Risk of Rain 2

Risk of Rain 2

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rapgano Nov 29, 2019 @ 1:01pm
H3AD-5T v2 even worth? change to lunar item?
Whenever i pick that item up or see other players on multiplayer picking it, incoming death is guaranteed. It slows down your movement freaking hard, especially when you dont have any movement items to begin with (hoof, engergy dose). it makes Wax Quail kinda useless and the change on using it on the equipment button is kinda strange.. i dont know if its just me, but i think this item need some rework or even replace it with something else.. its really really bad as an legendary item and dont do any damage until you reach the 60-90min mark where you fly arround the map and can actually stomp , what are your opinions? its like an lunar item, which puts you in disadvantage for an use
Last edited by rapgano; Nov 29, 2019 @ 1:04pm
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Showing 1-10 of 10 comments
Squishyah Nov 30, 2019 @ 12:00am 
Yeah, if the item was moved from the legendary pool to lunar I would be fine with it.
coder on desktop Nov 30, 2019 @ 12:32pm 
I wouldn't even want to spend a lunar coin on that thing.
EyeOculus Nov 30, 2019 @ 1:51pm 
I never have issues with that item. Higher jumping means higher mobility. If you have issues with it, don't use it.

Also, stomping enemies is really damn powerful. Just saying.
NoTruePunk Nov 30, 2019 @ 4:38pm 
The stomp is stronk
a e s t h e t i c Nov 30, 2019 @ 11:54pm 
Pepelaugh, Some people are still don't realize, that such type of items are limited on use and only goes perfectly with few survivors for ideal utilize and combo.
Lets me give you some examples of items:
Paul's Goat Hoof vs Energy Drink - When Drink is perfect choice for Hunt & Merc, for Commando & Rex it gives mostly zero benefit compared to hoof, especially if you have a chance to decide what to take from terminal, that's a perfect time to show how expirienced at the game you are. (Don't want to put Mul-T/Arti/Loader/Eng in one of two categories, because their skillsets working 50/50 together with sprint, so for them both items are equally good)
Aegis - people blaming such item for being so useless, about how Topaz Brooch powercreep this legendary, same as you talking about Headstomp, but the real thing here that it's also very limited on use and goes perfectly only for Eng and Rex.
Notice how useless any ASI item for Arti if you playing without Brainstalks or Backup Mag....
or how Wake of Vultures can totally mess your run on Rex.
or 'VERY hard choice' of Cautious Slug vs Medkit/Fungus for Rex.
It's only for you that item is working in wrong way I guess, because you seems like still haven't tried it together with Arty or Rex, definitely S-tier item for those 2 survivors
For me Unstable Tesla Coil is waaaay more problematic item that is so busted and OP and needs a rework.
Ittrix Dec 1, 2019 @ 9:53am 
I'm not a fan of it. A lot of mobility can come from jumping items like wax doves, and headstompers completely screw those over. Throwback to the last patch where it just fried arty's jetpack, too.

It'd be a lot more helpful if you couldn't already dodge everything by walking in a zig-zaggy line. But you can, so the whole thing seems only helpful for taking shortcuts up a wall or something. It helps me dodge more damage in theory, but if you're already avoiding most stuff (which again, bunny hops in a zig-zag) it's not gonna improve things.

Yes, it's true that I don't have to use it, but it's not like it's a harmless crime when it drops instead of something else. Lunar item is a bit much, though. Should probably just be buffed or made to synergize with things better.
And maybe make stuff aim better, so it's more desirable at least.

Edit after some thinking: Having some air-time is pretty helpful for melee or splash based enemies, but I noticed this by using hopoo feathers; not the moon boots.
One hopoo feather offers about the same advantage there, so again I say headstompers are underwhelming.
Last edited by Ittrix; Dec 1, 2019 @ 8:09pm
Lunacy Dec 2, 2019 @ 8:32am 
They changed the hotkey for it so it's pretty fine now. Only remaining issue is its interaction with quail.
Last edited by Lunacy; Dec 2, 2019 @ 8:32am
Shadi Dec 2, 2019 @ 4:47pm 
This thing is weak if you don't have a primordial cube simply because you can't choose your target and do enough damage to make the stomp worth it at the same time, unless you're fighting the alloy worship boss, which can one hit you at close range. Needs a better way to target enemies.
Last edited by Shadi; Dec 2, 2019 @ 4:47pm
gachi is manly Dec 2, 2019 @ 6:00pm 
Originally posted by Lunacy:
They changed the hotkey for it so it's pretty fine now. Only remaining issue is its interaction with quail.

Yea it can occasionally launch you into orbit when combined with quail.

I have no real issues with it. The stomp does a lot of damage and from what I can tell it makes you completely immune to fall damage.
Thug Killadome Dec 3, 2019 @ 12:49pm 
My only issue with it is it actually slows you down if you try to bunnyhop and makes you an easier target, i think it should be adjusted so that your hangtime is no longer than a normal jump or have a toggle between the normal and high jump

The changes it makes to your jump make it a pretty bad red IMO, the stomp is powerful if you can do the moon jump but its a pretty situational maneuver, having a feather or two is better in the long run
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Date Posted: Nov 29, 2019 @ 1:01pm
Posts: 10