Sword Art Online: Fatal Bullet

Sword Art Online: Fatal Bullet

View Stats:
jerryfanfan Feb 21, 2019 @ 1:54am
Is there any real MMORPG like GGO?
Something with character creation, has guns and dungeons where enemies are demons and monsters. Basically like GTA, but games are server based so there are't as many people abusing mods?
< >
Showing 1-15 of 15 comments
it's a gabe Feb 21, 2019 @ 10:52am 
Huh. I never thought about the lifeform enemies as "demons and monsters." Not as in fantasy elements mixed in with sci-fi, but rather mutated lifeforms.

Anyway, no. Gameplay-wise, the game that comes the closest to FB is The Division. Character creation isn't the best (it's Ubisoft after all) but there are a bunch of cosmetics to collect (though in the first game, they're very boring outside of loot box drops) but the dungeons are rather good. If you support Epic and their shady tactics, though, I'd wait for The Division 2 to drop. Or just gete it through Ubisoft's launcher.
AtoliTadaka Feb 21, 2019 @ 1:55pm 
Well back in the day and I think it's still around Anarchy Online would be what you want. I decided to look while writing this and boom it's still going for free.
https://www.anarchy-online.com/
reptiliane Feb 21, 2019 @ 2:41pm 
Global agenda was similar
Pancake Feb 21, 2019 @ 6:58pm 
if it's just the BoB part of GGO, then Apex Legends might be close but it doesnt look anything close to SAO visually.

other than that sadly, in the near future, i don't think we'll ever get an MMORPG that has anime visuals + that complete GGO feel (large seamless open world w/ open pvp, guns as the main weaponry with focus on realism, deep dungeons and meaningful pve, good character creator customisation and social elements)
SCamp Feb 22, 2019 @ 3:26am 
Phantasy Star Online: Blue Burst. (No idea about PSO2.) Mechanically, simpler... But the overall feel of most of the mechanics, music and some of the aesthetic is there. Not truly an MMORPG.

Then there's Freedom Wars (PSVita), which the developers of SAO:FB made previously (has a more mechanically relevant (EDIT: and interesting) grapple hook mechanic), but it's also not an MMORPG. More in-line with Monster Hunter.

Anarchy Online is just another bog-standard MMORPG, just under the sci-fi genre.

As for games that are gunplay based MMORPGs (with third/first person action) with proper action... There was Firefall. The problem with Firefall... It got bought up by a chinese company and it never really did meet any of its goals because the development plan or core story wasn't really established... Ever. By design. (They were leaning way too hard into procedural quests than establishing proper static content.) So it was in this really weird storyless, directionless limbo. And then the game got shut down. :steamsalty:

There was a game called Tabula Rasa which was an action MMORPG, I think... Never played it. Dead too. :zombiehead:
Last edited by SCamp; Feb 22, 2019 @ 8:12am
it's a gabe Feb 22, 2019 @ 4:07am 
Oh yeah, there's PSO2. FB actually reminds me a lot of Phantasy Star in a lot of ways, except it's a much simpler take on what those games have to offer.

PSO2 has one of the best character creators in the market (I personally find it better than BDO's cuz characters and classes aren't gender-locked and you don't have cosmetic options exclusive to those classes). It also has an overwhelming number of cosmetics that you can purchase just by playing the game (though you won't be able to get anything too cool until you have access to all time attack courses and start making a few million meseta a week, but it doesn't take too long to get to that point).

PSO2 is also quite complex. You have subclasses to take into consideration as well as weapons and armor with exclusive effects. Each class also plays largely different from one another and they each have their uses as well. It's quite fun to experiment with class combos and find something that's both useful in a party and fits your playstyle.

It also feels more like an MMO cuz it's always online (sadly, as the offline mode in PSO and PSU were perfect to keep them going once the servers were shut down), unless you play on a server which isn't massively populated, which means only a few blocks will have a considerable number of players hanging around.

Anyway, fundamentally, FB is a lot like PSO2. A big part of the endgame there is hunting for extra rare weapons and improving them, but PSO2 is also more detailed when it comes to character customization, socializing, and decorating your own home.
Xero Feb 25, 2019 @ 5:34pm 
Originally posted by SCamp:
Anarchy Online is just another bog-standard MMORPG, just under the sci-fi genre.

