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Loot, pew pew, things die, loot again. If that isn't good enough for you, too bad!
The scaling on multiple ukuleles however is kind of bad. Each stack increases the range and max number of targets, but does nothing to improve the damage or proc chance, therefor ukuleles alone never really account for much of your damage especially later on, but they are still invaluable to have.
The best individual items if you can only have 1 are the Clover and Brilliant Behemoth. Clover massively increases your proc chance on all of the really high damage items like ATG missiles and the two rings, Behemoth just instantly increases your damage by 60% and might double your proc rate too, but stacks do basically nothing.
Best item if you can only have 1 item type is the Sticky Bomb. A stack of 40 stickybombs with no other items will annihilate everything to the end of the second loop. Other items like the Ukulele help to spread more stickybombs.
Ultimately in a very long game most of your damage will come from Runald's and Kjaro's band and the ATG Missile launcher, as those items do damage immediately and often kill targets before the sticky bombs have a chance to explode.
I mostly play commando. Having been to stage 7ish without a single goat hoof multiple times, the game just becomes impossible. Everything else might as well be useless. It's a struggle and your fingers start to hurt. Pushing buttons really really hard does not make you move faster, and is no substitute for a goat hoof.
So I don't think sticky bomb is the best item, but it is arguably the one that can break the game the most in rare scenarios.
I'll add in Will-o-wisp however. The chain reactions that thing creates can wipe maps, and it scales in damage.
The rest of the post I agree with, other than in a long run you're probably getting ukeleles and stuff like ceremonial dagger which can cause procs. So you'll probably hit a lot of enemies only 1-2 times. And all the low health enemies kind of just die to gasoline and will o wisp in my experience. So most of the enemies I attack have enough hp that I will damage them with sticky bombs, simply because I always shoot high hp enemies first since they're easier to hit and the low hp enemies tend to end up dying anyways.
So assuming ukelele can't proc itself, I think its still really good but probably not the best. Which one of these you think it would be then?
Then there are also niche items like N'kuhanas opinion which sucks in most cases, except on an engi with a bunch of bustling fungus in which case it's probably the most broken thing in the game.
Real talk, I almost always trade everything the moment I find a sticky printer, and it always works in my favor. Sticks are so good, please don't nerf.
That's all you need.
For greens, I don't know. Uke is solid but stacking it very high isn't that great. Maybe predatory instincts.
For reds, I don't know. A lot are pretty great. I'm a fan of the ceremonial knives. With enough on hit you basically kill one enemy and then afk while the knives kill everything else. Behemoth is also godlike but stacking it is kinda pointless.
Gesture of the drowned is IMO the best blue item, especially if you get more than 2.
For equipment I think primordial cube is best overall.
Tougher Times
Sticky Bomb
Greens:
Berserker's Pauldron
Ukulele
Both Bands
Will-O-the-Wisp
Legendaries:
57 Leaf Clover
Tesla Coil
Ceremonial Daggers
Lunar:
Gesture of the Drowned (most overpowered item in the game with multiple stacks)
Shaped Glass
Equipment is more situational based on your build.
Wisps are GREAT if you can get a good stack of them early. If you can convince a team to let one person take all the items of a single type you might get away with it by stacking 12 wisps from a double-Mountain boss in 4 player. Add a few more as they are found and you basically clear the map for everyone else to make their builds.
Gasoline is ♥♥♥♥♥♥♥ awful. When you look at the item description it sounds amazing, +4m and +75% damage per stack, so a stack of 20 gas cans should be doing 1575% damage in an 88 meter radius. The problem is that each DOT does fixed damage-per-tick. It doesn't matter if you have 1 or 1000 Gasoline, you still only do around 10 damage per second. Instead, each Gasoline item extends the DURATION of the DOT, so you can burn an enemy for half an hour but still never kill it.
Multiple applications of burning stack to increase the damage, so killing a large number of trash enemies can apply a decent amount to the tougher/boss enemies, but you have to kill a LOT of lemurians and wisps to do anything really significant.
I had 4 Ukuleles and a Royal shot would cause procs of 7k damage, obliterating an entire wave of enemies.
Nothing else even comes close in terms of pure damage.