Barotrauma

Barotrauma

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HerrDave Aug 10, 2024 @ 1:28pm
(BUG) Submarine randomly stopping? (v1.5.9.1)
While I'm navigating near the ceiling of some caverns my sub will suddenly lose all it's momentum (velocity) for minutes at a time.

Here's what's been happening:
- My sub comes to a sudden and complete stop with no impact or damage in open water (usually within 3-5 sub heights of a ceiling or wall)
- I can't move forwards or backwards, regardless of Auto-pilot or Manual direction
- I can't sink when filling my ballasts or taking on water from attacks
- I can't rise when emptying my ballasts
- Enemies can still move and attack me
- This stasis sometimes goes away on it's own within a minute
- A hammerhead once knocked my sub out of this "Stasis" and I could move again

Here are the conditions this has been happening in:
- Patch 1.5.9.1
- Singleplayer Campaign with Bots (x9)
- Frozen Caverns zone
- Fully upgraded Sub (3/3) (this only started happening after I fully upgraded my Engine)
- Wiring has not been modified
- I do not have ballast flora chewing up my electrics
- I'm not in a current
- I'm not close enough to the terrain to get caught on anything
- The power isn't out when this happens
- The fuel rod isn't being changed when this happens

This doesn't happen more than once in a level and seems to happen once every other level. Has this been happening to anyone else?

Safe sailing, honk-honk :securityofficer:
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sokolov Aug 10, 2024 @ 1:54pm 
The only thing I know which can slow you down near ceilings would be green webs which grow on said ceilings, but they only really exist in Europan Ridge and Aphotic Plateau.
The Flaming Pike Aug 10, 2024 @ 6:13pm 
Hi, I moved your thread in "Help & Technical Support". :wololo:

I'm not sure what could cause this issue, given the fact that I don't recall reading similar reports, so I doubt it is a "bug" in the pure sense of the word. But we're going to try to find out what is going on. :lunar2020contentgoat:

My first thought was also that some algae could be responsible, but if you are sailing in a biome without algae, I guess we could scratch that. Plus, you seem to know your way around the game at least to a moderate level since you've given some details most new players don't know about, so I'm guessing you already know about algae.

My second thought: it could be your submarine's design somehow. Hull design may be be faulty, for example, or the creator of the sub may have forgotten a submarine piece that is outside of your sub, perhaps even invisible to the eye while playing, and it's getting stuck because this piece is still "connected" to your sub so when it touches a rock, it makes your whole sub stop moving. Perhaps you could take a look at it in the submarine editor to see if there's anything odd outside of the hulls.

You haven't told us if you used mods or not and you haven't named your sub - those two details could be helpful to know since mods usually cause unique bugs, and as for the sub, we could test it if it's a workshop submarine and see if we can replicate the issue ourselves. :captainsmooth: Some submarines have secondary power through batteries and they can switch between power sources through components, terminal commands, buttons, etc. which may cause something like this as well. I don't think it's the source of your problem, but we never know.
Last edited by The Flaming Pike; Aug 10, 2024 @ 6:14pm
HerrDave Aug 12, 2024 @ 8:33am 
Originally posted by The Flaming Pike:
...Hull design may be be faulty, for example, or the creator of the sub may have forgotten a submarine piece that is outside of your sub, perhaps even invisible to the eye while playing, and it's getting stuck because this piece is still "connected" to your sub so when it touches a rock, it makes your whole sub stop moving...

You haven't told us if you used mods or not and you haven't named your sub - those two details could be helpful to know since mods usually cause unique bugs, and as for the sub, we could test it if it's a workshop submarine and see if we can replicate the issue ourselves. :captainsmooth: Some submarines have secondary power through batteries and they can switch between power sources through components, terminal commands, buttons, etc. which may cause something like this as well. I don't think it's the source of your problem, but we never know.

Good point, I haven't looked at it in the editor

It's the game's default Dugong starting scout-class sub (and this has also happened on the Humpback)

I'm not playing with any mods since I want to beat the vanilla game first (haven't seen beyond the red sea zone)

I have seen big drooping green snot trails around the ceilings in the later-half of the first zone (along with bobbing chunks of salt/ice) I didn't know that those could cling to your ship - that could be it.

I got caught in the weird "stasis" about 5 times:
- Near a ceiling (possibly tendrils)
- Near a mud-raptor nest entrance (nothing above or around me)
- Twice out in open sea where there were currents but they had died off
- Once while trying to rise out of the abyss after a fight with a Latcher (my upward momentum just stopped, no current, attack or monster weight on top of my sub)

*Edit
Wait I'm misremembering -- I'm in the 2nd zone now, the one with gross water. snagging cave weeds and Thresher swarms
Last edited by HerrDave; Aug 12, 2024 @ 8:40am
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Date Posted: Aug 10, 2024 @ 1:28pm
Posts: 3