Barotrauma

Barotrauma

View Stats:
Britishkid Apr 1, 2021 @ 11:22pm
steam p2p connection timeout
why is this happening? It was in an awesome server, we finished a round, I found myself back in the server selection screen and I cannot rejoin...the server is clearly operational with the same 9 people. I rebooted my computer, tried reloading the game, power cycling my internet router...why is this happening? How do I fix it? I'm really upset because I was having a blast with those guys...
< >
Showing 1-6 of 6 comments
knestor Apr 1, 2021 @ 11:29pm 
same
Owncastle Apr 2, 2021 @ 1:11am 
the server could have went down sometimes the servers still show up with the same amount of players and server status but the server is actually down. This has happened to me multiple times before so its not on your end just the servers themselves.
Captain Dickärd Apr 2, 2021 @ 8:38am 
I've had my server crash before and a fake copy of the server remained on the list for about two days.
dd2player Mar 7, 2024 @ 4:39am 
Originally posted by Owncastle:
the server could have went down sometimes the servers still show up with the same amount of players and server status but the server is actually down. This has happened to me multiple times before so its not on your end just the servers themselves.

*this* whether it should be treated as a bug?
The Flaming Pike Mar 7, 2024 @ 11:38am 
Did you get a message when you were sent to the server list screen?

As Owncastle said, this may be because the server itself crashed and the server list on the other end is trying to get a response. Due to the server crashing, it did not close as expected and didn't say "goodbye", not sending the information necessary to remove it from the list. It's like if you were on the phone and someone hung up and you didn't know because there is no sound coming out. Initially, it will be treated as some kind of lag spike and the server will still be in the server list even though it's shut down. Eventually, after a series of failed attempts at getting a response, the server will disappear from the list. Usually this doesn't take long ( a few minutes max ).

If you were friends with the people in the server and they say they were still playing when you were trying to rejoin, ask the host/admin to return to lobby if possible and try rejoining then. Sometimes when you can't join a game, this helps.
dd2player Mar 8, 2024 @ 4:30am 
In my case case it is a 100% server crash event accompanied with Steam P2P timeout message.

Despite it is barely an issue for me, still a contributing factor to minor inconvenience - the server list could be way more informative and responsive. Thus i had to search for similar cases in seek for potential improvement/workaround.

Yet the cause of lacking RST equivalent seems(?) to be irrelevant, due to the fact that the server record, as in my case, may remain displayed as active (UI-unfaded row, player count unchanged, reported delay) at the server list and even after (re-)scan UI button actions finished, when ideally it shouldn't be listed as online anymore at this point. Unless the decided implementation consensus relies on some sort of tidy minimalistic (sane bursting, etc) approach resulting into this.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Apr 1, 2021 @ 11:22pm
Posts: 6