GreedFall

GreedFall

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yakyakos Aug 3, 2021 @ 3:57pm
very good game .. withe the most frustrating combat system ever...
As the title said. Any advice ? i play on hard because i want some challenge. But here it is not challenge it is just crazy. anything kills me in 2 hits. the companion are dumber then my cat (and my cat is really dumb) they usually split when there is 2 ennemy. So my shooter get killed in 20 seconds while my tank does stupid dommage and don t take agro. On the other hand, i don t find any way to get a good parry except spamming right button. But then i never hit cause i am blocking...

any advice to make the combat fun ? i just finished sekiro who was so easy compared to this one lol :)


thanks
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Showing 1-13 of 13 comments
tigerpoetry Aug 3, 2021 @ 4:18pm 
OK.

Yes, I'll offer advice.

To my mind, the combat system isn't bad. Like all good (or acceptable) combat systems you need to get used to it.

It may seem obvious, but play on 'Normal' for a time. Get used to it. Just because you've got good on one game bears no relation to how you are on another game.

Some points...

Look at the skill system. Concentrate on one. This is not so obvious in Greedfall. It took me a bit to work this out. You have not stated your starting profile or skill choices, so it's impossible for me to advise further.

Your starting class? You don't say. If you had, I've played 4 builds, so I may be able to help.

I can't think of much more to say, except that I've just been hammering a load of idiot enemies in an arena on 'hard' difficulty' in order to level up my character.

I'll add that I'm by no means the best of gamers.
yakyakos Aug 3, 2021 @ 4:41pm 
HI and thanks. For the build i am trying to make a 2 hander mace dps. like a big brute with zero brain and some skilss at firing to engage. using mainly the tank (the one you begin with) and another dps with me. I would like to try any dps but the lack of movment in fight is really frustrating me.

are you using the lock system to fight ? i can fight human pretty well usually. but beast... man... it remembers me of the wolf in gothic series :)

Any advice on dps build is hihly appreciated or even a tank but no mage. i have a memory crystal so i can respec easily.

thank you
tigerpoetry Aug 3, 2021 @ 7:25pm 
I've never used any lock system to fight in any game.... I just don't like them. I find that most games allow me to turn and face my opponent, roll, jump, run and attack. Greedfall is no different for me. I find this to be fine.

Your chosen style is one I've never played. That's sod's law.

As such, I may not be the best, but from what I know about the skill/Attribute/Ability system, I can give a bit of advice.

1. You need to go for strength, primarily

2. Don't forget everything else.

I've played 4 times. The last time was on hard. I applied what I learned playing on 'normal'.

When I played on 'hard', I made my followers as good as I could.... armour and 'weapons'. Get your other skills right and this is good.
LukanGamer Aug 3, 2021 @ 7:35pm 
Just fyi many use its system (especially their other games), and it VERY easy here to just dodge and mass traps + shoot stun lock.
Dragon Master Aug 3, 2021 @ 11:29pm 
Go for Strength and Endurance for this build. Focus on Vigor, craftsmanship and Intuition for your talents. You don't need to max them out.

Kurt is an excellent tank, but the build you're using would allow you to essentially be in terms of role in the party.

I would recommend Petrus as an alternative to Kurt. He can also be an excellent tank, he raises your charisma when he reaches friendship, which also improves the prices from vendors but also improves your companions combat capabilities. Petrus also starts every fight by raising his own armor level with the spell Shield of the Enlightened.

For your second companion, I would recommend Siora, Aphra or Vasco. Siora will heal you and your companions and restore some armor, Aphra can do massive damage with an upgraded rifle and Vasco can do poison attacks and ranged shots with his pistol so he's a great all-rounder dps.

Level up your firearms all the way, get the dodge roll skill, and potentially the weapon coating skill from the technical tree. You could then coat your giant weapons with poison, elemental damage, stasis or magic, which you can use effectively against different enemies. Elemental damage is the same thing Siora uses but is also super effective against armor, poison is great against enemies with a ton of health and less armor, some enemies are very weak to magic like tenlans and the stasis coating is great for crowd control.

After that, keep your weapons and armor upgraded and bash some skulls in.
tigerpoetry Aug 4, 2021 @ 1:36am 
Another little tip for all builds, take a look at your companions in the pause menu. you'll see their current stats for things like endurance, mental power, strength etc.

When I get gear (I like to dress them according to their background: Naut, native etc, but that's not necessary) I upgrade and give it to them.

You'll also notice that each companion grants a bonus to the player when they are friendly. Vasco gives +1 intuition for example. Do the companion quests as fast as possible and you can save yourself five points.

I upgrade armour and craft potions at a campsite, choosing Kurt (+1 crafting) or Aphra (+1 science). I never need to get crafting 3 or science 3. Since you can make a piece of armour to give +1 science and +1 crafting, you never really need to put more than 1 point into each of these disciplines.
yakyakos Aug 4, 2021 @ 4:45am 
Thanks all will try this . any other good idea to be a good dps ? Range ? which weapon for melee dps ? Thanks
Last edited by yakyakos; Aug 4, 2021 @ 5:05am
Dragon Master Aug 4, 2021 @ 9:54am 
Well, heavy weapons using strength are much better than swords when it comes to destroying armor but swords do more overall damage and attack faster (both one handed and two handed variants to the respective one-handed vs two handed strength variants).

