Barotrauma

Barotrauma

View Stats:
AI Limit
The limit be 16. I hate limits. I've tried tons of ways to try and remove this limit, even recompiling the game code to allow over 16 and still, its just hard coded elsewhere.

If there is any insight or ways to solve this I'd love to hear it so I can play the game the way I wish to play it with my pc burning.
< >
Showing 1-8 of 8 comments
kratos Jan 31 @ 3:39pm 
Console works if you are ok playing without achievements. F3 to open console and type enablecheats. Then you simply spawn crew members. For example, spawncharacter engineer cursor.
I see that you have commented on a lot of these AI posts, and that is not a permanent solution. The bots will despawn to the hard limit of 16 per mission. Sorry but that isnt what Im looking for.
kratos Jan 31 @ 6:41pm 
I'm not confident it will work. In fact I don't think its likely to work. But I've had luck with other problems doing this before.

Something that might be worth trying is editing the save file. If the bots are deleted at the end of the round. Then perhaps adding the bots to the save file before the round starts will allow you to play the game 1 round at a time. Or maybe it'll still block you.

The way I imagine it going. Right before you end the round you copy the save file. Specifically the bots. Then when you go and start a new round you hop back into the server lobby or main menu and paste the old character data over the new character data.
kratos Feb 21 @ 8:42pm 
I think I found what you are looking for. But you'll probably need to use a hex editor.
https://github.com/FakeFishGames/Barotrauma/discussions/15635
How many bots were you hoping to have in your sub, just out of interest?
lx (Banned) Feb 22 @ 4:57am 
how did you miss the magic number while compiling?
Barotrauma/BarotraumaShared/SharedSource/GameSession/CrewManager.cs line 26: public const int MaxCrewSize = 16;
Last edited by lx; Feb 22 @ 5:06am
Originally posted by lx:
how did you miss the magic number while compiling?
Barotrauma/BarotraumaShared/SharedSource/GameSession/CrewManager.cs line 26: public const int MaxCrewSize = 16;

ermagherd I feel like theres 4 different places where "Crew Size" or "Bot Count" exist. Why this one!?! Ah well, I hope to the gods it works, thanks.

and as for the amount of bots, I wanted somewhere in the realm of 10-15
Originally posted by kratos:
I think I found what you are looking for. But you'll probably need to use a hex editor.
https://github.com/FakeFishGames/Barotrauma/discussions/15635

There are like a handful of spots where something along the lines of "Bot Count" exist, some do require an edit and recompile. It seems there are a few spots where you have to make sure all are above the default amount.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Jan 31 @ 3:25pm
Posts: 8