Risk of Rain 2

Risk of Rain 2

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Please delete equipment droids
Equipment droids are straight up trash. Literally; interacting with one is this game's equivalent of throwing your equipment in a garbage bin. I'm convinced their implementation exists only as a way to punish the player--I have absolutely no clue what the devs were thinking if it was meant to be anything but. Most of the equipment in the game does ♥♥♥♥ all when you give it to them, and even when you give it something like the missile launcher or royal accumulator , like every other droid, it has NO sense of self preservation and will die before you even leave the stage. Currently gunner and healing drones are the only ones worth taking due to their small size and tendency to fly at a range that's at LEAST out of melee range of mobs.

Calling them useless would be an understatement; they're downright detrimental. Lost my spinel tonic to one since I was moving too fast to notice this slightly lesser blue object wasn't a chest lodged in the ground. Really needs a confirmation before activation or should drop the item it takes upon death. Or hell, at least a more distinct model/color.

Rant over. Really unhappy about losing an amazing run to this miserable flying wastebin.

EDIT: To preempt some smartass telling me "it clearly says 1 Equipment on it! its your fault, not the game's!!"-- With the spinel tonic filter on, the equipment drone and chests have a similar color (probably a combination of my monitor and partial colorblindness) on maps like Scorched Acres. The distortion it causes doesn't make the "1 EQUIPMENT" text as visible at first. There's really no time to read it if you're rocketing around the map and just kind of use E on each chest/pod you stumble over.
Last edited by Thug Killadome; Jul 9, 2019 @ 1:46am
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Showing 1-15 of 26 comments
DJDiceZ Jul 9, 2019 @ 1:52am 
They are good if you don't accidently trigger them while buying anything around you. What's better than leaving a good equipment behind because you already have a good one? Giving the one you're not going to take to the drone.

That being said there could be something along the lines of having to hold the buy key for a few seconds for these drones. Or picking them up doesn't give the equipement immediately, instead you'd have to hold the equipement use key. The game can detect how fast the key is released to decide whether you use the equipement or give it away. That also could be a way to drop equipement, as you currently can't, but then the fuel array and gesture of the drowned should lock your equipement in until you switch it with another.

Or i could say what many others would/might "Pay more attention next time, you're just salty".
Thug Killadome Jul 9, 2019 @ 1:59am 
Originally posted by DJDiceZ:
Or picking them up doesn't give the equipement immediately, instead you'd have to hold the equipement use key. The game can detect how fast the key is released to decide whether you use the equipement or give it away.
This is a great idea. Really hope they implement this if they intend to keep this drone in the game.
VBro96 Jul 9, 2019 @ 6:18am 
Some teens are ♥♥♥♥♥♥♥ triggered by EVERYTHING. The american propaganda has conditioned them to. So I guess we gotta keep on widdling down this game with each thing that has triggered at least one person until we're stuck with a Humor Family situation.
Shard Jul 9, 2019 @ 7:17am 
By that logic every drone should be removed
considering how long coldown is on most items it feels useless
Sotanaht Jul 9, 2019 @ 1:47pm 
Originally posted by Shard:
By that logic every drone should be removed
They should be. They are all complete trash. If drones were removed then it would be much easier to find the useful stuff.

They COULD buff drones so they scale with your level and equipment. Doesn't even have to be 1:1, even a 0.1 proc coefficient would make attack drones less of a total waste.
Draygo Jul 9, 2019 @ 1:48pm 
Wait, drones DON'T scale?I thought they did but way too poorly...either way they suck.
Sotanaht Jul 9, 2019 @ 1:50pm 
Originally posted by Draygo:
Wait, drones DON'T scale?I thought they did but way too poorly...either way they suck.
They MIGHT scale (badly) with level. It's hard to tell, but as you probably know level alone won't get you anywhere in this game. Any real damage or surviablity comes from items which drones get none of.
Draygo Jul 9, 2019 @ 1:52pm 
Yeah I did notice the leveling falls off way too hard at the end, especially since there don't seem to be items that outright boost your damage
Lunacy Jul 9, 2019 @ 3:51pm 
They're almost useful with the right equipment but they die pretty fast.
Dr. Rockso M.D. Jul 9, 2019 @ 4:28pm 
They're an interesting/OK new addition. Not sure if I ever accidentally picked one up, but they add some flavor to putting those extra equipment items to use.

