STAR OCEAN™ - THE LAST HOPE™ - 4K & Full HD Remaster

STAR OCEAN™ - THE LAST HOPE™ - 4K & Full HD Remaster

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Nemra Dec 5, 2017 @ 2:06pm
Playstation Controller support?
The game only has UI elements for the x-box controller. I prefer to use my dual-shock, anyone figure out how to make the UI buttons appear using the playstation's triangle / square / circle / x instead of xbox's a/b/x/y ???

This is rather bizzare given that it's a playstation port. I have both an xbox1 and a dualshock 4 controllers, and prefer to use my playstation one. But right now I'm stuck using the xbox controller because the game won't show me playstation buttons.
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Showing 1-13 of 13 comments
Nemra Dec 5, 2017 @ 6:56pm 
Originally posted by omnius42:
Give a look at this thread:
http://steamcommunity.com/app/609150/discussions/0/1488866813764270736/
Thank you friend :):steamhappy:
V I D A L Dec 5, 2017 @ 7:05pm 
It’s not a playstation port.
Radiosity Dec 6, 2017 @ 4:47am 
Originally posted by V I D A L:
It’s not a playstation port.
Uh, yes, it is. It's directly based on the PS3 version with all the changes that game brought (including the negative changes to things like item creation).
V I D A L Dec 6, 2017 @ 4:52am 
Originally posted by Radiosity:
Originally posted by V I D A L:
It’s not a playstation port.
Uh, yes, it is. It's directly based on the PS3 version with all the changes that game brought (including the negative changes to things like item creation).
It's not. First off, the Playstation version was a port of the Xbox 360 versio.
This remaster is neither. It has graphic options end enhancements not present in either version. Self Shadow, high quality depth of field that uses a completely different shade that was on last gen version, higher resolution textures etc..
It has the features added on PS3, but the PS3 censor is gone and Meracle looks like the Xbox360 version.
It's not a port of the PS3 version.
Chaos Residue Dec 6, 2017 @ 6:46am 
Originally posted by V I D A L:
It's not. First off, the Playstation version was a port of the Xbox 360 versio.
This remaster is neither. It has graphic options end enhancements not present in either version. Self Shadow, high quality depth of field that uses a completely different shade that was on last gen version, higher resolution textures etc..
It has the features added on PS3, but the PS3 censor is gone and Meracle looks like the Xbox360 version.
It's not a port of the PS3 version.

Do you know what a remastered port is? It is a port from the PS3 version, with upgraded textures.

Also, Meracle was not censored on the PS3 version. This was debunked a while back.
Last edited by Chaos Residue; Dec 6, 2017 @ 6:46am
Moonvalley Dec 6, 2017 @ 12:53pm 
You should not have to do the devs jobs for them. The option to choose between Xbox and Playstation controls should be natively in the game. But no, that would require Square Enix to think for once.

i for one will NOT edit the game in any way and do what the developers should have done. Square enix is the mosy lazy PC game dev out there.
Last edited by Moonvalley; Dec 6, 2017 @ 12:54pm
V I D A L Dec 6, 2017 @ 1:24pm 
Originally posted by Chaos Residue:
Originally posted by V I D A L:
It's not. First off, the Playstation version was a port of the Xbox 360 versio.
This remaster is neither. It has graphic options end enhancements not present in either version. Self Shadow, high quality depth of field that uses a completely different shade that was on last gen version, higher resolution textures etc..
It has the features added on PS3, but the PS3 censor is gone and Meracle looks like the Xbox360 version.
It's not a port of the PS3 version.

Do you know what a remastered port is? It is a port from the PS3 version, with upgraded textures.

Also, Meracle was not censored on the PS3 version. This was debunked a while back.
Now we are calling it a "remastered port"?
The game was originally developed EXCLUSIVELY for Xbox 360. All other versions came from it's original source code... so the PS3 was a port of that code... the code still the same.. if anythin this still a port of the Xbox360 game.
There is no such a thing as "this is a port of the PS3 version"... No it's not. I bet they went back to the X360 source (being DirectX based and more PC friendly) to build this version and brought the PS3 features to it, plus the remastered enhancements. Remasters are not ports.

Yes, Meracle was censored on the PS3 version. Nothing was debunked.. people just didn't know the difference. It's a small difference in the front of her "bikini" in which are a lot smaller on the X360 (and this version) and you can even see the corners of her groins. On PS3 her bikni is larger and cover it up. This fact alone is proof that they went back to the X360 version to build this remaster.
Last edited by V I D A L; Dec 6, 2017 @ 1:25pm
Kaldaien Dec 6, 2017 @ 1:32pm 
That doesn't make a whole lot of sense, actually. The PS3 and PS4 both have proprietary low-level graphics APIs, more time has to be spent on those than working with Direct3D.

D3D11 is like a graphics API on training wheels compared to the PS4 API (which is every bit as low-level as D3D12 and Vulkan) and the engine was no doubt built with the PS4 as the archetype and later adapted for D3D since that is such a trivial task for a graphics software engineer. Luckily, both the PS3 and PS4's proprietary graphics APIs share a shader language that is syntax-compatible with Direct3D.

It's not all that practical to go back to the original Xbox 360 codebase as a reference.
Last edited by Kaldaien; Dec 6, 2017 @ 1:33pm
archita Dec 6, 2017 @ 1:52pm 
PS3 controller support is perfect for me, you can play game with original PS3 controller, I havent issues for it.
Chaos Residue Dec 6, 2017 @ 10:58pm 
I guess I'll break this down step-by-step for the troll:

Originally posted by V I D A L:
Now we are calling it a "remastered port"?

