GreedFall

GreedFall

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Chuckzilla Jul 16, 2021 @ 8:25pm
AMD FSR
Do it.
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Showing 1-6 of 6 comments
AlphaVictorKilo Jul 17, 2021 @ 10:03am 
Originally posted by LukanGamer:
AMD has bad video cards

FSR is supported by both nVidia and AMD cards so...stop that
Also no, they don't make bad cards. Are they a generation behind? Sure. Are they inherently bad? Absolutely not.
amorpheous Aug 4, 2021 @ 3:44am 
+1 for FSR

Originally posted by LukanGamer:
AMD has bad video cards

Said the ignorant edgelord.
tigerpoetry Aug 4, 2021 @ 10:20am 
I think the original post is a bit weird. "AMD FSR, Do it!" No explanation, nothing!?

Maybe the OP works for AMD (Or wants to)?

I looked into it when I first read the post and for one, I couldn't see any support for Greedfall... a bit of a non-starter on Greedfall forums.

Other than that, it had pros and cons. It looked good for some people. If it doesn't support Greedfall, it's useless here.

For myself, I'm more than happy with the frame rate and graphics on Greedfall, so I wouldn't bother anyway!

My system is...

GTX 1660 super, 32 GB Ram, Ryzen 3700x. Greedfall runs smoothly and quickly on any settings.

As an aside, I'm getting old, higher resolutions such as 4k and refresh rates beyond my Ben-Q monitor are all well and good, but I can't tell the difference any more! There should be Steam awards for old coots like me who play with a constant negative buff to their character that means they can't see the enemies properly!

As far as AMD GPUs go, when I built my new PC, I was disappointed by them, but only because I'm a long-time supporter of their CPUs. Their Ryzen stuff is great and the power consumption is what I really loved. I'd hoped for similarly low power consumption on the graphics cards, but it hadn't happened. Performance wise, it seemed to be a case of pick what you can afford, for the performance you want.
PirateSailArr Aug 5, 2021 @ 5:34am 
This doesn't even have support for Nvidia DLSS, why would you think they would add FSR support? The game would benefit BEAUTIFULLY though from it.
Rune Aug 5, 2021 @ 8:06am 
Well, FSR should be easier to implement because it's a spatial upscaler without being reliant on a convolutional autoencoder, or an AI network, to reconstruct the image. FSRs simplicity should make it more available, but it will also suffer in image quality compared to DLSS, especially when there's less pixels to work with. I guess having both would be neat, but FSR makes more sense in this instance since the game runs on a proprietary and modified engine. But unless there's an incentive for it somewhere, I don't think we'll see either implemented.
tigerpoetry Aug 6, 2021 @ 10:01am 
So, I was right that there is no support.

It still begs the question as to why the OP posted such a strange 'command'?!
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Date Posted: Jul 16, 2021 @ 8:25pm
Posts: 6