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Was changed so that things that should be mountable are, and those that aren't, aren't.
Why not add NONmountable weapons and ALLOW you to exclude things instead of FORCING you to allow everything?
I guess the "Shift allows you to put anything into any container" thing was also "fixed"?
Thanks for the help, there is just no working tutorial findable under all the non working tutorials.
Holding shift to move loose items into containers in sub editor is just one of sub editor controls (which are appalingly poorly documented in the game I have to say). And this particular one is not even mentioned in the official guide.
What this has to do with the most useless of all containers - the weapon holder?
Any item with "mountableweapon" tag can be put into the weapon holder, including a banana that was edited such.
To make an item float in water like a cargo scooter, its body density has to be modded, AFAIK. I don't think it's possible via editor.
But I still don't see what's the problem - "mountableweapon" tag was introduced a full year ago, and it works just fine for that.
And this update is in the top results in google.
But hey! Now i have an entire room dedicated to research... on bananas! So... Thanks again? I guess?
Also... Cargo scooters hanging near the exits!