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so what I've seen in the logs at the time of disconnection is
WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/USSF Holland (SS-1).sub, size: 1878x1080)
and it's repeated numerours times throughout the log.
But you could provide the message you get in a dialog box upon being disconnected, it'll either mention a time out, server shut down or a juicy error message.
This si the only thing that shows up at the end of the logs whenever I get disconnected
I couldn't find anything out of the ordinary.
There are also crash reports in your game install directory, typically (on Windows):
"ýÿîˆC üøCûß
Index was outside the bounds of the array.
Message length: 2517 (314 bytes)
Read position: 2517
Header: ENTITY_POSITION
Previous header: ENTITY_POSITION
Previous object was 128 bits long (16 bytes)
at Lidgren.Network.NetBitWriter.ReadByte(Byte[] fromBuffer, Int32 numberOfBits, Int32 readBitOffset) in <DEV>\Libraries\Lidgren.Network\NetBitWriter.cs:line 41
at Lidgren.Network.NetBitWriter.ReadUInt32(Byte[] fromBuffer, Int32 numberOfBits, Int32 readBitOffset) in <DEV>\Libraries\Lidgren.Network\NetBitWriter.cs:line 295
at Barotrauma.Networking.MsgReader.ReadRangedInteger(Byte[] buf, Int32& bitPos, Int32 min, Int32 max) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Networking\Primitives\Message\Message.cs:line 355
at Barotrauma.Networking.MsgReader.ReadRangedSingle(Byte[] buf, Int32& bitPos, Single min, Single max, Int32 bitCount) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Networking\Primitives\Message\Message.cs:line 363
at Barotrauma.Networking.ReadOnlyMessage.ReadRangedSingle(Single min, Single max, Int32 bitCount) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Networking\Primitives\Message\Message.cs:line 713
at Barotrauma.Character.ClientRead(ServerNetObject type, IReadMessage msg, Single sendingTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Characters\CharacterNetworking.cs:line 241
at Barotrauma.Networking.GameClient.ReadIngameUpdate(IReadMessage inc) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Networking\GameClient.cs:line 2152
- Minh Connors
- Tinribs
- Edward Jhons
- DynamitHarry
- shadowemolol
- 4L3XX
- 心有猛虎
- Korespond
- Hasbro
- Alena_SS
- Leucocyte
- Terminalcell
- Terminalcell
- Barotrauma.Submarine (Domescapeshuttle, 5236)
- Terminalcell
Last console messages:
[12/7/2020 2:13:59 PM] 心有猛虎
[12/7/2020 2:13:59 PM] Artanis
[12/7/2020 2:13:59 PM] Alena_SS
[12/7/2020 2:13:59 PM] Hasbro
[12/7/2020 2:13:59 PM] Natsharis
[12/7/2020 2:13:59 PM] Korespond
[12/7/2020 2:13:59 PM] core10117
[12/7/2020 2:13:59 PM] 4L3XX
[12/7/2020 2:13:59 PM] shadowemolol
[12/7/2020 2:13:59 PM] DynamitHarry
[12/7/2020 2:13:59 PM] Edward Jhons
[12/7/2020 2:13:59 PM] Tinribs
[12/7/2020 2:13:59 PM] Mark
[12/7/2020 2:13:59 PM] Captain CrustyKaleb
[12/7/2020 2:13:58 PM] 心有猛虎
[12/7/2020 2:13:58 PM] Artanis
[12/7/2020 2:13:58 PM] Alena_SS
[12/7/2020 2:13:58 PM] Hasbro
[12/7/2020 2:13:58 PM] Natsharis
"
Any other recommendations?
-Received a disconnect message (ServerShutdown)
-Not attempting to reconnect (DisconnectReason doesn't allow reconnection)
What do you think of this Slaiiz?
It means the server was shut down by its owner, so it is normal.