Yes, we are.

Remaster (also digital remastering and digitally remastered) refers to enhancing the quality of the sound or of the image, or both, of previously created recordings, either audiophonic, cinematic, or videographic.

In this case the graphics got a huge bump to 4k. So it is a remaster.

Porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g. different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments.

The game was ported from the console over to PC. So it is a port.

If it is a remaster, and it is also a port... we call it a remastered port. Do you not know how to follow simple logic? If that's the problem then we can just stop here.

Originally posted by V I D A L:
The game was originally developed EXCLUSIVELY for Xbox 360. All other versions came from it's original source code... so the PS3 was a port of that code... the code still the same.. if anythin this still a port of the Xbox360 game.

So the game was ported to the PS3. There were tweaks made to that version of the game (meaning there were code changes). Since the game on the Xbox 360 and the game on the PS3 have distinct differences we refer to the game on the Xbox 360 as the Xbox version, and we refer to the game on the PS3 as the PS3 version. The game on Steam uses the version with the tweaks. Again, we called th the game with the tweaks the PS3 version. So regardless of where it started out, the game on Steam is a port of the PS3 version. If it were a port of the Xbox version the game wouldn't have some of the tweaks that the PS3 version had. This is common sense. The fact that you are trying to argue against this is astonishing.

Originally posted by V I D A L:
There is no such a thing as "this is a port of the PS3 version"... No it's not.

See above.

Originally posted by V I D A L:
I bet they went back to the X360 source (being DirectX based and more PC friendly) to build this version and brought the PS3 features to it...
plus the remastered enhancements.

Developers know how to port both 360 and PS3 games to PC. So you think that it's easier to go back to the Xbox 360 version to do the port, and then try to re-implement every single change they put into the PS3 version? The QA testing for that alone would more than make up for any time saved by using the "easier" Xbox 360 port. This is a ludicrous suggestion that you're only throwing out there because you can't say, "You know what, I hadn't thought it through. You're right."

Originally posted by V I D A L:
Remasters are not ports.

Not all remasters are ports, and not all ports are remastered. But to say that a port can never be remastered or that a remaster can never be ported is simply idiotic. See my first point to you.

Originally posted by V I D A L:
Yes, Meracle was censored on the PS3 version. Nothing was debunked.. people just didn't know the difference. It's a small difference in the front of her "bikini" in which are a lot smaller on the X360 (and this version) and you can even see the corners of her groins. On PS3 her bikni is larger and cover it up.

If you can show me side-by-side proof that they were different, and I mean drastically different from multiple angles to rule out graphical hiccups, then I'll concede to the "censored Meracle" bit.

Originally posted by V I D A L:
This fact alone is proof that they went back to the X360 version to build this remaster.

No it isn't. All this would show (assuming you can even prove a difference between the PS3 and Xbox 360 version of Meracle) is that when they altered the graphics to go to 4k they reverted Meracle back to the original Xbox 360 look. There are no code changes needed to edit the character design to slightly modify the bikini size (again, assuming you can prove that they even did that in the first place).
Last edited by Chaos Residue; Dec 6, 2017 @ 11:04pm
Kaldaien Dec 7, 2017 @ 12:06am 
Only some of the stuff was remastered, mind you. I see no evidence that anything was done to the pre-rendered video. I believe these to be the same videos used on the PS3 and not re-encoded from a higher quality source, as is basically the literal definition of remaster :P

Textures were either recreated, touched up, or include mipmap LODs absent from the original console release, so we can call those remastered... but that's not the first thing that comes to mind when "remaster" is uttered. You expect the pre-rendered videos to somehow be improved.

I think "4K Enhanced Edition" or something like that might have been a better choice of words, but remaster's popular marketing so we got that instead.
V I D A L Dec 7, 2017 @ 10:24pm 
Originally posted by Chaos Residue:
I guess I'll break this down step-by-step for the troll:

Ok be like that. Really silly.

You are making a lot of assumptions.
First of all, the differences of the PS3 versions were very small and mostly due to Blu Ray having more space as the game had already 3 DVDs on X360.

The PS3 had dual audio.. Japanese and English.. thing that already exist on the X360 version, but obviously the western release only had english, and the japanese release only had japanese.

The PS3 got the "Classic" and "Modern" HUD elements... which were also present on X360.. but then again were limited to Japanese version and american version of the game.. they simply put all together in all versions of PS3.

The only gameplay differences was Reimi being toned down and manual targeting implemented... which was annoyingly missing on Xbox360 as you could not change the enemy you were targetting... those two little things are the only two difference that could easily been fixed on X360 with a patch.. but since the game hardly sold, they didn't bother.

So these two things being in this version is a reason for this to be a Playstation port? You are simply making assumptions. There is no telling which version they used as base to port the game.

Besides, the title screen of this version looks like the X360 version.. not the PS3 version which was pink and not blue...

Not to mention Meracle...

Here is your proof:

PS3 (watch 5:09)
https://www.youtube.com/watch?v=7tAk4f-4j_0

X360 (watch 12:40)
https://www.youtube.com/watch?v=3R4MSNWzBuo

I'm not seeing your point of being so certain that this is a PS3 port... and hey.. doesn't even have PS3 buttons.. only Xbox.

I see more in common with the X360 version than the PS3 version.

Have a good weekend
Last edited by V I D A L; Dec 7, 2017 @ 10:25pm
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Date Posted: Dec 5, 2017 @ 2:06pm
Posts: 13