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If your friends are forcing you to manage the reactor due to power losses its because you don't have enough fuel rods inserted to meet the power demand.
If you still feel like you have to stay on the reactor know that If the reactor dies every time the captain parks the sub that's something the captain has to do better. Not that you can't fix their reactor abuse if you want to.
And I would probably rank the talent tree a good 3/6 compared to the others. But its not front loaded. You get some good stuff early but most of the good stuff is late game.
but as KRATOS mentioned, you can put the reactor on 'automatic' and go about tinkering with the sub or you can just turn it off, which in return will also decrease any noises the sub emits, and youre likely to attract less creatures while youre away.
i can be very fun to think about little improvements to the sub, which you could install while theyre on eva, so they dont have to wait on you on the stations. Believe me, the wiring and logiccomponents are pretty easy to understand. once you got the hang of it, the mind starts racing what you could do and then youre free to get complicated with that stuff :D
You keep the reactor operational, and craft the fuel for said reactor. You also manage the battery storage and backups for smoothing charge, including the supercapaitors that are critical for firing weapons.
You maintain the submarine's electrical grid by repairing electrical devices, and build custom circuits for quality of life.
You deal in nuclear weapons technology, such as Depleted Fuel ammunition and cheap nukes. You unlock incredibly useful items like Cargo Scooter, PUCs, etc.
Sure, other classes may have more variety or importance, but Engineer is still a pretty interesting class. Everyone will appreciate you keeping the lights on, will love the Cargo Scooters and PUCs provided, and will fear the nuclear might you bring forward.
Any job being able to level up any skill opens up quite a bit, imho
When I play Engineer I feel like it's my duty to 'upgrade' my sub, ever play a workshop sub that has cool features like more efficient auto-reactors, smart auto- airlocks and doors, and other QoL features? Most of those can be built in game, although the server settings may make it hard if it doesn't allow rewiring.
Get creative too, make all the lights change color depending on how flooded the sub is or other crazy stuff. Yes, you don't have to be the Engineer to do all that, but the Engineer is one of the best candidates to stay on the sub during mining missions so you'll have some free time while others are out and about, and it's thematic.