I noticed on some runs, there were like 3-4 equipment drones and not a single equipment container, so that may be a bit frustrating, if you accidentally use up your current equip (especially if your build is relying on it), like royal cap.

***It would be nice to be able to edit game options > for example, when starting up a game, having some check boxes to on/off toggle the presence of equipment droids, different color chests (I think the original plain/vanilla chests color was good and random enough not to have to worry about multiple colors - a bit more simple yet focused), etc.
Last edited by Dr. Rockso M.D.; Jul 9, 2019 @ 4:32pm
DJDiceZ Jul 9, 2019 @ 5:05pm 
Heal drones are the best. Drones otherwise are pretty much cannon fodder to take aggro off you, or have a small boot to damage in the first two levels.

Regardless they should just make them scale better.
Last edited by DJDiceZ; Jul 9, 2019 @ 5:06pm
a e s t h e t i c Jul 10, 2019 @ 7:30am 
'Lost my spinel tonic to one since I was moving too fast to notice this slightly lesser blue object wasn't a chest lodged in the ground. Really needs a confirmation before activation or should drop the item it takes upon death. Or hell, at least a more distinct model/color. '
Blaming game for self-made mistakes. What a greedy failer player :steamfacepalm:
You remind me other noob with mostly same thread-story
Before making toxic/butthurt posts about own fails make much more deep research about ingame content or check other forums and recommendations about it if you don't know how to properly utilize such drone....
Originally posted by a e s t h e t i c:
'Lost my spinel tonic to one since I was moving too fast to notice this slightly lesser blue object wasn't a chest lodged in the ground. Really needs a confirmation before activation or should drop the item it takes upon death. Or hell, at least a more distinct model/color. '
Blaming game for self-made mistakes. What a greedy failer player :steamfacepalm:
You remind me other noob with mostly same thread-story
Before making toxic/butthurt posts about own fails make much more deep research about ingame content or check other forums and recommendations about it if you don't know how to properly utilize such drone....
or i wish you could "take it back" or drone drops is after it dies
Cacomistle Jul 10, 2019 @ 9:29am 
Originally posted by a e s t h e t i c:
'Lost my spinel tonic to one since I was moving too fast to notice this slightly lesser blue object wasn't a chest lodged in the ground. Really needs a confirmation before activation or should drop the item it takes upon death. Or hell, at least a more distinct model/color. '
Blaming game for self-made mistakes. What a greedy failer player :steamfacepalm:
You remind me other noob with mostly same thread-story
Before making toxic/butthurt posts about own fails make much more deep research about ingame content or check other forums and recommendations about it if you don't know how to properly utilize such drone....
There's different levels of mistakes. People don't want to lose runs because of something stupid that's completely non skill related. People want to lose runs because of actual game knowledge and skill that feels rewarding to obtain.

Like imagine a game where you just walk through a choice of 2 doors. Would you feel rewarded if you started winning that game because it turns out the left door is always the right option?

If that door example above happened every time you looped or something, it would be a bs stupid death unrelated to the game. If it turned out the interface was glitchy and you then lost again because you were pointing at the left door but hit right anyways, you wouldn't take it as a lesson that you need to make sure its really the left door you're clicking on. You'd quit.

This is similar, other than a drone can actually provide value unlike the door example. You're not gaining anything from "learning" here. You just learn what an equipment drone looks like so you don't click on one again. Few people find that fun or engaging.

Leave the git gud posts for stuff that's actually related to skill. Because we all know that being able to identify an equipment drone on the ground is not a skill anyone cares about. That's not why people play the game. To be fair OP made it sound like the drone existing was the problem, not just the inability to take back a click on it. Which if he were making that claim then yes he should look at how its used first. But I think he just wants to not lose his equipment to it because he couldn't see the ui well while moving fast.

That's all before we actually decide whether this is a problem though. I'd call it insignificant, but as far as I can see there's no harm done in just making activating an equipment drone take a second of holding down the button. No problem is better than insignificant problem.
Last edited by Cacomistle; Jul 10, 2019 @ 9:31am
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Date Posted: Jul 9, 2019 @ 1:25am
Posts: 26