Barotrauma

Barotrauma

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Vents keep turning into loose vents
Hello,
I've been making a submarine in the editor, and I noticed that whenever I test the submarine, all the vents I placed turn into loose vents. Replacing them doesn't really work because the next time I test the submarine they're gonna transform again.
Does anyone else have this problem ? A way to fix it ? Or should I just try (unsucessfully) to ignore it, and remember to replace all the vents that need replacing right before saving ?
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Showing 1-11 of 11 comments
アンジェル Jul 12, 2024 @ 3:37am 
Originally posted by weiler.vivien:
Vents keep turning into loose vents
Hello,
I've been making a submarine in the editor, and I noticed that whenever I test the submarine, all the vents I placed turn into loose vents. Replacing them doesn't really work because the next time I test the submarine they're gonna transform again.
Does anyone else have this problem ? A way to fix it ? Or should I just try (unsucessfully) to ignore it, and remember to replace all the vents that need replacing right before saving ?

I have had a very similar issue which I could not figure out. I had to go the hard way, which is replacing all the hull piece by piece.

In my case I was editing a submarine which is used mid-campaign. Is it similar for you?
weiler.vivien Jul 12, 2024 @ 3:41am 
Quite the opposite, for some reason it seems to happen only to the submarines I make. Quickly loaded a barsuk to test it, I didn't find anything getting tranformed like that.
kratos Jul 12, 2024 @ 6:17pm 
If a Barsuk vent works then why not copy and paste a Barsuk vent into your sub?

I tried recreating the issue but couldn't. Perhaps you have a mod installed that you forgot about?
weiler.vivien Jul 13, 2024 @ 2:01am 
Originally posted by kratos:
If a Barsuk vent works then why not copy and paste a Barsuk vent into your sub?
Good idea, but I just tried it and even these vents get transformed when put into my own design.

Originally posted by kratos:
I tried recreating the issue but couldn't. Perhaps you have a mod installed that you forgot about?
About installed mods, that's impossible : my game is 99.99% vanilla, and that 0.01% of mod is because the game considers custom submarines (so the one I'm currently working on) to be mods.

Well, while working more on my design while also trying to figure out what's going on, I went from tiny beginning of a submarine with merely two rooms to small beginning of a submarine with enough rooms to notice it's not ALL my vents that are actually mimics !

After a bit more testing I think it's actually the first vents I place, up until there are exactly two loose vents (yes, exactly two, perfect when I only had two rooms so exactly the right number of vents for me to think it's *all* the vents... how nice).

Actually, maybe it's not even a bug, but some obscure feature ? I was thinking that maybe having a few loose vents would make sense for tier 1 submarines, maybe, because they're cheap ? Or all submarines, as some kind of way to say "of course some vents are loose, *all* submarines on europe are built using glue and empty soda cans".
If it's *actually* a feature though, it seems like a very specific thing the game should give us a small popup message about when testing the submarine.
Not that such a feature should even be here in the first place, methinks.
Bucholz Jul 13, 2024 @ 7:25am 
Loose vents are for traitor missions.
Maybe the game (sub editor) sees you don't have any loose vents and assumes you forgot to place them, then converts some for you?
アンジェル Jul 13, 2024 @ 8:03am 
Originally posted by Bucholz:
Loose vents are for traitor missions.
Maybe the game (sub editor) sees you don't have any loose vents and assumes you forgot to place them, then converts some for you?

Nope. I had that once that I had no loose stuff, the game give a warning but did not fix it.

Originally posted by weiler.vivien:
Originally posted by kratos:
If a Barsuk vent works then why not copy and paste a Barsuk vent into your sub?
Good idea, but I just tried it and even these vents get transformed when put into my own design.

Originally posted by kratos:
I tried recreating the issue but couldn't. Perhaps you have a mod installed that you forgot about?
About installed mods, that's impossible : my game is 99.99% vanilla, and that 0.01% of mod is because the game considers custom submarines (so the one I'm currently working on) to be mods.

Well, while working more on my design while also trying to figure out what's going on, I went from tiny beginning of a submarine with merely two rooms to small beginning of a submarine with enough rooms to notice it's not ALL my vents that are actually mimics !

After a bit more testing I think it's actually the first vents I place, up until there are exactly two loose vents (yes, exactly two, perfect when I only had two rooms so exactly the right number of vents for me to think it's *all* the vents... how nice).

