Sword Art Online: Hollow Realization Deluxe Edition

Sword Art Online: Hollow Realization Deluxe Edition

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Elohim Nov 2, 2017 @ 9:27am
How does this game works?
you kill monsters and do quests? this sort of thing? do you get gear and weapons? what's special about this game?
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Showing 1-8 of 8 comments
Lapinoire Nov 2, 2017 @ 9:42am 
It's literally a generic MMO game with some half-baked, B-Grade storytelling because the author of the series is an idiot. What makes it fun is how well you can utilize skill builds to absolutely dominate bosses far higher than you in level.

With the proper skill setup(mostly involving buff spam), a level 20 can take down a level 90+ boss, or even 140+ boss.

There are standard quests you pick up in town that require monster kills or drop turn-ins, but on the field, there are event areas, known as "Episodic Quests" that you can go to, which spawn some mobs. Killing those mobs often rewards you with Experience, a bit of money, some materials for enhancing weapons and armor, and every now and then a treasure chest with some good gear in them.

The catch with Episodic Quests is that some of them, as the name implies, are episodic. Completing a certain Episode Quest may lead to another one, which will eventually lead into a superboss that is much tougher than bosses of the same type, or have gimmicks that make them somewhat different from others. The reward for beating an Episode Boss is usually some rare gear that has a lot better stats than most other stuff you can get in the area.

Once you beat an Episode Boss, the episodic quests for that chain reset, and you start from scratch again. Alternatively, you can go to multiplayer(once you've unlocked it) to fight an Episode Boss, and once you kill it, you need only leave the area and come back to have it infinitely spawn. If you like a piece of gear and want to keep farming the boss for better stats, this is the main method of doing so.

Also, regarding gear, you can get the same sword twice and have totally different stats depending on rarity. As an example:
Generic Example Sword (2* rarity): +100 Atk, +10 STR, +10 VIT, -10 DEX
Generic Example Sword (5* rarity): +100 Atk, +37 STR, +50 VIT, -20 DEX, Attack+10%

The difference in rarity of a weapon or armor you get from a treasure chest dictates its stats and its growth upon enhancement via blacksmiths.

But anyway, there's not much really special about SAO: Hollow Realization, it's just a JRPG that happens to have a pretty good battle system and a decent skill tree that you can abuse to hit several times harder than you normally would...

... like going from 3,000 damage per hit to 40,000+ damage per hit.
Last edited by Lapinoire; Nov 2, 2017 @ 9:42am
Elohim Nov 2, 2017 @ 10:33am 
Originally posted by Remilnelia™:
It's literally a generic MMO game with some half-baked, B-Grade storytelling because the author of the series is an idiot. What makes it fun is how well you can utilize skill builds to absolutely dominate bosses far higher than you in level.

With the proper skill setup(mostly involving buff spam), a level 20 can take down a level 90+ boss, or even 140+ boss.

There are standard quests you pick up in town that require monster kills or drop turn-ins, but on the field, there are event areas, known as "Episodic Quests" that you can go to, which spawn some mobs. Killing those mobs often rewards you with Experience, a bit of money, some materials for enhancing weapons and armor, and every now and then a treasure chest with some good gear in them.

The catch with Episodic Quests is that some of them, as the name implies, are episodic. Completing a certain Episode Quest may lead to another one, which will eventually lead into a superboss that is much tougher than bosses of the same type, or have gimmicks that make them somewhat different from others. The reward for beating an Episode Boss is usually some rare gear that has a lot better stats than most other stuff you can get in the area.

Once you beat an Episode Boss, the episodic quests for that chain reset, and you start from scratch again. Alternatively, you can go to multiplayer(once you've unlocked it) to fight an Episode Boss, and once you kill it, you need only leave the area and come back to have it infinitely spawn. If you like a piece of gear and want to keep farming the boss for better stats, this is the main method of doing so.

Also, regarding gear, you can get the same sword twice and have totally different stats depending on rarity. As an example:
Generic Example Sword (2* rarity): +100 Atk, +10 STR, +10 VIT, -10 DEX
Generic Example Sword (5* rarity): +100 Atk, +37 STR, +50 VIT, -20 DEX, Attack+10%

The difference in rarity of a weapon or armor you get from a treasure chest dictates its stats and its growth upon enhancement via blacksmiths.

But anyway, there's not much really special about SAO: Hollow Realization, it's just a JRPG that happens to have a pretty good battle system and a decent skill tree that you can abuse to hit several times harder than you normally would...

... like going from 3,000 damage per hit to 40,000+ damage per hit.
Ohh thanks a lot so what do you think should i buy it ?
wsgroves Nov 2, 2017 @ 10:41am 
Thanks for taking the time to explain all of that Rem.
Lapinoire Nov 2, 2017 @ 10:52am 
If you're still feeling hesitant about the purchase, you can just watch people streaming it or some videos on youtube or something.

Chances are, if you're leaning towards "yes", you'll like it.
If you're leaning toward "No", then don't buy it.

Originally posted by wsgroves:
Thanks for taking the time to explain all of that Rem.
Sure thing.
wsgroves Nov 2, 2017 @ 11:26am 
I am going to grab it but I find conflicting reports about the mouse. Some people say you can move the camera holding the right mouse button down and it works great. Some say you can not bind the camera to the mouse so not sure what to believe.
Diviance Nov 2, 2017 @ 11:28am 
You can move it by right-clicking with the mouse, but you can't bind it so that moving the mouse without holding down the right button will move the camera.

Though with how combat works, you probably don't want to be using your mouse anyway.
小冰块 Nov 2, 2017 @ 12:06pm 
Eventually the control is quite okay but can be improve, if you are those kb/m user which spam ton of keys to fast combo your enemy. From 1-8 numbers randomly casting sword skills then order party charge in type then this game will be quite enjoyable and last thing if you like animation as well..
wsgroves Nov 3, 2017 @ 9:21am 
Why would you not want to use a mouse with this particular game?
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Date Posted: Nov 2, 2017 @ 9:27am
Posts: 8