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In reality, anything you'd want to stun and take out of the fight can't be stunned, and even the little stuff you use it on is bound to take a nick from the dozens of proc items you're amassing.
So it sucks, yes.
So while it's not exactly 'great' it certainly is useful. Plus it has a 1.0 proc coefficient, which is nice.
Bandit was like playing a different game after doing all the Huntress stuff right before it. It's a completely different playstyle, and it's fun to play as imo, but it's almost like learning a new game with a difference in some of them.
In fact, most proc effects take a second or two post proc to actually do anything, let alone 10% of the mobs health in damage instantly. Sticky bombs take like 2-2.5 seconds to explode, the bleed effect from knives is liable to take several seconds to deal 10% health through tick damage. ATG has to travel through the air to the target. Ukelele is basically instant, but the right click does hilariously little damage so the lightning pulse should not be doing more than 5% of a big targets HP...
Just overall, the right clicks proc coefficient is not liable to cause it to knock enemies out of the stun on it's own. But it will help spread your various effects through a field of enemies. to more easily trigger things like Death Mark, or to slow many things down via chrono bauble, etc.
And either way, if you're using the stun to knock them out of attack animations (which is mostly what I use it for, personally), then it doesnt really matter if they get knocked out of the stun instantly.
Iuno, Just, overall, It's not exactly amazing or OP..But I've definitely found more use for it than some abilities on other characters, personally.
Also, it is an autoattack / M1 reset.
M1 > M2 > M1 lets you fire faster. Good for burst early on before you get real attack speed.
Honestly it is underwhelming but the rest of his kit is really solid so I don't think there is much point complaining.