Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And the battery slot is a hold over from when the game was trying to be immersive the battery slot did not do anything but check if there was power in the battery it didn't even drain when in use. And people only used it as a pocket for a battery because some people consider the inventory size in this game to be to small for a lot of instances and would do things like that for any inventory space they could get there hands on.
Stealing would be harder to address, though there are options for that too, like making it so that stolen goods can't be deconstructed in the station's deconstructor. Or that all mats received from deconning stolen goods are marked as stolen, as are any goods crafted from stolen mats. A bit silly from an immersion perspective, but probably a moot point since I'm not convinced any of that is even necessary.
Is the game not immersive?
Its subjective imo the real problem is the steal check is not initiated on putting it in the stations Deconstructor and id tell you that would go a long way to stopping that. But even then this adjustment doesn't even fully remove profits the deconstructed materials can still be sold so that's why I said it kinda just Nerfed it but whats stopping someone from going back and fourth between the station and sea to rapidly steal, deconstruct and sell even with this Nerf that can still be done.
https://github.com/Regalis11/Barotrauma/issues/9370
I don't really like the changes my self. One such reason is the change feels targeted towards serious campaign servers. And less so everyone else. But its their game after all.
It was then decided that batteries in headsets would not drain until the devs figured out a way to have bots interact with them appropriately.
I haven't asked a developer myself, but I'm assuming working battery cells are still planned for headsets, but until then I guess they decided to slash it off for now to prevent human players from using the headset as a potential spare battery slot for other, unrelated things. I guess there are bigger priorities with AI at the moment.
As for the deconstructor, once again I have to go back to how it was several updates ago. About two years ago if my memory is correct we had similar deconstructor mechanics, with more items giving "portions" of items such as aluminium. I don't recall players complaining then. I also don't remember people complaining when medical items were turned into single use items - you could apply bandages or morphine more than once before the item was "destroyed".
I think this is the kind of update that requires a bunch of hours of "testing" gameplay in a campaign to be sure whether or not these changes have the drastic effect some believe they have.
I regularly play Barotrauma and I usually play multiplayer campaigns. After a few missions, the amount of items that were stored in the sub quickly became astronomic. We just had too much stuff for our own good. I think we were spoiled for a year or so with this abundancy and now we are going back a bit closer to how it was before - and even then the game is still much easier now than it used to be.
Sorry to the noobs who cant deal with that but this is an early access game and the devs have the right/duty to make big changes when they see fit.
It doesnt matter at all if "thats not what the game is for you"
THAT'S WHAT THE GAME IS.
THAT'S WHAT THE DEVS WANT THE GAME TO BE.
Dont like it? Mod it, enable cheats, or find another game.
PS. you can still goof off and not be a total ♥♥♥♥♥♥♥ that wants a hardcore game to be babymode.