Know what kind of build you want to do and build up your stats appropriately for it.

Attributes only increase one point every three levels and you get a new talent point once every four levels so they don't level up that often.

The best guns require accuracy, the best swords require agility and the best blunt/non-swords require strength. The best armor requires endurance. In addition to being able to increase the quality of item you can equip, they also increase the damage you deal with those weapons, or increase your health when it comes to endurance.

If you want to wade into the thick of things with a big two-handed war hammer and you have put 5 points into strength you will be dealing an additional 50% damage on top of what the weapon already does. The fury skill also lets you attack much faster.

If it were me, and you don't have to do this, I'd alternate between strength, accuracy and endurance as you gain attribute points, with a stronger focus on strength and endurance, with two or three points in accuracy since guns would not be your main focus in this build.

You can wield two weapons in this game so maybe upgrade one to focus on pure damage and the other to focus on either armor destruction or secondary affects. A lot of the native weapons you can buy can't be upgraded but have constant affects like elemental damage, which deals massive damage to armor.
tigerpoetry Aug 4, 2021 @ 10:30am 
I'd like to add to the good advice given already by others.

Guns!

Seriously, they are cool, but don't get hung up on the stats like 'damage' and 'armour damage'.

Look at the number of shots. It doesn't matter if a rifle does 600 damage and a pistol only does 300, if you can fire 4 shots before reloading. Your pistol will do double the damage.* This has saved my skin often on hard difficulty. I'm playing now on extreme and the advice still stands.

Get the best multi-shot weapon you can buy and adjust what stat you want by crafting.

* I worried about running out of ammo, rather stupidly. Loot every crate in every town and you'll never need to worry about running short of ammo. Get the alchemy skill to craft the stuff and you're laughing!

My favourite late game gun is a four shot quality 100 flintlock revolver. Ooh! Even the bosses bow low.
Last edited by tigerpoetry; Aug 4, 2021 @ 10:36am
JackChan Aug 5, 2021 @ 7:58am 
maybe you can use the gun build to make it more smooth :)

https://youtu.be/y4Dq6Ccdv18
Oakshield Aug 5, 2021 @ 8:54am 
I won't consider myself an expert of this game; far from it even as I'm in my 2nd attempt to finish a play through; however some things I've found out to be very useful. Some may already be mentioned as well, but I'm too lazy to read through all posts. :D

1) The already afformentioned guns.

2) You got 12 hot keys. Use them!

3) You'll be able to find and buy alchemical substances. Some are more useful as others, but using them as coating to your weapon always pays off. Using them as a trap / bomb may help as well, although the moment a target is in stasis because of a trap / bomb attacking it would immediately cancel that.

4) Now you know that, put your guns at a convenient hotkey. I've put it at the very first slot, the stasis coating at the 2nd slot, the elemental coating at the 3rd, the poison at 5.
Armour oitment (to gain - most of - your armour back) is set at 6, while the health pot is set at 7.
8, 9, 0 are the stasis, elemental and poison bomb; while - and = contain two traps (if I'm not mistaken)

5) Tab / Spacebar is your friend! Use it.
Every time you hit those keys the game pauses, you can check the fight, pick an action, potion, coating, bomb ,trap or whatever to be used.

6) Siora will be very useful. Although she's weak in fighting, as long as she's able to remain alive she will cast a healing spell during fights, giving you that little bit of extra health that will keep you alive long enough to save her arse. And that of your other companion.
My other companion depends at what faction quest I'm doing, but so far my preference is Vasco as he's wielding both a gun and a sword.

What I usually do is apply a stasis coating to my main weapon. The moment I enter a fight, I throw one elemental bomb at the group, while already checking for the most dangeous opponent. As soon as the bomb explodes, I fire my gun at the opponent I had in mind, rush forward, use the kicking action to make sure that opponent remains unbalances, hit it with my weapon to put it into stasis and finish it off. After that I can either choose to shoot the next opponent or run / kick it to repeat the unbalancing.

If / when things got a bit too dangerous, I usually do a few steps back, apply an armour oitment and a health potion, while checking for the most dangerous opponent to be taken out; after which I basically will repeat my first steps.
Although it won't work all the time, in general it's a good tactic to deal with most opponents.


Thorin :)
yakyakos Aug 6, 2021 @ 2:00am 
Thanks all for all of the advice, hope it will help to enjoy combat a little more.
prototype81 Aug 7, 2021 @ 11:49am 
Trust me it gets easier once you hit about lvl 5 or 6. Im using a magic build with literally everything in magic and will and all points in charisma and im doing just fine.

It was super tough the first few encounters, but now its very manageable. Lots of dodging, in my case, the lightning dodge or whatever it is. Very useful.
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Date Posted: Aug 3, 2021 @ 3:57pm
Posts: 13