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But I do like the idea of a survivor being unlocked through playing PTs, Lunar Coins is a big one, Item Unlocks is good, Skins too. IRL Merch would be amazing, but something to think about once the game is OUT of EA, when bugs are fixed and anti-cheat can be put in (if such a thing exists).
Getting something cool for doing it would be nice, but I don't think the reward should be anything that feels as essential as say, a new survivor.
They could have several different rewards that rotate on a regular basis. Or just have rewards for doing it consecutive times (so a reward for doing it once/twice/three times etc).
Why would you want to reward exploiters or cheaters ?
Obviously I don't want to reward cheaters. This is purely hypothetical discussion, as in, after they fix the whole cheater/exploiter issue. That's exactly why there aren't rewards right now.
10% doesn't feel that hard even with the number of cheaters, usually only have to get around 3-4minutes
They could even reward 2 lunar coins for completing it the first time, or something.
Personally I think all of these options are too much inside-the-box thinking.
Lunar coins is a pretty obvious possible reward, and could go with whatever else might be given. Maybe you'll even get a single lunar coin for participating, and more if you're in the top 10%.
The other ideas are unlockables, and putting unlockables behind a competitive gate is a horrible idea for a co-op game.
The "Eventually everyone should be able to get it" is a fairly baseless argument, because I personally couldn't even get through the very first prismatic trial when the game just came out. This doesn't mean I sucked at the game, I simply didn't know it well enough yet. But what it does mean is that it has a high enough difficulty for some lesser-abled people who would never get through it.
There's a ton of fun things you could give the really top 10%, because that's who you're rewarding, the more experienced players.
They could be given a harder mode or a specific artifact that would make the game harder. Maybe it's even a 1-time thing, who knows.
They could be set up with starting items, to push the game even further, perhaps debuff items.
Maybe they could put in a whole new mechanic where you have a loadout. Perhaps purchasable with lunar coins, or a third new currency.
They could simply make an entire new thing that would primarily work off of the Prismatic Trials. It's really open right now.
I think that's a neat idea, but that still sort of falls under "putting unlockables behind a competitive gate". What if I wasn't good at PT but wanted to try the harder difficulty just for the heck of it? Or those other challenge ideas, like the loadout one.
I know it sounds like I'm going back on my arguments from before - Because I am. I do realize now that putting special unlockables as PT rewards would gate that content from a lot of players. But also... if that's the case, then what the heck can we put there?
If is only in prismatic trials, then i would prefer to be a bundle of lunar coins and skins that don't really affect the gameplay much
If is an alternate unlock method for stuff you can unlock in some other way, then go will.
But it's just one of many things that one could think of.
Personally I'd prefer it if they'd change it to several classes of how well someone did. Like a top 3%, top 10%, top 25%, etc, all with different rewards, most easily added would be different amounts of lunar coins. But they would need more uses as well at that point.
I'd personally just love it if they'd simply add more ideas to the game that could possibly even evolve into greater concepts in a possible RoR3.
As for cheating; It can be fairly easy to put in a simple detection system that would at the very least remove impossible times (1 minute and below, especially negative times), and permaban those steam id's silently from the list.
Other than that, maybe there's ways to figure out if they cheated, by counting gold and comparing it to the amount of chests opened, how much damage they've gotten in a short amount of time. There's quite a few ways to do it.
Sadly, as long as it isn't all done server sided, it can always be hacked.
as the "mod matchmaking" is optional when you mod the game
completing it should give you reward
Maybe random artefact
Maybe bag of coins
Maybe 1-2 items you can only unlock that way
Maybe 1 character
Monster skins? character skins?
lots possibilities but should be only for people who complete run