Have you ever played AO?
SCamp Feb 25, 2019 @ 7:47pm 
Originally posted by Xero:
Originally posted by SCamp:
Anarchy Online is just another bog-standard MMORPG, just under the sci-fi genre.

Have you ever played AO?
Yes. There was an island. :zombiehead:

There was essentially the typical MMORPG content with typical MMORPG combat. Just take all the fantasy elements and replace it with sci-fi. Pretty dull. Gave up on it.
Xero Feb 25, 2019 @ 8:01pm 
Originally posted by SCamp:
Yes. There was an island. :zombiehead:

There was essentially the typical MMORPG content with typical MMORPG combat. Just take all the fantasy elements and replace it with sci-fi. Pretty dull. Gave up on it.

Yeah... your typical MMO totally lasts 18 years just for having average content. If you actually put the effort into the game, you would've found out the skill system meant it was for the more hardcore gamers that actually wanted to have to think about their builds.
SCamp Feb 25, 2019 @ 11:45pm 
Originally posted by Xero:
Originally posted by SCamp:
Yes. There was an island. :zombiehead:

There was essentially the typical MMORPG content with typical MMORPG combat. Just take all the fantasy elements and replace it with sci-fi. Pretty dull. Gave up on it.

Yeah... your typical MMO totally lasts 18 years just for having average content. If you actually put the effort into the game, you would've found out the skill system meant it was for the more hardcore gamers that actually wanted to have to think about their builds.
You can apply what you said to most MMORPGs :steamsalty::steamsalty::steamsalty:

I want to do a thing. I plan build to do a thing. I put hours/days of grinding work towards build to do a thing. Haaaaaarrrrd cooooore gaaaamerrrrrr brrrrrraaaaaains :zombiehead:

:lunar2019crylaughingpig:
Last edited by SCamp; Feb 25, 2019 @ 11:45pm
Xero Feb 26, 2019 @ 12:34am 
Originally posted by SCamp:
You can apply what you said to most MMORPGs :steamsalty::steamsalty::steamsalty:

I want to do a thing. I plan build to do a thing. I put hours/days of grinding work towards build to do a thing. Haaaaaarrrrd cooooore gaaaamerrrrrr brrrrrraaaaaains :zombiehead:

:lunar2019crylaughingpig:

For most MMOs min/maxing is optional, not so much the case with AO.
it's a gabe Feb 26, 2019 @ 4:37am 
To be fair, *a lot* of MMOs go for decades without being revolutionary or aging well (though those two aren't mutually exclusive). FFXI, for example, sure as hell didn't age all that well, but look at it go. Ultima most definitely didn't age well and it's still up and going with a subscription fee in place even though everyone remembers it as a relic.

What else? Meridian 59 is actually available here on Steam (even though most people never heard of it), bloody Tibia is still very popular in some circles, Everquest, Lineage 2, Mabinogi...

Anarchy might've had its place under the sun at some point but much like most of the titles I mentioned, it's not as great as it used to be anymore. It being up and running for such a long time isn't indicative of its overlasting quality. Hell, the Otherland MMO is still going even though you can count on your fingers the number of people that play it, so I guess that says a lot.
Xero Feb 26, 2019 @ 5:33am 
Originally posted by unnecesaurus:
It being up and running for such a long time isn't indicative of its overlasting quality.

Except the fact that the MMO craze came and went with numerous MMOs having shut down. For an MMO to last, it needs unique features that separate it them from newer MMOs. I mean, even UO has things unique to it that other MMOs don't have.
it's a gabe Feb 26, 2019 @ 6:07am 
Originally posted by Xero:
Originally posted by unnecesaurus:
It being up and running for such a long time isn't indicative of its overlasting quality.

Except the fact that the MMO craze came and went with numerous MMOs having shut down. For an MMO to last, it needs unique features that separate it them from newer MMOs. I mean, even UO has things unique to it that other MMOs don't have.
I don't think you took everything else I said into consideration... But whatever. If you're such a fun of AO, then more power to you.
AtoliTadaka Feb 26, 2019 @ 10:14pm 
Kind of feeling bad I mentioned AO now since it seems to have caused some friction here and move things away from the question.
Last edited by AtoliTadaka; Feb 26, 2019 @ 10:15pm
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Feb 21, 2019 @ 1:54am
Posts: 15