fun of achievements being a challenging goal to reach?

I for one support Eclipse skins. The whole point of the Monsoon skins were a little aesthetic treat for those who could prove their skill with a specific character. Eclipse being even harder than Monsoon, people who can beat it definitely deserve some skins!

It's not like we'd be locking anything functional behind beating Eclipse. Even one of the hardest challenges actually does lock something functional, being the Mercenaries ethereal challenge. (Which I also support being really hard).

Also if you're going to obsess over getting 100% achievements, you should also be prepared to really show mastery over the game. It's not fair to those of us who like having a prize for doing something actually challenging, that we should dumb down all the requirements just for you to get a 100% completion, that doesn't even mean anything. Its kind of insulting actually; in fact it makes everything less meaningful.

Let me ask you this, did anyone of you remember the time when you unlocked "The Basics" challenge? Or the "Elite Slayer" challenge? No, probably not. They're literally unlocked by just playing the game normally. Collecting items, killing enemies.

What about "Mercenary: Ethereal"? I don't think I'll forget the time I unlocked this achievement. I got a decently lucky set of stages and I worked really hard on it knowing the opportunity was only there for a short while. It took me a few tries, and jumped up out of my seat upon unlocking it. It was absolutely thrilling!

I don't think the point of a real achievement should be something you have to do. It should be something that pushes you beyond your limits, and rewards you for reaching further than you ever have before!
Ittrix Apr 15, 2021 @ 10:01pm 
Originally posted by Proteus Ω:
See I don't get what everyone's obsession with 100% complete achievements is. Do you really need 100% achievements so badly that you would deny others who want ridiculously hard achievements from having goals? Isn't the fun of achievements being a challenging goal to reach?

I for one support Eclipse skins. The whole point of the Monsoon skins were a little aesthetic treat for those who could prove their skill with a specific character. Eclipse being even harder than Monsoon, people who can beat it definitely deserve some skins!

It's not like we'd be locking anything functional behind beating Eclipse. Even one of the hardest challenges actually does lock something functional, being the Mercenaries ethereal challenge. (Which I also support being really hard).

Also if you're going to obsess over getting 100% achievements, you should also be prepared to really show mastery over the game. It's not fair to those of us who like having a prize for doing something actually challenging, that we should dumb down all the requirements just for you to get a 100% completion, that doesn't even mean anything. Its kind of insulting actually; in fact it makes everything less meaningful.

Let me ask you this, did anyone of you remember the time when you unlocked "The Basics" challenge? Or the "Elite Slayer" challenge? No, probably not. They're literally unlocked by just playing the game normally. Collecting items, killing enemies.

What about "Mercenary: Ethereal"? I don't think I'll forget the time I unlocked this achievement. I got a decently lucky set of stages and I worked really hard on it knowing the opportunity was only there for a short while. It took me a few tries, and jumped up out of my seat upon unlocking it. It was absolutely thrilling!

I don't think the point of a real achievement should be something you have to do. It should be something that pushes you beyond your limits, and rewards you for reaching further than you ever have before!
I mean more or less the people on your thread agree with the concept you're presenting. We're just pointing out that in this situation the challenge is too much for most of the player base to deal with.

As an example, I've personally cleared monsoon (pre eclipse) without any items whatsoever. Should I have gotten a bauble and been awarded an achievo? Most people are probably gonna say no. Most players simply won't find that fun, and it's difficult to the point of not really fair.
And on the flipside- I didn't *need* an achievement or bauble to convince me to do something stupid like that. It was fun the one time (everyone was dissing Acrid at the time so I wanted to flex his strength off), and then I said nevermore. You can clear every stage of monsoon and still get a rush from pulling it off. Nothing's stopping you.

Same thing with eclipse. It's not meant to be fair, and a very broad majority of players are not going to enjoy something like that. The devs don't want to tempt anyone in- whether the unlock is cosmetic or not.
Last edited by Ittrix; Apr 15, 2021 @ 10:03pm
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Date Posted: Apr 12, 2021 @ 9:55pm
Posts: 9