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I see. Thank you for confirming. Since sometimes seeds can do some weird things so I wasn't sure. The only thing I saw on the patch notes was "set alien materials to spawn in abyss Islands". But I don't know if those are the artifacts or the trinkets/or alien mats for crafting.
they just dont spawn at all
before they used to be everywhere
now even the ruin artifact holders are empty
i dont remember but MAYBE we found one or two in the ruins outside of a mission
there are none in the abyss either
this really sucks
we are talking about the big artifacts
none of the medic perks provide you more of those and a lot of those require them to work but they dont spawn outside of missions
i dont mind all of the other changes
its just that the ai is now worse than before and monsters now are a bit more stronger so having your sub sink and hit the floor a few times in a single trip is pretty common which i cannot stand.
Bit off-topic, but custom sub is the way to go if you want to rebalance in your favour. Adding even 50 health to the outer hull (250 health total per hull piece) is probably enough to bring back the previous status quo without making things too easy.
If anything, the alien artifacts are far more abundant today, found through medic talents, than they were before the talent+ruins update, when ~3 alien artifacts could just be found laying around on the ocean floor per mission, depending on your luck and crew composition.
If you want to play a research sub build, each additional medic that goes on a ruin dive is going to generate their own supply of loot and that can become very profitable; same with if you want to play a salvage sub build and send scrapper mechanics into wrecks to pull out scrap which you either refine into alien materials at a 3:1 rate or just deconstruct the scrap for a very reliable way of producing lead and other useful materials you may not be able to find in sufficient quantities due to outposts being scarce late game.
I'm having too many lag issues to play through a full campaign this patch, so maybe I'm off here, but I don't feel like the current state of the game is unfair in such a way that it can't be balanced by mild tweaks and adjustments to drop rates or the like.