Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You have oxygen sensors and other stuff to make it work the way you want. I just wired the door to the right to open when oxygen level drops below 45%. Wired an extra light to flash when oxygen is below 60% as well, just for aesthetics. That was done right after i lost an assistant who suffocated next to the diving locker. I do care for my crew even if they are bots :)
Should i provide you with the exact wiring, or will you figure it out yourself?
Edit: For clarity - this is not an AI bug, you where controlling the bot the moment he suffocated. If you didn't, he would run to the next room or put on the diving mask, provided you gave him one.
Personally I never experienced the lack of oxygen in the upper rooms by the airlock, the Dugong was my first sub in the game and I ran it for quite a while in the single player campaign, I don't remember any of my crew ever suffocating or even complaining about low oxygen up there.