Barotrauma

Barotrauma

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AireDrew Mar 13, 2022 @ 4:13pm
Tips for dealing with crew ai?
The ai is horrendous, no way to sugar-coat it. Crew takes like 20 seconds to fix a minor leak because they ♥♥♥♥ themselves at the mere sight of water so they panic and rush the suits while the minor leak gets worse. On top of that, putting suits back where they got them from is a foreign concept to them. EXTREMELY annoying to have to hunt down the suits and put them back in the docks. Even when the ai takes suits they also dont take any spare oxygen tanks so eventually their single tank runs out and they drown.

Playing vanilla base game latest release if you are wondering.
Originally posted by Dragon:
having more crew than you need is how to get around the bad ai. buy assistants, make them do permanent jobs like crewing weapons or fixing leaks.
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Showing 1-15 of 19 comments
FourGreenFields Mar 13, 2022 @ 4:16pm 
Idle bots will put suits back into diving suit lockers. One of the many reasons to have "too much" crew in SP.

Running out of oxygen is not really a concern for bots. They do resupply on oxygen. Problem is more that they drop the old tank on the ground.

If bots running for suits is such a major issue, get PUCS for all of them. No need to run for a suit then.
AireDrew Mar 13, 2022 @ 4:18pm 
Originally posted by FourGreenFields:
Idle bots will put suits back into diving suit lockers. One of the many reasons to have "too much" crew in SP.

Running out of oxygen is not really a concern for bots. They do resupply on oxygen. Problem is more that they drop the old tank on the ground.

If bots running for suits is such a major issue, get PUCS for all of them. No need to run for a suit then.
guess ill have to grit my teeth and bear it through the early game then. thanks for the tips, when i get a chance ill try them out
obama Mar 13, 2022 @ 5:01pm 
Originally posted by FourGreenFields:
Idle bots will put suits back into diving suit lockers. One of the many reasons to have "too much" crew in SP.

Running out of oxygen is not really a concern for bots. They do resupply on oxygen. Problem is more that they drop the old tank on the ground.

If bots running for suits is such a major issue, get PUCS for all of them. No need to run for a suit then.
i have a lot of idle ais and they never put the suits back. one time they dropped all of them off at the docking port of orca.... the part that gets breached often...
i also cant set ai on cleanup because they move items to places i dont want them to. and ive had an assistant stuck on dugong having a seizure in the armory, i think he was trying to put or take items out of a locker he had no permission to open, or something like that, he was just stuck there and same happened to a medic i assigned to cleanup as well.
Eightball Mar 13, 2022 @ 6:31pm 
If you are having problems with AI not putting stuff back, set one of your crew to "tidy items". Not rocket science here.
Buggy Boy Mar 14, 2022 @ 1:06am 
You can use the 'forbid' command to make the bots ignore a container or fixture.

If you give at least one bot the command to fix leaks they'll jump to it instead of running around in a panic, same for defend the crew, fix electrical items, etc. Mechanics are far better at fixing leaks than other classes.
FourGreenFields Mar 14, 2022 @ 3:35am 
Originally posted by obama:
they dropped all of them off at the docking port of orca....
The part that's a wet hull? If so, it has "avoid staying" ticked, which afaIk prevents idle bots from cleaning up.

Maybe the cleanup command works for that, but bots love to disagree with me where things belong. Ignore command is a workaround, but imo not the best.
AireDrew Mar 14, 2022 @ 5:04pm 
Originally posted by Eightball:
If you are having problems with AI not putting stuff back, set one of your crew to "tidy items". Not rocket science here.
boy if only your rocket science actually worked smartass!
The author of this thread has indicated that this post answers the original topic.
Dragon Mar 14, 2022 @ 6:40pm 
having more crew than you need is how to get around the bad ai. buy assistants, make them do permanent jobs like crewing weapons or fixing leaks.
Ronis Mar 15, 2022 @ 5:38am 
to a certain degree, i invite you to embrace some Chaos.
if you feel a displaced divingsuit can and will not stand under your command, you maybe will throw some tantrums on your way through the campaign.
try to set up AI commands according to the Tipps in this forum and dont care too much, thats what i am doin :) you could sprinkle in sime Roleplay, and only the "good" crewman get a medal ^^
AireDrew Mar 15, 2022 @ 7:19pm 
Originally posted by ConRad:
to a certain degree, i invite you to embrace some Chaos.
if you feel a displaced divingsuit can and will not stand under your command, you maybe will throw some tantrums on your way through the campaign.
try to set up AI commands according to the Tipps in this forum and dont care too much, thats what i am doin :) you could sprinkle in sime Roleplay, and only the "good" crewman get a medal ^^
or the devs could just imrpove the ai. Also its not just a displaced diving suit and you know it, stop acting cute. The ai issues affects many things.
FourGreenFields Mar 16, 2022 @ 3:24am 
Originally posted by AireDrew:
Originally posted by ConRad:
to a certain degree, i invite you to embrace some Chaos.
if you feel a displaced divingsuit can and will not stand under your command, you maybe will throw some tantrums on your way through the campaign.
try to set up AI commands according to the Tipps in this forum and dont care too much, thats what i am doin :) you could sprinkle in sime Roleplay, and only the "good" crewman get a medal ^^
or the devs could just imrpove the ai.
They've improved the bots every major patch. Just shows that good AI isn't easy.
Mountain King Mar 16, 2022 @ 4:27am 
Originally posted by AireDrew:
or the devs could just imrpove the ai.

Or you could just accept that this game is intended to be played with other people and if you're as terrified of social interaction as your bots are of water then don't expect a crew that has the decision-making capabilities of a human.
AireDrew Mar 16, 2022 @ 8:49am 
Originally posted by Mountain King:
Originally posted by AireDrew:
or the devs could just imrpove the ai.

Or you could just accept that this game is intended to be played with other people and if you're as terrified of social interaction as your bots are of water then don't expect a crew that has the decision-making capabilities of a human.
Not terrified of social interaction like you assume, it's just that i want to have a save where my progress persists across rounds instead of starting from square one each time in MP.
AireDrew Mar 16, 2022 @ 8:51am 
Originally posted by FourGreenFields:
Originally posted by AireDrew:
or the devs could just imrpove the ai.
They've improved the bots every major patch. Just shows that good AI isn't easy.
if you ask me the ai in the previous version was better
The Kook who Cooks (Banned) Mar 16, 2022 @ 9:10am 
Originally posted by AireDrew:
Originally posted by Mountain King:

Or you could just accept that this game is intended to be played with other people and if you're as terrified of social interaction as your bots are of water then don't expect a crew that has the decision-making capabilities of a human.
Not terrified of social interaction like you assume, it's just that i want to have a save where my progress persists across rounds instead of starting from square one each time in MP.
^This

Nothing like having 0 ammo and not a single crew-member able to craft anything because they just joined AND be completely stuck in campaign because you literally can't move 10m away from the outpost without getting attacked by a bunch of monsters. All the outpost had for sale was 6 lousy revolver rounds, can't get to the others because of monsters. OOPS! guess I'll just delete my campaign progress again.
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Date Posted: Mar 13, 2022 @ 4:13pm
Posts: 19