Actually, maybe it's not even a bug, but some obscure feature ? I was thinking that maybe having a few loose vents would make sense for tier 1 submarines, maybe, because they're cheap ? Or all submarines, as some kind of way to say "of course some vents are loose, *all* submarines on europe are built using glue and empty soda cans".
If it's *actually* a feature though, it seems like a very specific thing the game should give us a small popup message about when testing the submarine.
Not that such a feature should even be here in the first place, methinks.

Would you like to share your submarine for others to take a look?
weiler.vivien Jul 13, 2024 @ 1:06pm 
Originally posted by アンジェル:
Originally posted by Bucholz:
Loose vents are for traitor missions.
Maybe the game (sub editor) sees you don't have any loose vents and assumes you forgot to place them, then converts some for you?

Nope. I had that once that I had no loose stuff, the game give a warning but did not fix it.
I do get this warning when *saving* the sub with no "hidden containers", and the game did indeed not fix it. But of course there's no message when only testing the submarine.

Originally posted by アンジェル:
Would you like to share your submarine for others to take a look?
How would I do this ? I've never uploaded anything on the steam workshop, and I can't see a button to do that in the workshop. Do I need to do it ingame ?
I hope I can remove it later, I don't really like the idea of a crappy buggy WIP of something I wasn't planning on uploading anywhere, being out there on the workshop, in that state, and forever. Oh well, I'm sure even in the worst case I can still update, rename and edit it when I finish working on it, right ?
Can't really upload it now even if I knew how to though, so I'll see if I can upload it tomorrow.
weiler.vivien Jul 17, 2024 @ 3:46am 
Sorry for the delay, I have finally uploaded the submarine so you can see if you can reproduce the issue.
https://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=3291128995
アンジェル Jul 19, 2024 @ 12:11am 
Originally posted by weiler.vivien:
Sorry for the delay, I have finally uploaded the submarine so you can see if you can reproduce the issue.
https://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=3291128995

I have just tested the submarine, multiple times.
I could not reproduce the issue. The only loose vent I found is in the bottom right
https://i.ibb.co/k9RTGbq/screenshot-1721372298.png
I tried loading the mod multiple times, and saving it multiple times under different names. But the issue you described I could not reproduce.
weiler.vivien Jul 19, 2024 @ 12:58am 
Originally posted by アンジェル:
Originally posted by weiler.vivien:
Sorry for the delay, I have finally uploaded the submarine so you can see if you can reproduce the issue.
https://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=3291128995

I have just tested the submarine, multiple times.
I could not reproduce the issue. The only loose vent I found is in the bottom right
https://i.ibb.co/k9RTGbq/screenshot-1721372298.png
I tried loading the mod multiple times, and saving it multiple times under different names. But the issue you described I could not reproduce.
Thanks for trying it out on your side, I already suspected it was a bug of the editor more than the submarine.
Reinstalling the game didn't fix it earlier, but I'll try repairing the files anyways just in case. If that doesn't work, it's fine. Another thing on the "is my submarine complete?" checklist isn't really a big deal. Could always mysteriously be fixed with the next update, too.
Still, thanks for taking your time to help me with this.
アンジェル Jul 19, 2024 @ 1:18am 
Originally posted by weiler.vivien:
Originally posted by アンジェル:

I have just tested the submarine, multiple times.
I could not reproduce the issue. The only loose vent I found is in the bottom right
https://i.ibb.co/k9RTGbq/screenshot-1721372298.png
I tried loading the mod multiple times, and saving it multiple times under different names. But the issue you described I could not reproduce.
Thanks for trying it out on your side, I already suspected it was a bug of the editor more than the submarine.
Reinstalling the game didn't fix it earlier, but I'll try repairing the files anyways just in case. If that doesn't work, it's fine. Another thing on the "is my submarine complete?" checklist isn't really a big deal. Could always mysteriously be fixed with the next update, too.
Still, thanks for taking your time to help me with this.

No worries.
I would recommend to check, aside of the basics such as verifying game files and such, to unload the submarine of yours entirely from the game alongside any other mods you might have, then try again by loading the submarine from the Steam Workshop file. Maybe that can help.

Nonetheless it might be worth for a developer to check on your case, though I lack the imagination how. Maybe it is a unique glitch. Maybe it is something banal, like some weird Windows settings like seen with all the OneDrive related issues in the past.

But for now, you knowing that you did nothing wrong and it is most likely an editor issue at that point, should allow you to continue making submarines without too much worries. :mhwgood:
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Date Posted: Jul 12, 2024 @ 3:35am
Posts: 11