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Due to the angle in the video it's really hard to determine what's actually going on. Would be better to see from a first person perspective.
I don't suppose you're using a custom saber? They don't actually change the hitbox of the sabers so badly made ones might feel off.
Already a fast enough song btw i just felt something off in the game still. I should be able to beat the song but something prevents me.
This also allows you to quickly bring the saber from the wrong side and hit it on the right side, so long as you're not getting too close to the middle of the block.
I think the sabers might just be longer than they look, too.
That all being said, it's still barely an advantage. That's like what... an extra 5% or so?
Even though its still not a big advantage i feel like it throws you off. In all of my maps im pretty sure im not hitting 50% of notes. Instead im hitting the its invisble barrier. All they really did was make things more complicated then needed. If you accidentally hit a note with the wrong color thats your fault. With that being your fault you would realise and learn to be more accurate. Instead you now can be more careless. I know this seems like a small thing but to me it kinda ruins the game knowing im not actually hitting these notes half the time. Clearly this game is just made to make people feel good. I'm not saying the game is easy for harder maps but it can make a big difference for those faster songs when you don't have to go as far to hit a note. This is my last comment on any of this because i know how game developers are and i'd only be wasting my time trying to change something.
Well What you see is the saber hitting the invisible hitbox. This is kinda bad because it makes it easier and confusing when you don't hit the note and do at the sametime. Basically im missing the notes mesh and hittings it hitbox that is way bigger